Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
El Chairo Jr
Medusa
Level 125
God Stats
5W - 2L
1,389 SR
Queue Stats
68W - 96L
1,399 Elo+
Party 1
Hera
Hera
El Knicker
Hera
Level 139
God Stats
1W - 2L
1,596 SR
Queue Stats
36W - 64L
1,359 Elo+
Party 1
Fenrir
Fenrir
El Manajer
Fenrir
Level 129
God Stats
8W - 6L
1,510 SR
Queue Stats
69W - 83L
1,428 Elo+
Party 1
Chaac
Chaac
GardenSnake8063
Chaac
Level 51
God Stats
1W - 0L
1,777 SR
Queue Stats
2W - 6L
1,160 Elo+
Party 1
Team Averages
Level 118
1,554 SR
1,369 Elo+

VS

Team Averages
Level 135
1,564 SR
1,491 Elo+
Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Juanky33
Ullr
Level 113
God Stats
6W - 6L
1,438 SR
Queue Stats
297W - 302L
1,451 Elo+
Solo
Aphrodite
Aphrodite
MuramasaKuro
Aphrodite
Level 148
God Stats
1W - 2L
1,679 SR
Queue Stats
57W - 66L
1,479 Elo+
Solo
Jormungandr
Jormungandr
j_killa_man_14
Jormungandr
Level 98
God Stats
7W - 5L
1,663 SR
Queue Stats
16W - 14L
1,531 Elo+
Solo
Janus
Janus
katfish
Janus
Level 159
God Stats
3W - 7L
1,539 SR
Queue Stats
113W - 127L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 2
5,374
896
1,816
5,507
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
11
2 / 2 / 1
5,753
959
3,664
3,502
1,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 2
5,004
834
1,774
2,359
741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
El Manajer
Fenrir
10
3 / 1 / 2
6,024
1,004
4,689
6,100
3,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 0 / 2
5,341
890
4,833
4,849
2,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 3 / 0
5,468
911
5,048
7,668
2,569
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
10
0 / 1 / 2
4,886
814
3,880
4,574
1,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
MuramasaKuro
Aphrodite
6
0 / 0 / 0
4,014
669
0
0
0
Jormungandr
j_killa_man_14
Jormungandr
11
1 / 0 / 1
5,209
868
3,954
4,915
2,347
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
katfish
Janus
12
1 / 2 / 0
5,583
931
1,350
4,506
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
4
4
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
2
1
L
Serqet
 
Serqet
2
3
0
0.67
W
Medusa
2
2
1
1.25
W
0
0
2
1
W
Fenrir
El Manajer
Fenrir
3
1
2
4
W
1
0
2
2
L
Ullr
0
1
2
1
L
Aphrodite
MuramasaKuro
Aphrodite
0
0
0
0
L
Jormungandr
j_killa_man_14
Jormungandr
1
0
1
1.5
L
Janus
katfish
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
14,232
22,317
Taken
21,663
11,557
Mitigated
8,020
5,431
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,816
438
266
1,028
5,507
3,123
1
488
4,863
10,039
0
L
Serqet
 
Serqet
5,048
1,455
0
0
7,668
2,569
0
1,843
5,659
0
8,915
W
Medusa
3,664
1,637
0
0
3,502
1,226
0
1,457
1,853
0
17,501
W
1,774
555
207
320
2,359
741
76
1,057
1,215
17,359
0
W
Fenrir
El Manajer
Fenrir
4,689
987
0
1,111
6,100
3,770
382
1,482
4,618
0
9,829
W
4,833
649
0
2,499
4,849
2,697
0
1,194
3,655
0
22,081
L
Ullr
3,880
1,777
0
525
4,574
1,645
0
782
3,748
0
16,726
L
Aphrodite
MuramasaKuro
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
j_killa_man_14
Jormungandr
3,954
266
0
1,861
4,915
2,347
0
370
4,374
17,248
0
L
Janus
katfish
Janus
1,350
0
0
38
4,506
1,459
26
954
3,465
21,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,496
Gold Earned
25,160
166
Minions Killed
123
7
Camps Cleared
4
679,978
Distance Traveled
493,564
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,374
896
7
1
0
131,317
4
L
Serqet
5,468
911
17
3
0
138,836
3
W
Medusa
5,753
959
39
7
2
123,168
0
W
Hera
5,004
834
38
6
0
135,599
1
W
Fenrir
6,024
1,004
20
3
4
138,050
0
W
Chaac
5,341
890
62
10
1
151,844
0
L
Ullr
4,886
814
29
5
2
113,476
3
L
Aphrodite
4,014
669
0
0
0
0
0
L
Jormungandr
5,209
868
29
5
0
135,397
1
L
Janus
5,583
931
48
8
2
105,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role