Player Matchup

Odin
Odin
BigRedBlinky
Odin
Level 48
God Stats
2W - 1L
1,818 SR
Queue Stats
206W - 135L
1,579 Elo+
Party 4
Cernunnos
Cernunnos
Brentbomb
Cernunnos
Level 34
God Stats
3W - 3L
1,879 SR
Queue Stats
332W - 243L
1,513 Elo+
Party 4
Ra
Ra
Gaterochooo
Ra
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 29L
1,427 Elo+
Party 1
Janus
Janus
Shermangq
Janus
Level 71
God Stats
0W - 2L
1,255 SR
Queue Stats
30W - 40L
1,440 Elo+
Party 1
Cerberus
Cerberus
Tigguh
Cerberus
Level 44
God Stats
18W - 6L
1,767 SR
Queue Stats
97W - 52L
1,617 Elo+
Party 4
Team Averages
Level 43
1,644 SR
1,515 Elo+

VS

Team Averages
Level 37
1,800 SR
1,546 Elo+
Ymir
Ymir
Bryghtt
Ymir
Level 15
God Stats
10W - 4L
1,716 SR
Queue Stats
10W - 6L
1,634 Elo+
Party 3
Sol
Sol
Chris12348
Sol
Level 50
God Stats
20W - 6L
1,776 SR
Queue Stats
133W - 97L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
DLB850
Aphrodite
Level 36
God Stats
10W - 5L
2,059 SR
Queue Stats
405W - 177L
1,641 Elo+
Solo
Osiris
Osiris
ImAlreadyMonkey
Osiris
Level 29
God Stats
2W - 0L
1,697 SR
Queue Stats
91W - 78L
1,504 Elo+
Party 2
Ra
Ra
SirJoeThe1ST
Ra
Level 56
God Stats
9W - 6L
1,754 SR
Queue Stats
252W - 264L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 23
12,760
1,160
14,266
14,567
15,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Brentbomb
Cernunnos
18
10 / 2 / 19
12,322
1,120
23,137
13,531
5,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 1 / 17
10,924
993
5,234
5,739
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Shermangq
Janus
18
3 / 3 / 19
11,205
1,019
10,334
6,880
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Tigguh
Cerberus
19
13 / 2 / 17
13,090
1,190
23,553
16,530
7,129
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

234

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bryghtt
Ymir
15
0 / 6 / 1
8,900
809
5,229
13,368
10,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 10 / 4
11,037
1,003
15,173
18,371
5,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
DLB850
Aphrodite
16
2 / 10 / 2
10,508
955
13,802
20,011
10,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 8 / 5
11,083
1,008
13,357
26,230
11,985
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 2
9,474
861
5,430
5,195
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
22
38
Kills
8
8
Deaths
38
95
Assists
14
Player
Kills
Deaths
Assists
KDA
L
10
0
23
21.5
L
Cernunnos
Brentbomb
Cernunnos
10
2
19
9.75
W
Ymir
Bryghtt
Ymir
0
6
1
0.08
W
2
10
4
0.4
W
Aphrodite
DLB850
Aphrodite
2
10
2
0.3
L
2
1
17
10.5
W
3
8
5
0.69
L
Janus
Shermangq
Janus
3
3
19
4.17
W
1
4
2
0.5
L
Cerberus
Tigguh
Cerberus
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,524
Damage
52,991
57,247
Taken
83,175
32,859
Mitigated
39,966
10,937
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,266
2,788
0
0
14,567
15,694
0
11,123
3,444
5,234
15,904
L
Cernunnos
Brentbomb
Cernunnos
23,137
14,287
0
3,094
13,531
5,415
0
8,272
5,259
0
36,600
W
Ymir
Bryghtt
Ymir
5,229
858
185
122
13,368
10,038
0
8,129
5,239
13,198
0
W
15,173
6,291
0
831
18,371
5,475
0
8,189
10,182
52,365
0
W
Aphrodite
DLB850
Aphrodite
13,802
749
2,908
5,480
20,011
10,615
0
10,419
9,592
32,613
0
L
5,234
438
1,629
0
5,739
2,181
0
3,282
2,457
26,007
0
W
13,357
6,232
284
1,371
26,230
11,985
0
12,891
13,339
0
20,657
L
Janus
Shermangq
Janus
10,334
890
0
380
6,880
2,440
0
4,749
2,131
35,318
0
W
5,430
1,118
1,388
869
5,195
1,853
0
2,611
2,584
29,404
0
L
Cerberus
Tigguh
Cerberus
23,553
981
0
5,834
16,530
7,129
0
12,208
4,322
47,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,301
Gold Earned
51,002
236
Minions Killed
199
8
Camps Cleared
4
994,781
Distance Traveled
861,756
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,760
1,160
15
1
2
219,969
1
L
Cernunnos
12,322
1,120
31
3
2
195,104
1
W
Ymir
8,900
809
22
2
0
150,775
0
W
Sol
11,037
1,003
72
7
0
176,899
0
W
Aphrodite
10,508
955
53
5
1
202,756
1
L
Ra
10,924
993
46
4
0
191,194
0
W
Osiris
11,083
1,008
9
1
1
236,460
0
L
Janus
11,205
1,019
64
6
0
170,225
0
W
Ra
9,474
861
43
4
2
94,866
1
L
Cerberus
13,090
1,190
80
7
4
218,289
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role