Player Matchup

Kukulkan
Kukulkan
LENI_UCK
Kukulkan
Level 44
God Stats
8W - 4L
1,861 SR
Queue Stats
76W - 109L
1,380 Elo+
Party 1
Cupid
Cupid
PUNIZHER89
Cupid
Level 108
God Stats
4W - 8L
1,381 SR
Queue Stats
55W - 72L
1,389 Elo+
Party 1
Bellona
Bellona
maffiu_
Bellona
Level 88
God Stats
0W - 3L
1,343 SR
Queue Stats
135W - 153L
1,386 Elo+
Party 1
Team Averages
Level 80
1,528 SR
1,385 Elo+

VS

Team Averages
Level 101
1,593 SR
1,426 Elo+
Chang'e
Chang'e
ANDY930113
Chang'e
Level 78
God Stats
13W - 12L
1,703 SR
Queue Stats
53W - 67L
1,432 Elo+
Solo
Khepri
Khepri
DARKOnion98
Khepri
Level 99
God Stats
10W - 13L
1,476 SR
Queue Stats
224W - 263L
1,401 Elo+
Solo
Fenrir
Fenrir
Reapers-Emissary
Fenrir
Level 126
God Stats
4W - 0L
1,600 SR
Queue Stats
63W - 64L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LENI_UCK
Kukulkan
15
2 / 4 / 8
10,783
674
16,348
8,797
3,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
14
5 / 8 / 4
10,420
651
9,098
13,175
4,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
maffiu_
Bellona
13
4 / 6 / 5
10,445
653
9,848
18,966
12,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ANDY930113
Chang'e
16
5 / 4 / 12
11,697
731
13,820
18,028
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
15
3 / 1 / 11
11,610
726
5,024
9,249
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
9 / 6 / 6
12,301
769
12,832
16,328
9,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
11
Kills
17
18
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ANDY930113
Chang'e
5
4
12
2.75
W
Khepri
3
1
11
8.5
L
Kukulkan
LENI_UCK
Kukulkan
2
4
8
1.5
L
Cupid
5
8
4
0.88
W
9
6
6
2
L
Bellona
maffiu_
Bellona
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,294
Damage
31,676
40,938
Taken
43,605
20,805
Mitigated
28,982
5,297
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ANDY930113
Chang'e
13,820
837
5,052
8,280
18,028
8,012
1,000
5,564
12,464
53,497
0
W
Khepri
5,024
196
0
1,401
9,249
10,974
902
4,904
4,345
27,484
0
L
Kukulkan
LENI_UCK
Kukulkan
16,348
1,139
0
822
8,797
3,426
519
5,493
3,304
56,098
0
L
Cupid
9,098
4,614
534
1,250
13,175
4,661
548
6,412
6,763
0
29,336
W
12,832
1,792
785
1,440
16,328
9,996
884
6,422
9,906
1,938
27,204
L
Bellona
maffiu_
Bellona
9,848
1,697
91
2,600
18,966
12,718
286
8,303
10,663
0
29,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
35,608
169
Minions Killed
170
7
Camps Cleared
7
800,819
Distance Traveled
872,837
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,697
731
93
6
4
303,922
1
W
Khepri
11,610
726
47
3
1
303,758
4
L
Kukulkan
10,783
674
81
5
1
296,720
2
L
Cupid
10,420
651
51
3
2
243,006
0
W
Fenrir
12,301
769
30
2
2
265,157
4
L
Bellona
10,445
653
37
2
4
261,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role