Player Matchup

Nu Wa
Nu Wa
JDoughnuts
Nu Wa
Level 160
God Stats
2W - 0L
1,781 SR
Queue Stats
374W - 269L
1,808 Elo+
Party 2
Xbalanque
Xbalanque
LoneMono
Xbalanque
Level 135
God Stats
2W - 2L
1,351 SR
Queue Stats
135W - 70L
1,795 Elo+
Party 2
Athena
Athena
SupremePenguin10
Athena
Level 125
God Stats
6W - 2L
1,743 SR
Queue Stats
142W - 85L
1,785 Elo+
Party 2
Vamana
Vamana
bossman080
Vamana
Level 47
God Stats
2W - 1L
1,541 SR
Queue Stats
62W - 7L
1,949 Elo+
Party 2
Hun Batz
Hun Batz
carl snifford
Hun Batz
Level 125
God Stats
8W - 12L
1,520 SR
Queue Stats
192W - 149L
1,683 Elo+
Party 2
Team Averages
Level 118
1,587 SR
1,804 Elo+

VS

Team Averages
Level 83
1,572 SR
1,453 Elo+
Discordia
Discordia
Dizzy_IceDragon
Discordia
Level 43
God Stats
2W - 2L
1,294 SR
Queue Stats
101W - 139L
1,285 Elo+
Solo
Fenrir
Fenrir
Kidd_Dann
Fenrir
Level 64
God Stats
13W - 7L
1,722 SR
Queue Stats
94W - 84L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Maxuko
Cthulhu
Level 82
God Stats
13W - 15L
1,599 SR
Queue Stats
85W - 81L
1,491 Elo+
Party 1
Arachne
Arachne
NGKx_xVOLT
Arachne
Level 104
God Stats
6W - 4L
1,715 SR
Queue Stats
119W - 118L
1,504 Elo+
Party 1
Sol
Sol
vKinG_DarKeRz
Sol
Level 124
God Stats
1W - 2L
1,530 SR
Queue Stats
128W - 140L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
6 / 0 / 3
7,544
754
8,479
4,274
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
LoneMono
Xbalanque
11
1 / 1 / 0
5,890
589
3,652
5,502
1,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 1
6,690
669
4,582
6,315
3,895
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
bossman080
Vamana
8
0 / 0 / 1
5,367
537
2,207
7,467
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
carl snifford
Hun Batz
9
1 / 2 / 3
5,782
578
2,296
5,130
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dizzy_IceDragon
Discordia
9
0 / 5 / 0
4,845
485
1,320
5,840
1,929
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kidd_Dann
Fenrir
9
2 / 2 / 1
5,400
540
2,696
6,149
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Maxuko
Cthulhu
7
0 / 1 / 2
4,594
459
3,097
7,246
2,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
NGKx_xVOLT
Arachne
9
0 / 3 / 0
5,286
529
3,186
6,916
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 1
5,470
547
4,750
4,675
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
3
3
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dizzy_IceDragon
Discordia
0
5
0
0
W
Nu Wa
6
0
3
7.5
L
Fenrir
Kidd_Dann
Fenrir
2
2
1
1.25
W
Xbalanque
LoneMono
Xbalanque
1
1
0
1
L
Cthulhu
Maxuko
Cthulhu
0
1
2
1
L
Arachne
NGKx_xVOLT
Arachne
0
3
0
0
W
4
0
1
4.5
W
Vamana
bossman080
Vamana
0
0
1
0.5
W
Hun Batz
carl snifford
Hun Batz
1
2
3
1.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
15,049
28,688
Taken
30,826
12,614
Mitigated
10,682
10,273
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dizzy_IceDragon
Discordia
1,320
0
0
552
5,840
1,929
0
3,166
2,674
20,455
0
W
Nu Wa
8,479
2,382
87
1,118
4,274
1,383
1,421
1,398
2,876
57,589
0
L
Fenrir
Kidd_Dann
Fenrir
2,696
513
0
1,293
6,149
1,829
0
2,221
3,928
0
25,932
W
Xbalanque
LoneMono
Xbalanque
3,652
1,596
0
2,251
5,502
1,412
637
2,103
3,399
0
40,190
L
Cthulhu
Maxuko
Cthulhu
3,097
163
31
1,250
7,246
2,531
0
2,071
5,175
11,488
0
L
Arachne
NGKx_xVOLT
Arachne
3,186
2,147
0
2,448
6,916
3,027
485
5,096
1,820
0
23,043
W
4,582
976
0
1,457
6,315
3,895
0
546
5,769
34,008
0
W
Vamana
bossman080
Vamana
2,207
816
158
3,248
7,467
4,346
0
3,472
3,995
0
13,698
W
Hun Batz
carl snifford
Hun Batz
2,296
269
0
1,954
5,130
1,578
0
959
4,171
0
24,360
L
4,750
2,093
0
2,108
4,675
1,366
0
507
4,168
28,948
4,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
25,595
363
Minions Killed
249
0
Camps Cleared
0
1,017,818
Distance Traveled
995,112
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,845
485
43
4
0
170,159
1
W
Nu Wa
7,544
754
104
10
0
185,142
3
L
Fenrir
5,400
540
53
5
0
209,503
0
W
Xbalanque
5,890
589
96
10
0
192,942
2
L
Cthulhu
4,594
459
21
2
0
202,386
0
L
Arachne
5,286
529
56
6
0
224,865
0
W
Athena
6,690
669
91
9
0
205,017
0
W
Vamana
5,367
537
21
2
0
225,804
0
W
Hun Batz
5,782
578
51
5
0
208,913
0
L
Sol
5,470
547
76
8
0
188,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role