Player Matchup

Ymir
Ymir
KingInDeNort
Ymir
Level 103
God Stats
23W - 16L
1,598 SR
Queue Stats
256W - 246L
1,505 Elo+
Party 3
Izanami
Izanami
Queem
Izanami
Level 101
God Stats
30W - 45L
1,492 SR
Queue Stats
77W - 84L
1,510 Elo+
Party 3
Ra
Ra
adrian201410
Ra
Level 143
God Stats
0W - 2L
1,524 SR
Queue Stats
185W - 174L
1,593 Elo+
Party 1
King Arthur
King Arthur
icelroot
King Arthur
Level 36
God Stats
0W - 1L
1,520 SR
Queue Stats
39W - 43L
1,468 Elo+
Party 1
Anubis
Anubis
wiseguy23
Anubis
Level 40
God Stats
3W - 8L
1,260 SR
Queue Stats
114W - 106L
1,488 Elo+
Party 3
Team Averages
Level 85
1,479 SR
1,513 Elo+

VS

Team Averages
Level 79
1,491 SR
1,518 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Eduardofl35
Discordia
Level 11
God Stats
6W - 8L
1,500 SR
Queue Stats
201W - 195L
1,645 Elo+
Party 2
Horus
Horus
KRIZ13
Horus
Level 126
God Stats
3W - 2L
1,569 SR
Queue Stats
171W - 194L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
SORVETICO
Danzaburou
Level 107
God Stats
11W - 6L
1,582 SR
Queue Stats
197W - 227L
1,489 Elo+
Party 2
Ares
Ares
SilentBlows
Ares
Level 35
God Stats
1W - 1L
1,301 SR
Queue Stats
110W - 145L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
8,166
480
7,716
23,533
13,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Queem
Izanami
11
3 / 8 / 2
7,377
434
7,898
10,568
2,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 5 / 0
9,587
564
8,299
11,015
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
icelroot
King Arthur
14
0 / 4 / 1
8,084
476
2,451
14,644
10,262
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
wiseguy23
Anubis
13
3 / 8 / 2
8,686
511
7,511
12,948
5,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 1 / 1
10,660
627
9,256
9,304
9,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Eduardofl35
Discordia
16
10 / 2 / 8
10,250
603
18,162
8,252
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
KRIZ13
Horus
16
6 / 3 / 14
10,285
605
8,404
10,264
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
SORVETICO
Danzaburou
15
6 / 3 / 10
9,947
585
12,622
14,217
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 4 / 11
8,810
518
6,656
11,770
8,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
12
Kills
31
31
Deaths
13
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
1
4.5
W
Discordia
Eduardofl35
Discordia
10
2
8
7
W
Horus
KRIZ13
Horus
6
3
14
4.33
L
3
6
5
0.92
L
Izanami
Queem
Izanami
3
8
2
0.5
W
Danzaburou
SORVETICO
Danzaburou
6
3
10
3.67
W
5
4
11
2.63
L
3
5
0
0.6
L
King Arthur
icelroot
King Arthur
0
4
1
0.13
L
Anubis
wiseguy23
Anubis
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,875
Damage
55,100
72,708
Taken
53,807
35,616
Mitigated
30,610
16,263
Healing
18,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,256
355
0
5,780
9,304
9,420
506
2,851
6,453
68,863
0
W
Discordia
Eduardofl35
Discordia
18,162
1,918
0
1,663
8,252
3,248
531
4,334
3,918
65,994
0
W
Horus
KRIZ13
Horus
8,404
4,474
751
3,433
10,264
4,196
0
3,018
7,246
0
54,073
L
7,716
2,037
322
5,543
23,533
13,408
0
11,033
12,500
29,677
0
L
Izanami
Queem
Izanami
7,898
4,586
0
836
10,568
2,172
0
4,130
6,438
0
37,712
W
Danzaburou
SORVETICO
Danzaburou
12,622
7,669
0
6,279
14,217
5,688
1,358
8,448
5,769
0
65,473
W
6,656
888
0
700
11,770
8,058
347
4,875
6,895
18,191
0
L
8,299
606
677
2,792
11,015
3,805
1,281
5,032
5,983
73,023
0
L
King Arthur
icelroot
King Arthur
2,451
200
0
2,570
14,644
10,262
348
7,474
7,170
0
47,186
L
Anubis
wiseguy23
Anubis
7,511
776
0
3,523
12,948
5,969
0
6,405
6,543
42,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
49,952
423
Minions Killed
450
0
Camps Cleared
0
1,493,948
Distance Traveled
1,612,652
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,660
627
150
9
0
317,683
5
W
Discordia
10,250
603
93
5
0
334,258
5
W
Horus
10,285
605
78
5
0
343,111
5
L
Ymir
8,166
480
49
3
0
296,354
2
L
Izanami
7,377
434
63
4
0
293,063
5
W
Danzaburou
9,947
585
104
6
0
305,886
4
W
Ares
8,810
518
25
1
0
311,714
3
L
Ra
9,587
564
139
8
0
315,938
2
L
King Arthur
8,084
476
108
6
0
320,300
0
L
Anubis
8,686
511
64
4
0
268,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role