Player Matchup

Gilgamesh
Gilgamesh
Bighostil
Gilgamesh
Level 83
God Stats
6W - 0L
1,742 SR
Queue Stats
65W - 44L
1,621 Elo+
Party 2
Medusa
Medusa
Kelgra
Medusa
Level 118
God Stats
9W - 6L
1,676 SR
Queue Stats
55W - 34L
1,645 Elo+
Party 2
Zhong Kui
Zhong Kui
Mauchow
Zhong Kui
Level 108
God Stats
2W - 1L
1,391 SR
Queue Stats
81W - 71L
1,613 Elo+
Party 2
Team Averages
Level 103
1,603 SR
1,626 Elo+

VS

Team Averages
Level 72
1,717 SR
1,539 Elo+
Cupid
Cupid
Those Penguins
Cupid
Level 107
God Stats
6W - 1L
1,939 SR
Queue Stats
90W - 91L
1,551 Elo+
Party 1
Janus
Janus
kazimaro00123
Janus
Level 61
God Stats
34W - 52L
1,502 SR
Queue Stats
249W - 354L
1,505 Elo+
Solo
Chaac
Chaac
mattier
Chaac
Level 48
God Stats
30W - 13L
1,709 SR
Queue Stats
122W - 116L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bighostil
Gilgamesh
11
3 / 0 / 10
7,442
744
4,256
5,908
4,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Kelgra
Medusa
12
3 / 0 / 10
7,488
749
7,172
4,517
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Mauchow
Zhong Kui
12
9 / 1 / 6
8,014
801
6,953
6,720
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,642
564
3,361
5,192
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
5,555
556
1,810
5,263
1,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
mattier
Chaac
9
1 / 5 / 0
6,379
638
6,294
9,734
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
15
Kills
1
1
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bighostil
Gilgamesh
3
0
10
8
W
Medusa
Kelgra
Medusa
3
0
10
8
W
Zhong Kui
Mauchow
Zhong Kui
9
1
6
12
L
0
4
0
0
L
0
6
0
0
L
Chaac
mattier
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,381
Damage
11,465
17,145
Taken
20,189
11,670
Mitigated
9,803
4,951
Healing
2,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bighostil
Gilgamesh
4,256
953
0
2,579
5,908
4,584
83
1,421
4,286
1,604
13,032
W
Medusa
Kelgra
Medusa
7,172
2,377
0
16
4,517
1,297
789
0
4,229
0
35,573
W
Zhong Kui
Mauchow
Zhong Kui
6,953
1,051
0
2,356
6,720
5,789
0
1,026
5,409
19,417
0
L
3,361
869
243
747
5,192
1,409
0
1,522
3,546
0
11,979
L
1,810
164
0
239
5,263
1,372
0
2,600
2,446
14,054
0
L
Chaac
mattier
Chaac
6,294
220
0
1,561
9,734
7,022
0
2,624
6,772
0
14,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,944
Gold Earned
17,576
121
Minions Killed
80
8
Camps Cleared
1
563,539
Distance Traveled
513,975
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,442
744
28
3
4
211,038
4
W
Medusa
7,488
749
57
6
2
195,151
4
W
Zhong Kui
8,014
801
36
4
2
157,350
3
L
Cupid
5,642
564
24
2
0
166,787
4
L
Janus
5,555
556
35
4
0
170,394
4
L
Chaac
6,379
638
21
2
1
176,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role