Player Matchup

Jormungandr
Jormungandr
BaldrThorson
Jormungandr
Level 6
God Stats
13W - 18L
1,484 SR
Queue Stats
48W - 101L
1,130 Elo+
Party 1
Izanami
Izanami
Sof-Fun
Izanami
Level 24
God Stats
65W - 60L
1,468 SR
Queue Stats
91W - 93L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
XxGannonOverlord
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 106L
1,427 Elo+
Solo
Ares
Ares
trpl_tp_mcha_frp
Ares
Level 25
God Stats
111W - 133L
1,380 SR
Queue Stats
182W - 255L
1,333 Elo+
Party 2
Medusa
Medusa
yaya rabbits
Medusa
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 120L
1,130 Elo+
Party 1
Team Averages
Level 18
1,466 SR
1,286 Elo+

VS

Team Averages
Level 26
1,375 SR
1,262 Elo+
Arachne
Arachne
Ats305_
Arachne
Level 17
God Stats
6W - 24L
1,095 SR
Queue Stats
41W - 88L
1,183 Elo+
Party 3
Ymir
Ymir
BeeBoo2K
Ymir
Level 52
God Stats
7W - 11L
1,427 SR
Queue Stats
358W - 543L
1,198 Elo+
Party 3
Sobek
Sobek
Cablepool16
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,269 Elo+
Solo
Chronos
Chronos
Not Kn1ght
Chronos
Level 25
God Stats
30W - 20L
1,663 SR
Queue Stats
62W - 70L
1,465 Elo+
Solo
Nu Wa
Nu Wa
emmama10
Nu Wa
Level 16
God Stats
86W - 172L
1,190 SR
Queue Stats
89W - 180L
1,194 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaldrThorson
Jormungandr
9
0 / 4 / 0
5,844
365
4,222
6,745
4,329
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Sof-Fun
Izanami
11
1 / 4 / 1
7,151
447
4,987
9,895
3,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
6,195
387
3,846
8,028
3,748
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 1 / 1
7,361
460
6,215
9,033
3,774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
10
0 / 6 / 0
6,054
378
5,891
8,352
2,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ats305_
Arachne
14
7 / 0 / 2
8,650
541
7,172
11,226
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 0 / 4
8,193
512
5,273
11,874
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 7
7,367
460
5,422
13,253
14,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
Not Kn1ght
Chronos
14
4 / 0 / 3
8,258
516
5,624
5,735
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
emmama10
Nu Wa
12
2 / 2 / 2
7,186
449
5,301
5,245
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
17
18
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ats305_
Arachne
7
0
2
8
L
Jormungandr
BaldrThorson
Jormungandr
0
4
0
0
W
Ymir
1
0
4
3
W
3
0
7
6.5
W
Chronos
Not Kn1ght
Chronos
4
0
3
5.5
L
Izanami
Sof-Fun
Izanami
1
4
1
0.38
L
0
3
0
0
W
Nu Wa
emmama10
Nu Wa
2
2
2
1.5
L
1
1
1
1.5
L
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
28,792
42,053
Taken
47,333
18,025
Mitigated
35,070
7,425
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ats305_
Arachne
7,172
5,306
0
2,531
11,226
4,993
1,059
2,920
8,306
0
43,319
L
Jormungandr
BaldrThorson
Jormungandr
4,222
2,390
0
526
6,745
4,329
330
2,349
4,282
22,780
0
W
Ymir
5,273
911
0
3,788
11,874
12,167
723
3,531
8,343
39,760
0
W
5,422
1,234
0
2,534
13,253
14,196
320
3,866
9,387
19,142
0
W
Chronos
Not Kn1ght
Chronos
5,624
2,601
0
2,674
5,735
2,118
4,587
1,405
4,330
36,870
0
L
Izanami
Sof-Fun
Izanami
4,987
2,663
0
1,909
9,895
3,343
2,630
5,132
4,631
0
49,439
L
3,846
232
85
1,293
8,028
3,748
0
5,523
2,406
17,026
0
W
Nu Wa
emmama10
Nu Wa
5,301
1,340
0
1,882
5,245
1,596
1,612
2,561
2,684
23,052
0
L
6,215
405
0
2,296
9,033
3,774
0
4,305
4,450
34,467
0
L
Medusa
5,891
3,462
0
1,316
8,352
2,831
474
3,614
4,664
0
24,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
39,654
288
Minions Killed
268
0
Camps Cleared
0
1,280,266
Distance Traveled
1,435,803
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,650
541
79
5
0
335,260
0
L
Jormungandr
5,844
365
44
3
0
259,378
2
W
Ymir
8,193
512
63
4
0
276,907
0
W
Sobek
7,367
460
16
1
0
303,729
0
W
Chronos
8,258
516
77
5
0
273,473
2
L
Izanami
7,151
447
117
7
0
248,643
3
L
Cthulhu
6,195
387
38
2
0
223,422
1
W
Nu Wa
7,186
449
33
2
0
246,434
0
L
Ares
7,361
460
55
3
0
286,721
6
L
Medusa
6,054
378
34
2
0
262,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role