Player Matchup

Loki
Loki
Goodnight Kline
Loki
Level 108
God Stats
1W - 2L
1,335 SR
Queue Stats
63W - 53L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
StolenCornO
Sylvanus
Level 133
God Stats
10W - 3L
1,742 SR
Queue Stats
62W - 55L
1,541 Elo+
Party 1
Artemis
Artemis
Tater Sancho
Artemis
Level 144
God Stats
4W - 2L
1,505 SR
Queue Stats
105W - 109L
1,485 Elo+
Party 1
King Arthur
King Arthur
Vellhelm
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,472 Elo+
Party 1
Tiamat
Tiamat
Yzwzy
Tiamat
Level 119
God Stats
3W - 7L
1,497 SR
Queue Stats
19W - 25L
1,476 Elo+
Party 1
Team Averages
Level 125
1,516 SR
1,503 Elo+

VS

Team Averages
Level 121
1,449 SR
1,497 Elo+
Chaac
Chaac
Goldmember1661
Chaac
Level 155
God Stats
5W - 1L
1,723 SR
Queue Stats
61W - 66L
1,520 Elo+
Party 2
Athena
Athena
Gorillazz OG
Athena
Level 150
God Stats
1W - 0L
1,535 SR
Queue Stats
39W - 44L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Sabellabel
Nu Wa
Level 87
God Stats
15W - 15L
1,293 SR
Queue Stats
805W - 852L
1,417 Elo+
Solo
Charybdis
Charybdis
astrocowgirl
Charybdis
Level 69
God Stats
3W - 12L
1,139 SR
Queue Stats
114W - 103L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
mcnugglesyo
Zhong Kui
Level 146
God Stats
51W - 51L
1,554 SR
Queue Stats
425W - 411L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 14
15,121
1,008
19,891
22,687
8,026
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
StolenCornO
Sylvanus
20
11 / 9 / 9
16,316
1,088
36,212
32,298
13,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Tater Sancho
Artemis
20
4 / 11 / 16
14,821
988
37,268
27,125
9,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Vellhelm
King Arthur
20
1 / 9 / 17
13,239
883
10,238
35,007
41,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Yzwzy
Tiamat
20
3 / 7 / 14
14,421
961
27,315
24,735
25,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 27
14,935
996
27,205
34,338
33,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
20
4 / 3 / 32
15,200
1,013
14,617
30,109
45,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
20
9 / 6 / 27
15,435
1,029
31,907
22,126
7,317
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
astrocowgirl
Charybdis
20
12 / 4 / 15
16,219
1,081
23,748
19,728
8,342
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
mcnugglesyo
Zhong Kui
20
13 / 5 / 25
16,598
1,107
35,845
31,064
27,999
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
169
24
Kills
43
43
Deaths
24
70
Assists
126
Player
Kills
Deaths
Assists
KDA
W
5
6
27
3.08
L
5
7
14
1.71
W
Athena
4
3
32
6.67
W
Nu Wa
9
6
27
3.75
L
Sylvanus
StolenCornO
Sylvanus
11
9
9
1.72
L
Artemis
Tater Sancho
Artemis
4
11
16
1.09
L
King Arthur
Vellhelm
King Arthur
1
9
17
1.06
L
Tiamat
Yzwzy
Tiamat
3
7
14
1.43
W
Charybdis
astrocowgirl
Charybdis
12
4
15
4.88
W
Zhong Kui
mcnugglesyo
Zhong Kui
13
5
25
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,924
Damage
133,322
141,852
Taken
137,365
97,872
Mitigated
122,777
24,577
Healing
21,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,205
2,716
0
12,234
34,338
33,657
0
14,925
18,018
0
60,034
L
19,891
6,435
0
190
22,687
8,026
0
12,855
9,612
0
45,477
W
Athena
14,617
3,083
0
65
30,109
45,462
0
11,648
17,880
37,188
0
W
Nu Wa
31,907
5,697
929
1,952
22,126
7,317
0
12,153
9,764
56,194
0
L
Sylvanus
StolenCornO
Sylvanus
36,212
6,454
9,424
10,134
32,298
13,330
0
17,834
14,122
56,833
0
L
Artemis
Tater Sancho
Artemis
37,268
19,863
0
260
27,125
9,540
0
17,421
9,464
0
81,928
L
King Arthur
Vellhelm
King Arthur
10,238
1,461
0
1,139
35,007
41,586
0
19,218
15,237
288
25,453
L
Tiamat
Yzwzy
Tiamat
27,315
1,572
0
3,430
24,735
25,390
0
13,315
11,048
70,993
0
W
Charybdis
astrocowgirl
Charybdis
23,748
12,403
0
922
19,728
8,342
0
9,402
10,274
0
48,662
W
Zhong Kui
mcnugglesyo
Zhong Kui
35,845
2,144
234
5,052
31,064
27,999
0
15,609
15,157
50,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,918
Gold Earned
78,387
304
Minions Killed
277
8
Camps Cleared
4
1,361,221
Distance Traveled
1,320,131
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,935
996
74
5
1
280,276
0
L
Loki
15,121
1,008
50
3
3
287,970
0
W
Athena
15,200
1,013
56
4
1
270,128
0
W
Nu Wa
15,435
1,029
53
4
2
262,954
0
L
Sylvanus
16,316
1,088
43
3
1
252,354
1
L
Artemis
14,821
988
84
6
3
248,442
0
L
King Arthur
13,239
883
26
2
0
272,453
2
L
Tiamat
14,421
961
101
7
1
300,002
0
W
Charybdis
16,219
1,081
52
3
0
243,127
0
W
Zhong Kui
16,598
1,107
42
3
0
263,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role