Player Matchup

Tyr
Tyr
 
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Baby_Bismuth
Tiamat
Level 43
God Stats
6W - 3L
1,553 SR
Queue Stats
57W - 46L
1,492 Elo+
Solo
Neith
Neith
Subpar_Sasha
Neith
Level 16
God Stats
20W - 11L
1,584 SR
Queue Stats
21W - 19L
1,260 Elo+
Party 1
Team Averages
Level 41
1,546 SR
1,417 Elo+

VS

Team Averages
Level 61
1,422 SR
1,195 Elo+
Gilgamesh
Gilgamesh
greenbay2735
Gilgamesh
Level 125
God Stats
23W - 12L
1,649 SR
Queue Stats
247W - 190L
1,593 Elo+
Solo
Charybdis
Charybdis
thedaydreamrz
Charybdis
Level 54
God Stats
0W - 4L
1,116 SR
Queue Stats
282W - 258L
996 Elo+
Party 2
Poseidon
Poseidon
thesolarmatter
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
996 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 2 / 11
8,590
716
7,707
15,602
14,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
5 / 2 / 6
9,311
776
8,191
7,121
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 4
9,351
779
6,373
7,539
2,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
greenbay2735
Gilgamesh
11
2 / 3 / 3
7,806
651
7,424
11,430
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
thedaydreamrz
Charybdis
10
1 / 5 / 1
7,219
602
5,711
7,863
2,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
3 / 4 / 2
7,861
655
8,314
9,244
2,848
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
6
6
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
11
2.75
W
Tiamat
5
2
6
4
W
6
2
4
4
L
Gilgamesh
greenbay2735
Gilgamesh
2
3
3
1.17
L
Charybdis
thedaydreamrz
Charybdis
1
5
1
0.3
L
Poseidon
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
21,449
30,262
Taken
28,537
22,013
Mitigated
14,993
11,062
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,707
999
601
4,142
15,602
14,583
299
3,747
11,051
0
18,851
W
Tiamat
8,191
900
193
3,243
7,121
5,106
156
1,430
5,649
33,286
0
W
6,373
3,102
0
2,883
7,539
2,324
2,117
3,445
3,962
0
20,071
L
Gilgamesh
greenbay2735
Gilgamesh
7,424
1,259
0
2,915
11,430
9,592
90
2,523
8,707
0
18,731
L
Charybdis
thedaydreamrz
Charybdis
5,711
2,783
387
680
7,863
2,553
384
3,182
4,437
0
21,271
L
Poseidon
8,314
994
0
808
9,244
2,848
51
2,460
6,616
28,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
22,886
132
Minions Killed
116
6
Camps Cleared
4
670,425
Distance Traveled
621,755
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,590
716
31
3
0
253,989
2
W
Tiamat
9,311
776
71
6
5
237,392
3
W
Neith
9,351
779
30
3
1
179,044
0
L
Gilgamesh
7,806
651
23
2
2
208,216
2
L
Charybdis
7,219
602
45
4
0
191,935
4
L
Poseidon
7,861
655
48
4
2
221,604
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role