Player Matchup

Neith
Neith
DanielManiel69
Neith
Level 4
God Stats
2W - 2L
1,668 SR
Queue Stats
2W - 3L
1,682 Elo+
Party 1
Ymir
Ymir
MindAmber
Ymir
Level 106
God Stats
4W - 6L
1,625 SR
Queue Stats
437W - 406L
1,642 Elo+
Party 1
Ne Zha
Ne Zha
Vizorise
Ne Zha
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,502 Elo+
Solo
Hercules
Hercules
diegoBest200
Hercules
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
63W - 51L
1,563 Elo+
Solo
Anubis
Anubis
kugan15
Anubis
Level 29
God Stats
4W - 10L
1,611 SR
Queue Stats
256W - 269L
1,547 Elo+
Solo
Team Averages
Level 37
1,622 SR
1,587 Elo+

VS

Team Averages
Level 25
1,528 SR
1,703 Elo+
Fenrir
Fenrir
Ada3s
Fenrir
Level 27
God Stats
2W - 2L
1,364 SR
Queue Stats
30W - 25L
1,749 Elo+
Party 2
Agni
Agni
GoldenEye89
Agni
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 24L
1,794 Elo+
Party 2
Neith
Neith
Voronn
Neith
Level 14
God Stats
2W - 2L
1,304 SR
Queue Stats
120W - 105L
1,587 Elo+
Solo
Ymir
Ymir
mordercito
Ymir
Level 29
God Stats
3W - 1L
1,822 SR
Queue Stats
3W - 1L
1,804 Elo+
Solo
Sun Wukong
Sun Wukong
zarrowthedon
Sun Wukong
Level 28
God Stats
23W - 13L
1,649 SR
Queue Stats
274W - 221L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,142
452
4,142
10,417
3,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
2 / 2 / 3
8,482
471
6,291
16,787
14,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Vizorise
Ne Zha
14
2 / 7 / 3
8,701
483
7,402
13,240
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
diegoBest200
Hercules
13
2 / 5 / 0
8,446
469
7,605
17,308
13,548
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
kugan15
Anubis
14
3 / 7 / 2
9,044
502
5,929
14,763
6,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ada3s
Fenrir
15
7 / 2 / 3
9,918
551
4,531
11,386
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 5
11,009
612
15,506
7,897
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Voronn
Neith
17
5 / 6 / 4
10,937
608
12,872
12,093
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 6
9,383
521
7,215
13,420
14,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
zarrowthedon
Sun Wukong
17
3 / 0 / 6
10,609
589
13,583
14,232
11,185
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
25
25
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ada3s
Fenrir
7
2
3
4.25
L
1
4
4
0.75
W
6
1
5
8.5
L
Ymir
2
2
3
1.75
L
Ne Zha
Vizorise
Ne Zha
2
7
3
0.5
W
Neith
Voronn
Neith
5
6
4
1.17
L
Hercules
diegoBest200
Hercules
2
5
0
0.4
L
Anubis
kugan15
Anubis
3
7
2
0.57
W
4
2
6
3.5
W
Sun Wukong
zarrowthedon
Sun Wukong
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
53,707
72,515
Taken
59,028
44,735
Mitigated
37,601
19,000
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ada3s
Fenrir
4,531
943
0
3,366
11,386
4,621
772
3,349
8,037
0
50,292
L
4,142
2,091
0
2,877
10,417
3,560
444
148
10,269
0
45,325
W
15,506
775
0
1,907
7,897
2,955
1,989
2,890
4,918
83,724
0
L
Ymir
6,291
1,713
0
1,586
16,787
14,887
0
5,878
10,810
44,701
0
L
Ne Zha
Vizorise
Ne Zha
7,402
2,423
0
2,559
13,240
5,741
0
3,709
9,345
0
51,849
W
Neith
Voronn
Neith
12,872
4,910
0
3,282
12,093
4,626
4,148
1,952
10,141
0
73,381
L
Hercules
diegoBest200
Hercules
7,605
4,203
0
6,507
17,308
13,548
0
4,088
12,186
0
40,977
L
Anubis
kugan15
Anubis
5,929
719
462
5,009
14,763
6,999
0
8,898
5,774
47,897
0
W
7,215
1,481
287
1,125
13,420
14,214
240
2,957
10,165
30,017
0
W
Sun Wukong
zarrowthedon
Sun Wukong
13,583
4,717
0
7,672
14,232
11,185
192
1,072
12,841
0
69,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
51,856
394
Minions Killed
526
0
Camps Cleared
0
1,629,505
Distance Traveled
1,724,805
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,918
551
97
5
0
376,313
2
L
Neith
8,142
452
86
5
0
340,041
0
W
Agni
11,009
612
131
7
0
348,084
4
L
Ymir
8,482
471
54
3
0
341,743
2
L
Ne Zha
8,701
483
79
4
0
323,516
1
W
Neith
10,937
608
141
8
0
283,211
2
L
Hercules
8,446
469
92
5
0
333,080
0
L
Anubis
9,044
502
83
5
0
291,125
3
W
Ymir
9,383
521
39
2
0
329,131
3
W
Sun Wukong
10,609
589
118
7
0
388,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role