Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GregandLiam
Charybdis
Level 75
God Stats
5W - 5L
1,554 SR
Queue Stats
9W - 13L
1,344 Elo+
Solo
Raijin
Raijin
MoneyMurch
Raijin
Level 67
God Stats
7W - 10L
1,399 SR
Queue Stats
211W - 204L
1,444 Elo+
Solo
Thanatos
Thanatos
Syds22
Thanatos
Level 67
God Stats
4W - 8L
1,542 SR
Queue Stats
177W - 196L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
satiagooliveros
Sun Wukong
Level 66
God Stats
3W - 0L
1,563 SR
Queue Stats
16W - 17L
1,472 Elo+
Solo
Team Averages
Level 68
1,512 SR
1,460 Elo+

VS

Team Averages
Level 92
1,592 SR
1,464 Elo+
Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Apocalipsex09
Kuzenbo
Level 84
God Stats
15W - 10L
1,532 SR
Queue Stats
567W - 608L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
ChiraDk
Sun Wukong
Level 102
God Stats
4W - 1L
1,856 SR
Queue Stats
523W - 598L
1,460 Elo+
Solo
Medusa
Medusa
Incablack
Medusa
Level 124
God Stats
15W - 16L
1,507 SR
Queue Stats
122W - 115L
1,476 Elo+
Solo
Aphrodite
Aphrodite
RoboTheGreat
Aphrodite
Level 71
God Stats
9W - 10L
1,563 SR
Queue Stats
168W - 211L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 8
7,571
473
5,157
13,826
8,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
GregandLiam
Charybdis
14
2 / 3 / 3
7,785
487
3,736
9,439
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
MoneyMurch
Raijin
12
0 / 5 / 6
7,694
481
8,290
9,315
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Syds22
Thanatos
17
13 / 0 / 2
10,287
643
12,870
14,454
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
satiagooliveros
Sun Wukong
16
4 / 0 / 1
9,430
589
6,782
7,758
7,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 4 / 1
7,438
465
6,762
11,292
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
11
3 / 3 / 3
7,141
446
9,481
12,512
10,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
ChiraDk
Sun Wukong
13
0 / 3 / 1
7,344
459
3,355
10,366
7,776
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Incablack
Medusa
11
3 / 5 / 2
7,269
454
9,097
7,898
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
RoboTheGreat
Aphrodite
13
2 / 5 / 1
7,747
484
6,529
10,944
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
20
Kills
11
11
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
8
1.67
L
Fenrir
 
Fenrir
3
4
1
0.88
L
Kuzenbo
3
3
3
1.5
L
Sun Wukong
ChiraDk
Sun Wukong
0
3
1
0.17
W
Charybdis
GregandLiam
Charybdis
2
3
3
1.17
L
Medusa
Incablack
Medusa
3
5
2
0.8
W
Raijin
MoneyMurch
Raijin
0
5
6
0.6
L
Aphrodite
RoboTheGreat
Aphrodite
2
5
1
0.5
W
Thanatos
Syds22
Thanatos
13
0
2
14
W
Sun Wukong
satiagooliveros
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,835
Damage
35,224
54,792
Taken
53,012
27,054
Mitigated
26,708
18,475
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,157
1,304
0
1,694
13,826
8,477
0
5,658
8,168
30,583
0
L
Fenrir
 
Fenrir
6,762
976
0
3,884
11,292
3,777
0
3,340
7,714
0
43,981
L
Kuzenbo
9,481
2,844
197
2,996
12,512
10,870
87
4,056
8,412
35,189
0
L
Sun Wukong
ChiraDk
Sun Wukong
3,355
363
0
889
10,366
7,776
1,100
2,669
7,649
0
41,082
W
Charybdis
GregandLiam
Charybdis
3,736
1,267
0
3,733
9,439
3,206
1,926
2,254
7,185
0
47,476
L
Medusa
Incablack
Medusa
9,097
3,879
0
1,327
7,898
1,681
927
1,129
6,769
0
33,495
W
Raijin
MoneyMurch
Raijin
8,290
875
0
878
9,315
2,812
585
2,948
6,367
42,344
0
L
Aphrodite
RoboTheGreat
Aphrodite
6,529
363
611
4,725
10,944
2,604
0
3,594
7,140
41,919
0
W
Thanatos
Syds22
Thanatos
12,870
4,102
0
11,345
14,454
5,498
0
4,624
9,830
0
74,928
W
Sun Wukong
satiagooliveros
Sun Wukong
6,782
1,141
0
825
7,758
7,061
224
591
7,167
10,494
48,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,767
Gold Earned
36,939
476
Minions Killed
378
0
Camps Cleared
0
1,456,652
Distance Traveled
1,407,098
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,571
473
40
3
0
291,671
4
L
Fenrir
7,438
465
85
5
0
307,246
3
L
Kuzenbo
7,141
446
60
4
0
265,589
2
L
Sun Wukong
7,344
459
87
5
0
287,372
3
W
Charybdis
7,785
487
88
6
0
250,487
0
L
Medusa
7,269
454
59
4
0
278,215
6
W
Raijin
7,694
481
94
6
0
269,937
4
L
Aphrodite
7,747
484
87
5
0
268,676
7
W
Thanatos
10,287
643
116
7
0
348,040
0
W
Sun Wukong
9,430
589
138
9
0
296,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role