Player Matchup

Hera
Hera
AinsleyVerde
Hera
Level 78
God Stats
2W - 0L
1,801 SR
Queue Stats
296W - 241L
1,510 Elo+
Solo
Terra
Terra
DarkWar Lord95
Terra
Level 139
God Stats
2W - 2L
1,754 SR
Queue Stats
194W - 179L
1,538 Elo+
Party 1
Chronos
Chronos
Kali
Chronos
Level 108
God Stats
32W - 22L
1,642 SR
Queue Stats
216W - 217L
1,500 Elo+
Party 1
Merlin
Merlin
Ultimahawk6
Merlin
Level 67
God Stats
31W - 29L
1,583 SR
Queue Stats
421W - 397L
1,581 Elo+
Solo
Danzaburou
Danzaburou
tehangryseal
Danzaburou
Level 107
God Stats
17W - 22L
1,520 SR
Queue Stats
58W - 66L
1,500 Elo+
Party 1
Team Averages
Level 100
1,660 SR
1,526 Elo+

VS

Team Averages
Level 105
1,544 SR
1,524 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Pulsher
Izanami
Level 139
God Stats
15W - 17L
1,430 SR
Queue Stats
156W - 160L
1,471 Elo+
Solo
Guan Yu
Guan Yu
RafaelCV1979
Guan Yu
Level 62
God Stats
1W - 1L
1,663 SR
Queue Stats
208W - 207L
1,536 Elo+
Party 2
Eset
Eset
XenoObsidian
Eset
Level 88
God Stats
7W - 4L
1,629 SR
Queue Stats
25W - 24L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
10,920
575
10,058
10,974
5,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 7
8,054
424
5,853
13,355
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
Kali
Chronos
16
5 / 3 / 7
10,086
531
12,724
21,255
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
16
7 / 3 / 5
10,414
548
13,871
10,913
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
tehangryseal
Danzaburou
16
3 / 4 / 2
9,925
522
12,697
14,987
5,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 2 / 3
10,056
529
8,473
15,560
12,584
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
 
Zhong Kui
13
4 / 6 / 2
8,420
443
11,475
20,452
19,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Pulsher
Izanami
13
1 / 4 / 3
8,621
454
6,492
13,934
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RafaelCV1979
Guan Yu
16
5 / 1 / 3
9,632
507
10,631
17,171
14,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 6 / 2
8,805
463
11,963
12,562
3,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
19
Kills
14
15
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
2
3
2.25
L
Zhong Kui
 
Zhong Kui
4
6
2
0.83
W
3
4
4
1.25
W
1
1
7
4.5
W
Chronos
Kali
Chronos
5
3
7
2.83
L
Izanami
Pulsher
Izanami
1
4
3
0.63
L
Guan Yu
RafaelCV1979
Guan Yu
5
1
3
6.5
W
Merlin
7
3
5
3.17
L
1
6
2
0.33
W
Danzaburou
tehangryseal
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,203
Damage
49,034
71,484
Taken
79,679
32,492
Mitigated
54,794
23,305
Healing
26,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,473
2,154
0
5,028
15,560
12,584
686
7,768
7,746
0
66,011
L
Zhong Kui
 
Zhong Kui
11,475
1,291
0
4,022
20,452
19,346
19
11,010
8,937
40,146
0
W
10,058
3,294
0
3,839
10,974
5,649
402
1,924
8,695
79,614
0
W
5,853
764
2,106
3,700
13,355
11,517
31
4,137
9,052
20,578
0
W
Chronos
Kali
Chronos
12,724
6,795
0
4,611
21,255
6,365
612
8,711
12,107
62,284
0
L
Izanami
Pulsher
Izanami
6,492
3,928
0
5,028
13,934
4,328
0
4,358
9,263
0
61,308
L
Guan Yu
RafaelCV1979
Guan Yu
10,631
1,618
2,126
6,389
17,171
14,652
0
9,050
7,933
0
58,941
W
Merlin
13,871
619
190
2,783
10,913
3,688
274
4,765
5,921
66,283
0
L
11,963
840
1,242
2,202
12,562
3,884
234
9,098
3,294
54,553
0
W
Danzaburou
tehangryseal
Danzaburou
12,697
4,701
0
6,076
14,987
5,273
905
3,482
11,351
0
94,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,399
Gold Earned
45,534
541
Minions Killed
508
0
Camps Cleared
0
1,761,813
Distance Traveled
1,798,710
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,056
529
133
7
0
364,724
4
L
Zhong Kui
8,420
443
52
3
0
327,540
5
W
Hera
10,920
575
170
9
0
318,081
6
W
Terra
8,054
424
38
2
0
378,905
9
W
Chronos
10,086
531
94
5
0
364,895
4
L
Izanami
8,621
454
129
7
0
333,633
5
L
Guan Yu
9,632
507
89
5
0
408,974
1
W
Merlin
10,414
548
115
6
0
347,241
5
L
Eset
8,805
463
105
6
0
363,839
4
W
Danzaburou
9,925
522
124
7
0
352,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role