Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FinngualaRiaghan
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,597 Elo+
Party 1
Achilles
Achilles
Mrozskrat
Achilles
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
109W - 112L
1,614 Elo+
Solo
Sol
Sol
MyLittePony
Sol
Level 23
God Stats
2W - 2L
1,681 SR
Queue Stats
36W - 33L
1,552 Elo+
Party 1
Ymir
Ymir
Optiicz
Ymir
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
26W - 31L
1,501 Elo+
Party 1
Team Averages
Level 20
1,490 SR
1,553 Elo+

VS

Team Averages
Level 23
1,628 SR
1,626 Elo+
Mulan
Mulan
AlahAkbrAirlines
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,697 Elo+
Solo
Discordia
Discordia
Hasbulla123
Discordia
Level 30
God Stats
2W - 2L
1,381 SR
Queue Stats
205W - 125L
1,722 Elo+
Solo
Chernobog
Chernobog
IndirectComet43
Chernobog
Level 28
God Stats
5W - 5L
1,432 SR
Queue Stats
40W - 36L
1,542 Elo+
Solo
Ares
Ares
Sogwild
Ares
Level 24
God Stats
13W - 3L
1,862 SR
Queue Stats
61W - 55L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
imacooldude
Erlang Shen
Level 28
God Stats
20W - 16L
1,964 SR
Queue Stats
233W - 247L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 5 / 4
8,050
474
7,697
10,829
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 7 / 2
7,164
421
6,691
9,775
3,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Mrozskrat
Achilles
15
3 / 1 / 3
8,909
524
8,258
9,841
10,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 10 / 3
8,356
492
6,661
14,222
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Optiicz
Ymir
13
4 / 9 / 3
9,180
540
6,115
18,551
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,312
548
4,760
12,026
8,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Hasbulla123
Discordia
17
11 / 2 / 7
11,080
652
17,153
11,377
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
IndirectComet43
Chernobog
15
13 / 4 / 9
10,119
595
15,737
10,568
4,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Sogwild
Ares
13
3 / 4 / 12
8,579
505
7,175
14,498
12,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
imacooldude
Erlang Shen
15
3 / 2 / 11
9,295
547
6,349
11,096
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
15
Kills
32
32
Deaths
16
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
4
1
W
2
4
0
0.5
L
2
7
2
0.43
W
Discordia
Hasbulla123
Discordia
11
2
7
7.25
W
Chernobog
IndirectComet43
Chernobog
13
4
9
4.38
L
Achilles
Mrozskrat
Achilles
3
1
3
4.5
L
3
10
3
0.45
L
Ymir
Optiicz
Ymir
4
9
3
0.61
W
Ares
Sogwild
Ares
3
4
12
2.25
W
Erlang Shen
imacooldude
Erlang Shen
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
51,174
63,218
Taken
59,565
39,509
Mitigated
34,046
9,068
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,697
2,542
0
2,762
10,829
4,486
0
3,388
7,441
0
33,476
W
4,760
803
0
2,599
12,026
8,197
1
292
11,694
0
58,375
L
6,691
4,072
0
814
9,775
3,102
900
2,347
7,428
0
28,055
W
Discordia
Hasbulla123
Discordia
17,153
955
408
3,551
11,377
3,963
798
3,389
7,784
85,327
0
W
Chernobog
IndirectComet43
Chernobog
15,737
8,932
0
1,960
10,568
4,039
1,297
2,321
8,185
0
54,587
L
Achilles
Mrozskrat
Achilles
8,258
1,467
0
2,542
9,841
10,494
0
1,961
7,880
0
49,914
L
6,661
1,192
0
1,970
14,222
4,853
0
8,297
5,925
31,992
0
L
Ymir
Optiicz
Ymir
6,115
1,654
0
980
18,551
16,574
0
8,335
10,216
21,988
0
W
Ares
Sogwild
Ares
7,175
547
255
2,633
14,498
12,377
688
2,993
11,451
28,642
0
W
Erlang Shen
imacooldude
Erlang Shen
6,349
2,310
0
4,362
11,096
5,470
88
3,237
7,675
0
64,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,659
Gold Earned
48,385
325
Minions Killed
512
0
Camps Cleared
0
1,361,899
Distance Traveled
1,599,176
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,050
474
70
4
0
258,715
6
W
Mulan
9,312
548
139
8
0
281,748
1
L
Artemis
7,164
421
53
3
0
256,220
3
W
Discordia
11,080
652
151
9
0
308,445
2
W
Chernobog
10,119
595
88
5
0
295,013
0
L
Achilles
8,909
524
96
6
0
336,593
4
L
Sol
8,356
492
65
4
0
270,357
1
L
Ymir
9,180
540
41
2
0
240,014
1
W
Ares
8,579
505
37
2
0
341,180
6
W
Erlang Shen
9,295
547
97
6
0
372,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role