Player Matchup

Bastet
Bastet
EightArmedShadow
Bastet
Level 83
God Stats
8W - 8L
1,589 SR
Queue Stats
500W - 523L
1,443 Elo+
Solo
Anhur
Anhur
ItsVariann
Anhur
Level 69
God Stats
2W - 3L
1,593 SR
Queue Stats
300W - 333L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
Shake_dEm_Kaps
Baron Samedi
Level 46
God Stats
31W - 33L
1,561 SR
Queue Stats
32W - 37L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Slow6GTO
Kukulkan
Level 13
God Stats
1W - 2L
1,429 SR
Queue Stats
11W - 15L
1,437 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kushmonster50
Kumbhakarna
Level 67
God Stats
50W - 29L
1,610 SR
Queue Stats
144W - 148L
1,539 Elo+
Party 2
Team Averages
Level 56
1,556 SR
1,491 Elo+

VS

Team Averages
Level 93
1,651 SR
1,570 Elo+
Hachiman
Hachiman
 
Hachiman
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Casul_Cream
Cerberus
Level 117
God Stats
4W - 1L
1,898 SR
Queue Stats
148W - 110L
1,612 Elo+
Party 1
Odin
Odin
Chrono545
Odin
Level 38
God Stats
26W - 18L
1,606 SR
Queue Stats
112W - 81L
1,632 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
F00dStaMP21
Morgan Le Fay
Level 89
God Stats
9W - 8L
1,503 SR
Queue Stats
587W - 622L
1,439 Elo+
Solo
Jormungandr
Jormungandr
iTz_Spartan_118
Jormungandr
Level 81
God Stats
1W - 0L
1,751 SR
Queue Stats
113W - 80L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 5
11,797
843
9,476
25,343
9,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
18
3 / 7 / 3
12,680
906
21,041
32,698
9,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Shake_dEm_Kaps
Baron Samedi
17
0 / 4 / 1
10,439
746
1,308
3,610
1,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Slow6GTO
Kukulkan
17
1 / 5 / 4
11,895
850
11,468
18,585
4,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
kushmonster50
Kumbhakarna
19
3 / 4 / 4
12,990
928
7,333
40,402
28,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
6 / 0 / 17
13,803
986
22,458
5,493
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Casul_Cream
Cerberus
20
10 / 2 / 12
14,143
1,010
32,175
20,048
17,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
20
3 / 2 / 17
12,868
919
17,055
9,874
9,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
F00dStaMP21
Morgan Le Fay
20
3 / 1 / 14
13,042
932
16,038
11,408
4,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
iTz_Spartan_118
Jormungandr
20
6 / 2 / 15
13,616
973
25,851
14,952
16,007
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
7
Kills
28
28
Deaths
7
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
17
14.5
W
Cerberus
Casul_Cream
Cerberus
10
2
12
8
W
Odin
3
2
17
5.75
L
0
8
5
0.31
W
Morgan Le Fay
F00dStaMP21
Morgan Le Fay
3
1
14
10
L
Anhur
3
7
3
0.64
L
Baron Samedi
Shake_dEm_Kaps
Baron Samedi
0
4
1
0.13
L
Kukulkan
Slow6GTO
Kukulkan
1
5
4
0.6
W
Jormungandr
iTz_Spartan_118
Jormungandr
6
2
15
6.75
L
Kumbhakarna
kushmonster50
Kumbhakarna
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,626
Damage
113,577
120,638
Taken
61,775
54,052
Mitigated
50,148
16,869
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
22,458
7,748
0
187
5,493
2,699
0
1,967
3,526
0
55,933
W
Cerberus
Casul_Cream
Cerberus
32,175
1,215
0
5,975
20,048
17,801
0
4,402
15,646
43,402
0
W
Odin
17,055
1,350
0
515
9,874
9,095
0
4,633
5,241
6,680
19,615
L
9,476
2,235
243
655
25,343
9,927
0
15,806
9,537
0
27,153
W
Morgan Le Fay
F00dStaMP21
Morgan Le Fay
16,038
1,512
0
2,534
11,408
4,546
0
4,285
7,123
49,109
0
L
Anhur
21,041
15,599
0
4,891
32,698
9,094
0
19,858
12,840
0
53,181
L
Baron Samedi
Shake_dEm_Kaps
Baron Samedi
1,308
300
116
161
3,610
1,415
0
2,780
830
4,455
0
L
Kukulkan
Slow6GTO
Kukulkan
11,468
724
95
1,121
18,585
4,726
0
14,978
3,607
26,731
0
W
Jormungandr
iTz_Spartan_118
Jormungandr
25,851
6,140
0
0
14,952
16,007
0
4,822
10,130
49,523
0
L
Kumbhakarna
kushmonster50
Kumbhakarna
7,333
549
435
9,152
40,402
28,890
0
23,420
16,982
30,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,801
Gold Earned
67,472
205
Minions Killed
307
4
Camps Cleared
8
1,125,734
Distance Traveled
1,313,943
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,803
986
114
8
1
246,860
4
W
Cerberus
14,143
1,010
45
3
4
278,385
0
W
Odin
12,868
919
14
1
1
284,107
0
L
Bastet
11,797
843
37
3
1
293,898
0
W
Morgan Le Fay
13,042
932
84
6
1
271,775
0
L
Anhur
12,680
906
64
5
0
245,480
0
L
Baron Samedi
10,439
746
9
1
0
44,247
0
L
Kukulkan
11,895
850
48
3
1
246,125
0
W
Jormungandr
13,616
973
50
4
1
232,816
0
L
Kumbhakarna
12,990
928
47
3
2
295,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role