Player Matchup

Chronos
Chronos
JDario97
Chronos
Level 6
God Stats
57W - 78L
1,315 SR
Queue Stats
137W - 172L
1,357 Elo+
Solo
Izanami
Izanami
LarryMonday
Izanami
Level 106
God Stats
2W - 1L
1,452 SR
Queue Stats
92W - 106L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
SeniorChavez
Guan Yu
Level 86
God Stats
1W - 1L
1,693 SR
Queue Stats
162W - 177L
1,534 Elo+
Party 2
Team Averages
Level 66
1,487 SR
1,485 Elo+

VS

Team Averages
Level 56
1,665 SR
1,881 Elo+
Cerberus
Cerberus
IllTakeAShoguns
Cerberus
Level 15
God Stats
5W - 1L
1,824 SR
Queue Stats
148W - 13L
2,131 Elo+
Party 1
Janus
Janus
TooBusyDying
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
641W - 62L
2,055 Elo+
Party 1
Neith
Neith
Yahirkings12
Neith
Level 23
God Stats
2W - 1L
1,671 SR
Queue Stats
18W - 21L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JDario97
Chronos
9
1 / 4 / 0
6,508
651
3,450
10,158
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
LarryMonday
Izanami
9
0 / 5 / 1
6,082
608
5,277
9,804
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
SeniorChavez
Guan Yu
8
0 / 2 / 1
6,212
621
3,693
10,553
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
5 / 0 / 5
7,723
772
9,965
9,098
8,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 0 / 5
7,728
773
10,701
3,749
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 4
7,730
773
6,032
4,563
1,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
0
5
7.5
L
Chronos
JDario97
Chronos
1
4
0
0.25
L
Izanami
LarryMonday
Izanami
0
5
1
0.1
L
Guan Yu
SeniorChavez
Guan Yu
0
2
1
0.25
W
5
0
5
7.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,420
Damage
26,698
30,515
Taken
17,410
13,680
Mitigated
11,083
6,560
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,965
612
0
2,820
9,098
8,424
0
1,891
7,207
19,227
0
L
Chronos
JDario97
Chronos
3,450
1,047
0
1,900
10,158
3,065
0
6,692
3,256
17,326
0
L
Izanami
LarryMonday
Izanami
5,277
3,107
0
517
9,804
2,740
0
6,927
2,649
0
22,162
L
Guan Yu
SeniorChavez
Guan Yu
3,693
373
1,546
2,597
10,553
7,875
0
6,289
3,878
0
7,661
W
10,701
409
0
579
3,749
940
40
604
3,130
30,985
0
W
6,032
1,437
0
1,613
4,563
1,719
851
1,504
3,059
0
30,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,802
Gold Earned
23,181
94
Minions Killed
141
1
Camps Cleared
8
554,863
Distance Traveled
582,350
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,723
772
23
2
5
195,236
3
L
Chronos
6,508
651
38
4
0
170,365
1
L
Izanami
6,082
608
47
5
0
157,641
3
L
Guan Yu
6,212
621
9
1
1
226,857
3
W
Janus
7,728
773
54
5
1
198,725
1
W
Neith
7,730
773
64
6
2
188,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role