Player Matchup

Cthulhu
Cthulhu
Fugzor
Cthulhu
Level 123
God Stats
28W - 16L
1,887 SR
Queue Stats
353W - 218L
1,802 Elo+
Party 1
Raijin
Raijin
M8WITAB8
Raijin
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
696W - 539L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
xmaercsx
Danzaburou
Level 124
God Stats
1W - 0L
1,668 SR
Queue Stats
91W - 51L
1,357 Elo+
Party 1
Team Averages
Level 135
1,685 SR
1,611 Elo+

VS

Team Averages
Level 89
1,559 SR
1,607 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
F34RBlazeIt
Cupid
Level 47
God Stats
2W - 1L
1,890 SR
Queue Stats
15W - 13L
1,641 Elo+
Party 2
Chang'e
Chang'e
SaltBoii
Chang'e
Level 102
God Stats
0W - 2L
1,286 SR
Queue Stats
153W - 105L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fugzor
Cthulhu
14
6 / 1 / 5
9,617
740
9,731
13,205
13,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
M8WITAB8
Raijin
13
4 / 2 / 6
9,262
712
10,365
6,904
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
xmaercsx
Danzaburou
14
1 / 0 / 8
9,107
701
10,683
6,772
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 5 / 1
8,560
658
8,113
15,840
12,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 0
7,278
560
5,852
8,337
2,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SaltBoii
Chang'e
11
1 / 4 / 2
8,218
632
5,710
10,566
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
1
0.5
L
0
2
0
0
W
Cthulhu
Fugzor
Cthulhu
6
1
5
8.5
W
Raijin
M8WITAB8
Raijin
4
2
6
3.5
L
Chang'e
SaltBoii
Chang'e
1
4
2
0.5
W
Danzaburou
xmaercsx
Danzaburou
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,779
Damage
19,675
26,881
Taken
34,743
20,124
Mitigated
19,281
6,549
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,113
1,517
94
1,564
15,840
12,589
0
8,732
7,108
27,123
0
L
5,852
2,429
245
1,273
8,337
2,952
0
5,093
3,244
0
26,928
W
Cthulhu
Fugzor
Cthulhu
9,731
1,197
535
2,776
13,205
13,360
238
7,592
5,613
14,364
0
W
Raijin
M8WITAB8
Raijin
10,365
673
0
2,124
6,904
3,512
93
2,652
4,252
47,973
0
L
Chang'e
SaltBoii
Chang'e
5,710
417
3,772
4,472
10,566
3,740
0
6,772
3,794
20,127
0
W
Danzaburou
xmaercsx
Danzaburou
10,683
4,497
0
1,114
6,772
3,252
858
4,142
2,630
0
52,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
24,056
187
Minions Killed
140
10
Camps Cleared
3
728,616
Distance Traveled
714,314
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,560
658
50
4
1
215,129
3
L
Cupid
7,278
560
56
4
0
249,474
5
W
Cthulhu
9,617
740
14
1
0
246,728
3
W
Raijin
9,262
712
102
8
7
233,380
3
L
Chang'e
8,218
632
34
3
2
249,711
1
W
Danzaburou
9,107
701
71
5
3
248,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role