Player Matchup

Chaac
Chaac
Desolayte
Chaac
Level 66
God Stats
3W - 3L
1,561 SR
Queue Stats
7W - 15L
1,369 Elo+
Party 2
Hel
Hel
ItachiAyala
Hel
Level 109
God Stats
2W - 2L
1,697 SR
Queue Stats
130W - 148L
1,410 Elo+
Party 2
Mulan
Mulan
Prophetaki
Mulan
Level 104
God Stats
12W - 19L
1,413 SR
Queue Stats
57W - 88L
1,442 Elo+
Party 2
Bastet
Bastet
Vic0624
Bastet
Level 130
God Stats
1W - 3L
1,218 SR
Queue Stats
85W - 107L
1,453 Elo+
Party 2
Geb
Geb
YSMuffinz
Geb
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,520 Elo+
Party 2
Team Averages
Level 113
1,478 SR
1,439 Elo+

VS

Team Averages
Level 92
1,496 SR
1,499 Elo+
Cupid
Cupid
Greenmonkey195
Cupid
Level 93
God Stats
4W - 10L
1,366 SR
Queue Stats
8W - 16L
1,329 Elo+
Solo
Jormungandr
Jormungandr
Jae Wings
Jormungandr
Level 143
God Stats
2W - 3L
1,571 SR
Queue Stats
112W - 96L
1,567 Elo+
Party 1
Anubis
Anubis
Ronaldito24
Anubis
Level 87
God Stats
7W - 4L
1,486 SR
Queue Stats
329W - 301L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
Superninjafarts
Tsukuyomi
Level 109
God Stats
1W - 0L
1,556 SR
Queue Stats
37W - 36L
1,507 Elo+
Party 1
Tyr
Tyr
Themuffshop
Tyr
Level 29
God Stats
2W - 0L
1,499 SR
Queue Stats
17W - 9L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Desolayte
Chaac
16
1 / 2 / 4
9,672
645
11,258
20,021
24,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 6 / 4
10,463
698
11,361
16,486
5,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
16
2 / 5 / 1
9,835
656
7,239
14,243
11,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bastet
Vic0624
Bastet
16
1 / 5 / 4
10,096
673
8,665
14,174
4,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 1
10,377
692
7,420
19,266
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
6,192
413
0
0
0
Jormungandr
Jae Wings
Jormungandr
19
4 / 1 / 9
11,495
766
21,986
14,052
17,785
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
19
4 / 3 / 11
12,427
828
16,783
16,517
8,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Superninjafarts
Tsukuyomi
19
8 / 3 / 5
12,493
833
18,121
11,857
4,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 0 / 8
12,049
803
14,176
19,490
26,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
7
Kills
20
20
Deaths
7
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
Desolayte
Chaac
1
2
4
1.5
W
0
0
0
0
L
2
6
4
0.67
W
Jormungandr
Jae Wings
Jormungandr
4
1
9
8.5
L
Mulan
2
5
1
0.5
W
Anubis
4
3
11
3.17
W
Tsukuyomi
Superninjafarts
Tsukuyomi
8
3
5
3.5
W
4
0
8
8
L
Bastet
Vic0624
Bastet
1
5
4
0.6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,943
Damage
71,066
84,190
Taken
61,916
64,485
Mitigated
57,736
19,150
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Desolayte
Chaac
11,258
1,449
0
3,356
20,021
24,226
0
10,895
8,612
0
37,882
W
0
0
0
0
0
0
0
0
0
0
0
L
11,361
491
3,836
4,776
16,486
5,693
0
7,424
8,930
39,948
0
W
Jormungandr
Jae Wings
Jormungandr
21,986
2,879
0
1,605
14,052
17,785
328
4,526
8,767
59,450
0
L
Mulan
7,239
1,664
0
1,708
14,243
11,033
0
7,459
6,459
0
29,079
W
Anubis
16,783
1,238
0
8,528
16,517
8,445
1,922
5,741
10,501
61,138
0
W
Tsukuyomi
Superninjafarts
Tsukuyomi
18,121
3,654
0
378
11,857
4,891
807
4,178
7,443
0
51,404
W
14,176
1,673
0
8,745
19,490
26,615
712
4,709
14,071
13,100
29,991
L
Bastet
Vic0624
Bastet
8,665
2,163
0
1,880
14,174
4,928
0
6,704
7,180
0
27,063
L
7,420
695
0
3,594
19,266
18,605
0
11,476
7,249
31,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,443
Gold Earned
54,656
290
Minions Killed
369
7
Camps Cleared
10
1,425,984
Distance Traveled
1,160,390
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,672
645
69
5
2
293,922
0
W
Cupid
6,192
413
0
0
0
0
0
L
Hel
10,463
698
83
6
2
267,193
3
W
Jormungandr
11,495
766
71
5
1
293,165
4
L
Mulan
9,835
656
55
4
1
247,852
1
W
Anubis
12,427
828
123
8
3
240,617
2
W
Tsukuyomi
12,493
833
93
6
3
299,079
2
W
Tyr
12,049
803
82
5
3
327,529
2
L
Bastet
10,096
673
40
3
2
304,254
4
L
Geb
10,377
692
43
3
0
312,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role