Player Matchup

Bacchus
Bacchus
CellarsDoor
Bacchus
Level 26
God Stats
19W - 20L
1,581 SR
Queue Stats
76W - 101L
1,427 Elo+
Party 1
Merlin
Merlin
HandzMcBear
Merlin
Level 28
God Stats
4W - 3L
1,543 SR
Queue Stats
21W - 17L
1,593 Elo+
Party 3
King Arthur
King Arthur
collision21
King Arthur
Level 14
God Stats
0W - 1L
1,740 SR
Queue Stats
3W - 2L
1,636 Elo+
Party 3
Thanatos
Thanatos
plustoskill
Thanatos
Level 32
God Stats
1W - 3L
1,509 SR
Queue Stats
75W - 65L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
skillzthtkillz
Jing Wei
Level 29
God Stats
0W - 3L
1,308 SR
Queue Stats
100W - 123L
1,427 Elo+
Party 1
Team Averages
Level 26
1,536 SR
1,529 Elo+

VS

Team Averages
Level 30
1,536 SR
1,540 Elo+
Medusa
Medusa
BallBagBooty
Medusa
Level 4
God Stats
9W - 2L
1,732 SR
Queue Stats
78W - 75L
1,478 Elo+
Solo
Osiris
Osiris
HugghysRevenge
Osiris
Level 5
God Stats
2W - 1L
1,537 SR
Queue Stats
12W - 3L
1,811 Elo+
Party 4
Ares
Ares
JiraiyaDaLegend
Ares
Level 18
God Stats
2W - 4L
1,475 SR
Queue Stats
40W - 34L
1,446 Elo+
Party 2
Ullr
Ullr
RimurusNut
Ullr
Level 29
God Stats
6W - 16L
1,252 SR
Queue Stats
108W - 139L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YoungGouda
Morgan Le Fay
Level 94
God Stats
11W - 6L
1,683 SR
Queue Stats
237W - 223L
1,548 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CellarsDoor
Bacchus
6
0 / 4 / 1
4,293
429
2,312
6,736
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
9
0 / 1 / 0
5,040
504
519
4,922
1,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
collision21
King Arthur
7
0 / 9 / 0
4,324
432
2,668
8,137
3,463
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
plustoskill
Thanatos
6
1 / 8 / 0
4,455
446
3,555
8,268
2,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
7
0 / 5 / 1
4,295
430
1,168
5,407
1,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
10 / 0 / 0
7,970
797
5,903
5,272
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
7 / 0 / 5
6,867
687
5,015
4,583
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
4 / 0 / 8
5,752
575
3,922
5,114
3,875
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
5 / 1 / 5
5,847
585
6,447
4,959
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
YoungGouda
Morgan Le Fay
12
1 / 0 / 3
6,567
657
4,300
3,249
1,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
27
27
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
0
0
10
L
Bacchus
CellarsDoor
Bacchus
0
4
1
0.13
L
Merlin
0
1
0
0
W
7
0
5
9.5
W
4
0
8
8
W
5
1
5
7.5
W
Morgan Le Fay
YoungGouda
Morgan Le Fay
1
0
3
2.5
L
King Arthur
collision21
King Arthur
0
9
0
0
L
Thanatos
plustoskill
Thanatos
1
8
0
0.13
L
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,222
Damage
25,587
33,470
Taken
23,177
12,576
Mitigated
11,466
6,125
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,903
2,872
0
2,073
5,272
2,257
153
0
5,272
0
46,424
L
Bacchus
CellarsDoor
Bacchus
2,312
219
0
581
6,736
3,973
0
2,197
4,539
8,640
0
L
Merlin
519
0
0
1,753
4,922
1,756
0
2,766
2,156
23,616
0
W
5,015
2,624
0
1,777
4,583
2,706
0
123
4,436
0
44,952
W
3,922
160
0
1,984
5,114
3,875
51
1,073
3,987
13,366
0
W
6,447
3,211
0
2,234
4,959
1,464
483
993
3,866
0
25,951
W
Morgan Le Fay
YoungGouda
Morgan Le Fay
4,300
637
0
895
3,249
1,164
640
519
2,730
39,780
0
L
King Arthur
collision21
King Arthur
2,668
955
0
120
8,137
3,463
0
392
7,745
0
13,399
L
Thanatos
plustoskill
Thanatos
3,555
1,135
0
2,923
8,268
2,237
0
1,659
6,609
0
15,105
L
Jing Wei
1,168
762
0
748
5,407
1,147
0
1,208
4,199
0
17,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,407
Gold Earned
33,003
166
Minions Killed
319
0
Camps Cleared
0
891,306
Distance Traveled
944,533
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,970
797
84
8
0
157,649
1
L
Bacchus
4,293
429
9
1
0
182,928
2
L
Merlin
5,040
504
60
6
0
184,088
4
W
Osiris
6,867
687
82
8
0
222,707
3
W
Ares
5,752
575
17
2
0
200,054
6
W
Ullr
5,847
585
42
4
0
179,227
2
W
Morgan Le Fay
6,567
657
94
9
0
184,896
2
L
King Arthur
4,324
432
27
3
0
174,025
1
L
Thanatos
4,455
446
35
4
0
164,548
0
L
Jing Wei
4,295
430
35
4
0
185,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role