Player Matchup

Gilgamesh
Gilgamesh
AloneFail
Gilgamesh
Level 86
God Stats
35W - 25L
1,559 SR
Queue Stats
363W - 365L
1,481 Elo+
Party 1
Ganesha
Ganesha
Atlier
Ganesha
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
176W - 171L
1,472 Elo+
Party 1
Eset
Eset
Hinway
Eset
Level 69
God Stats
4W - 3L
1,541 SR
Queue Stats
524W - 537L
1,453 Elo+
Party 1
Scylla
Scylla
IvySandoval
Scylla
Level 89
God Stats
3W - 1L
1,668 SR
Queue Stats
42W - 35L
1,516 Elo+
Solo
Thor
Thor
TentacleBurrito
Thor
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 220L
1,469 Elo+
Party 1
Team Averages
Level 71
1,554 SR
1,478 Elo+

VS

Team Averages
Level 65
1,561 SR
1,488 Elo+
Danzaburou
Danzaburou
MilitiaMan22
Danzaburou
Level 63
God Stats
3W - 1L
1,447 SR
Queue Stats
42W - 49L
1,435 Elo+
Party 2
Bastet
Bastet
ShellyONelly
Bastet
Level 62
God Stats
2W - 0L
1,702 SR
Queue Stats
33W - 40L
1,412 Elo+
Party 2
Anubis
Anubis
SwanLord1738
Anubis
Level 100
God Stats
4W - 2L
1,514 SR
Queue Stats
25W - 18L
1,604 Elo+
Party 3
Ymir
Ymir
adamholygod
Ymir
Level 27
God Stats
1W - 0L
1,534 SR
Queue Stats
4W - 2L
1,580 Elo+
Party 3
Ares
Ares
phoinexking
Ares
Level 74
God Stats
12W - 8L
1,610 SR
Queue Stats
30W - 29L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AloneFail
Gilgamesh
17
3 / 6 / 14
11,209
1,019
14,748
20,822
22,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Atlier
Ganesha
18
1 / 7 / 14
11,496
1,045
6,996
25,357
38,442
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Hinway
Eset
18
3 / 8 / 12
10,907
992
12,183
15,516
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
18
6 / 7 / 5
13,059
1,187
15,631
13,631
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 6 / 9
11,037
1,003
11,397
13,076
4,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

83

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MilitiaMan22
Danzaburou
19
12 / 2 / 18
13,810
1,255
26,552
12,385
5,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
19
8 / 4 / 21
12,253
1,114
16,930
13,353
6,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
19
5 / 2 / 19
12,265
1,115
17,760
8,697
5,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 5 / 19
11,233
1,021
10,202
15,488
18,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 5 / 24
12,851
1,168
12,143
17,785
20,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
135
18
Kills
34
34
Deaths
18
54
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AloneFail
Gilgamesh
3
6
14
1.67
L
Ganesha
Atlier
Ganesha
1
7
14
1.14
L
Eset
Hinway
Eset
3
8
12
1.13
L
Scylla
6
7
5
1.21
W
Danzaburou
MilitiaMan22
Danzaburou
12
2
18
10.5
W
Bastet
8
4
21
4.63
W
Anubis
5
2
19
7.25
L
5
6
9
1.58
W
4
5
19
2.7
W
5
5
24
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,955
Damage
83,587
88,402
Taken
67,708
76,157
Mitigated
55,620
5,193
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AloneFail
Gilgamesh
14,748
2,996
0
88
20,822
22,962
0
10,905
9,917
8,603
24,151
L
Ganesha
Atlier
Ganesha
6,996
490
0
1,002
25,357
38,442
0
14,300
11,057
11,859
0
L
Eset
Hinway
Eset
12,183
1,595
2,513
736
15,516
5,147
0
4,992
10,524
34,933
0
L
Scylla
15,631
1,165
0
684
13,631
4,860
0
4,439
9,192
50,861
0
W
Danzaburou
MilitiaMan22
Danzaburou
26,552
15,702
1,187
6,212
12,385
5,486
0
9,151
3,234
0
46,907
W
Bastet
16,930
4,064
0
210
13,353
6,180
0
6,836
6,517
0
27,210
W
Anubis
17,760
122
0
4,280
8,697
5,318
0
4,860
3,837
50,535
0
L
11,397
2,662
0
170
13,076
4,746
0
5,469
7,607
0
19,715
W
10,202
1,851
1,189
881
15,488
18,361
0
9,626
5,862
20,766
0
W
12,143
1,267
0
1,371
17,785
20,275
0
8,186
8,507
16,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
62,412
200
Minions Killed
196
13
Camps Cleared
5
969,266
Distance Traveled
1,046,243
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,209
1,019
47
4
2
219,722
2
L
Ganesha
11,496
1,045
2
0
0
176,573
0
L
Eset
10,907
992
50
5
1
199,930
0
L
Scylla
13,059
1,187
86
8
10
183,604
0
W
Danzaburou
13,810
1,255
41
4
4
207,191
5
W
Bastet
12,253
1,114
19
2
0
230,748
1
W
Anubis
12,265
1,115
100
9
0
202,065
1
L
Thor
11,037
1,003
15
1
0
189,437
4
W
Ymir
11,233
1,021
28
3
1
183,629
0
W
Ares
12,851
1,168
8
1
0
222,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role