Player Matchup

Susano
Susano
AniSirc
Susano
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
Liltilton8
Cu Chulainn
Level 125
God Stats
0W - 4L
1,449 SR
Queue Stats
129W - 92L
1,651 Elo+
Party 1
Tiamat
Tiamat
OdinWilson
Tiamat
Level 18
God Stats
1W - 3L
1,548 SR
Queue Stats
31W - 19L
1,704 Elo+
Party 1
Hou Yi
Hou Yi
carnage1231jr
Hou Yi
Level 88
God Stats
1W - 1L
1,772 SR
Queue Stats
53W - 33L
1,652 Elo+
Party 1
Xbalanque
Xbalanque
outlaw10000
Xbalanque
Level 107
God Stats
4W - 1L
1,944 SR
Queue Stats
85W - 66L
1,574 Elo+
Party 1
Team Averages
Level 78
1,643 SR
1,591 Elo+

VS

Team Averages
Level 64
1,593 SR
1,492 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Elapichoo
Ymir
Level 28
God Stats
2W - 0L
1,964 SR
Queue Stats
17W - 14L
1,649 Elo+
Solo
Tiamat
Tiamat
SadTwinkies
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,308 Elo+
Party 2
Ne Zha
Ne Zha
WASHEDupNAKED
Ne Zha
Level 129
God Stats
3W - 12L
1,500 SR
Queue Stats
354W - 350L
1,421 Elo+
Solo
Fafnir
Fafnir
xxHardyRxx
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AniSirc
Susano
13
2 / 9 / 3
8,144
679
3,755
12,851
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Liltilton8
Cu Chulainn
13
2 / 9 / 2
8,332
694
6,356
19,151
16,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
OdinWilson
Tiamat
15
1 / 4 / 6
8,413
701
13,957
9,817
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 5 / 4
8,032
669
9,065
9,406
3,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
outlaw10000
Xbalanque
16
3 / 6 / 3
9,281
773
11,844
11,508
4,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
12 / 1 / 15
11,374
948
16,540
9,323
6,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
16
4 / 2 / 19
9,676
806
10,073
16,196
17,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
17
9 / 1 / 14
10,319
860
12,288
10,597
8,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 4 / 21
9,913
826
13,229
11,165
6,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
xxHardyRxx
Fafnir
16
4 / 1 / 23
10,094
841
5,531
14,118
23,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
125
9
Kills
33
33
Deaths
9
18
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
1
15
19.5
L
Susano
AniSirc
Susano
2
9
3
0.39
W
Ymir
4
2
19
6.75
L
Cu Chulainn
Liltilton8
Cu Chulainn
2
9
2
0.33
L
Tiamat
OdinWilson
Tiamat
1
4
6
1
W
Tiamat
9
1
14
16
W
4
4
21
3.63
L
1
5
4
0.6
L
Xbalanque
outlaw10000
Xbalanque
3
6
3
0.75
W
Fafnir
xxHardyRxx
Fafnir
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,977
Damage
57,661
62,733
Taken
61,399
35,539
Mitigated
62,248
8,849
Healing
22,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,540
947
1,731
1,996
9,323
6,607
819
1,813
7,510
43,234
0
L
Susano
AniSirc
Susano
3,755
301
473
475
12,851
4,856
0
10,036
2,815
0
10,263
W
Ymir
10,073
885
1,676
1,521
16,196
17,985
18
6,932
9,264
21,493
0
L
Cu Chulainn
Liltilton8
Cu Chulainn
6,356
955
539
654
19,151
16,904
0
12,867
6,284
3,921
7,686
L
Tiamat
OdinWilson
Tiamat
13,957
1,592
884
2,196
9,817
5,730
0
6,147
3,670
34,052
0
W
Tiamat
12,288
1,182
2,043
4,409
10,597
8,056
1,078
2,879
7,718
24,867
0
W
13,229
2,847
1,318
2,760
11,165
6,149
1,627
1,719
9,446
0
24,896
L
9,065
2,370
0
1,207
9,406
3,525
0
6,592
2,814
0
14,013
L
Xbalanque
outlaw10000
Xbalanque
11,844
3,210
772
1,649
11,508
4,524
0
8,790
2,718
0
25,573
W
Fafnir
xxHardyRxx
Fafnir
5,531
1,118
2,052
3,177
14,118
23,451
713
2,374
11,744
8,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,202
Gold Earned
51,376
124
Minions Killed
133
0
Camps Cleared
0
948,887
Distance Traveled
1,212,121
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,374
948
62
5
0
244,023
0
L
Susano
8,144
679
12
1
0
150,671
0
W
Ymir
9,676
806
32
3
0
235,658
1
L
Cu Chulainn
8,332
694
11
1
0
191,495
0
L
Tiamat
8,413
701
35
3
0
218,669
0
W
Tiamat
10,319
860
20
2
0
257,445
3
W
Ne Zha
9,913
826
11
1
0
244,141
1
L
Hou Yi
8,032
669
13
1
0
198,890
0
L
Xbalanque
9,281
773
53
4
0
189,162
0
W
Fafnir
10,094
841
8
1
0
230,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role