Player Matchup

Izanami
Izanami
DabaDabaDoo69
Izanami
Level 30
God Stats
4W - 3L
1,671 SR
Queue Stats
105W - 85L
1,631 Elo+
Solo
Cerberus
Cerberus
IBeenShadowBand
Cerberus
Level 7
God Stats
12W - 7L
1,500 SR
Queue Stats
275W - 205L
1,723 Elo+
Solo
Bellona
Bellona
Kidneyfailure01
Bellona
Level 27
God Stats
3W - 3L
1,482 SR
Queue Stats
133W - 95L
1,738 Elo+
Solo
Ares
Ares
NsBlaze
Ares
Level 29
God Stats
5W - 5L
1,613 SR
Queue Stats
135W - 113L
1,652 Elo+
Solo
Ra
Ra
Peng0Wengo
Ra
Level 15
God Stats
0W - 2L
1,316 SR
Queue Stats
16W - 25L
1,543 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,657 Elo+

VS

Team Averages
Level 23
1,758 SR
1,804 Elo+
Ymir
Ymir
CthuwuStan
Ymir
Level 28
God Stats
1W - 0L
1,339 SR
Queue Stats
114W - 46L
1,832 Elo+
Solo
Poseidon
Poseidon
GíveMeMíd
Poseidon
Level 36
God Stats
2W - 0L
1,840 SR
Queue Stats
47W - 12L
1,914 Elo+
Party 1
Artio
Artio
Th3Eng2
Artio
Level 21
God Stats
3W - 2L
1,796 SR
Queue Stats
63W - 18L
1,842 Elo+
Party 1
Hachiman
Hachiman
TheNameIsCoach
Hachiman
Level 13
God Stats
7W - 2L
1,937 SR
Queue Stats
63W - 66L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
zzEP1CAxFALCA0xZ
Kuzenbo
Level 15
God Stats
2W - 0L
1,880 SR
Queue Stats
19W - 6L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
4 / 3 / 1
7,674
640
6,014
8,590
2,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
11
0 / 1 / 3
6,418
535
7,579
9,335
7,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 2 / 2
6,409
534
5,391
7,810
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
NsBlaze
Ares
10
3 / 4 / 4
6,457
538
4,771
13,598
11,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 7 / 2
5,154
430
3,007
6,964
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,435
620
5,469
8,947
5,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
GíveMeMíd
Poseidon
12
7 / 1 / 3
7,664
639
8,696
5,676
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Th3Eng2
Artio
11
3 / 2 / 8
6,923
577
6,233
10,759
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
11
2 / 3 / 1
6,803
567
6,081
7,445
1,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 6
6,853
571
5,603
9,882
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
17
17
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Izanami
4
3
1
1.5
W
Poseidon
GíveMeMíd
Poseidon
7
1
3
8.5
L
Cerberus
0
1
3
1.5
L
1
2
2
1
L
Ares
NsBlaze
Ares
3
4
4
1.25
L
0
7
2
0.14
W
Artio
Th3Eng2
Artio
3
2
8
3.5
W
Hachiman
2
3
1
0.83
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,762
Damage
32,082
46,297
Taken
42,709
28,640
Mitigated
23,036
11,923
Healing
16,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,469
1,824
0
3,250
8,947
5,756
0
5,229
3,718
46,058
0
L
Izanami
6,014
3,829
0
1,406
8,590
2,752
0
2,658
5,932
0
54,312
W
Poseidon
GíveMeMíd
Poseidon
8,696
1,468
0
1,372
5,676
1,612
140
2,367
3,309
50,078
0
L
Cerberus
7,579
437
0
4,639
9,335
7,253
0
5,268
4,067
42,481
0
L
5,391
1,588
0
2,259
7,810
4,326
0
3,649
4,161
0
43,171
L
Ares
NsBlaze
Ares
4,771
451
0
2,683
13,598
11,817
0
9,191
4,407
13,395
0
L
3,007
237
351
585
6,964
2,492
0
5,235
1,729
21,134
0
W
Artio
Th3Eng2
Artio
6,233
852
1,430
4,634
10,759
8,546
0
4,347
6,412
24,009
0
W
Hachiman
6,081
3,410
0
1,640
7,445
1,859
1,500
862
6,583
0
44,629
W
5,603
2,197
0
4,326
9,882
5,263
41
2,552
7,330
32,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
35,678
356
Minions Killed
409
0
Camps Cleared
0
1,185,945
Distance Traveled
1,139,836
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,435
620
117
10
0
210,250
3
L
Izanami
7,674
640
122
10
0
230,694
4
W
Poseidon
7,664
639
104
9
0
253,670
3
L
Cerberus
6,418
535
104
9
0
246,238
3
L
Bellona
6,409
534
79
7
0
259,915
1
L
Ares
6,457
538
7
1
0
222,182
5
L
Ra
5,154
430
44
4
0
226,916
4
W
Artio
6,923
577
40
3
0
235,126
2
W
Hachiman
6,803
567
88
7
0
206,649
1
W
Kuzenbo
6,853
571
60
5
0
234,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role