Player Matchup

Sylvanus
Sylvanus
Asura706
Sylvanus
Level 66
God Stats
0W - 2L
1,304 SR
Queue Stats
21W - 30L
1,428 Elo+
Party 3
Amaterasu
Amaterasu
BAZOOKAHEADSHOT
Amaterasu
Level 123
God Stats
2W - 1L
1,948 SR
Queue Stats
7W - 5L
1,565 Elo+
Party 2
Da Ji
Da Ji
ShadowReaper487
Da Ji
Level 106
God Stats
10W - 18L
1,399 SR
Queue Stats
468W - 458L
1,470 Elo+
Party 3
Anubis
Anubis
hellfire2258
Anubis
Level 149
God Stats
5W - 3L
1,618 SR
Queue Stats
539W - 530L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
lamHumpHammer42
Danzaburou
Level 109
God Stats
0W - 3L
1,560 SR
Queue Stats
7W - 6L
1,522 Elo+
Party 2
Team Averages
Level 111
1,566 SR
1,496 Elo+

VS

Team Averages
Level 122
1,506 SR
1,480 Elo+
Jormungandr
Jormungandr
Kreemo01
Jormungandr
Level 102
God Stats
3W - 1L
1,358 SR
Queue Stats
504W - 443L
1,475 Elo+
Solo
Chang'e
Chang'e
TCM_HOOTIE
Chang'e
Level 126
God Stats
5W - 4L
1,631 SR
Queue Stats
172W - 158L
1,517 Elo+
Party 1
Artemis
Artemis
TCM_Reese
Artemis
Level 134
God Stats
27W - 25L
1,510 SR
Queue Stats
228W - 210L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
catguyallen2
Tsukuyomi
Level 122
God Stats
10W - 10L
1,526 SR
Queue Stats
231W - 204L
1,467 Elo+
Party 4
Ares
Ares
tacojoe1996
Ares
Level 124
God Stats
6W - 4L
1,507 SR
Queue Stats
222W - 199L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asura706
Sylvanus
15
1 / 7 / 5
9,237
402
6,316
18,271
20,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
BAZOOKAHEADSHOT
Amaterasu
14
2 / 9 / 2
9,727
423
6,110
18,671
10,856
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 7 / 4
11,837
515
9,134
17,527
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
7 / 6 / 3
12,493
543
13,278
20,062
10,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
lamHumpHammer42
Danzaburou
19
7 / 5 / 3
12,371
538
17,710
21,041
7,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kreemo01
Jormungandr
20
7 / 3 / 13
13,873
603
11,433
24,415
27,621
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
TCM_HOOTIE
Chang'e
20
13 / 5 / 10
14,051
611
21,740
18,581
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
TCM_Reese
Artemis
19
2 / 6 / 8
12,217
531
9,353
15,250
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
catguyallen2
Tsukuyomi
20
5 / 5 / 8
13,758
598
7,297
20,516
8,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 13
12,792
556
16,614
19,653
24,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
22
Kills
33
34
Deaths
22
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Asura706
Sylvanus
1
7
5
0.5
L
Amaterasu
BAZOOKAHEADSHOT
Amaterasu
2
9
2
0.33
W
Jormungandr
Kreemo01
Jormungandr
7
3
13
4.5
L
5
7
4
1
W
Chang'e
TCM_HOOTIE
Chang'e
13
5
10
3.6
W
Artemis
TCM_Reese
Artemis
2
6
8
1
W
Tsukuyomi
catguyallen2
Tsukuyomi
5
5
8
1.8
L
Anubis
7
6
3
1.42
L
Danzaburou
lamHumpHammer42
Danzaburou
7
5
3
1.7
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,548
Damage
66,437
95,572
Taken
98,415
56,438
Mitigated
74,243
32,262
Healing
34,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Asura706
Sylvanus
6,316
570
2,634
4,428
18,271
20,199
684
10,936
7,335
23,975
4,652
L
Amaterasu
BAZOOKAHEADSHOT
Amaterasu
6,110
1,484
0
2,492
18,671
10,856
0
11,572
7,099
0
38,042
W
Jormungandr
Kreemo01
Jormungandr
11,433
2,165
280
7,218
24,415
27,621
88
4,330
20,085
72,621
0
L
9,134
1,975
8
5,617
17,527
7,355
0
6,904
10,623
0
76,653
W
Chang'e
TCM_HOOTIE
Chang'e
21,740
1,534
6,905
8,517
18,581
7,328
596
5,603
12,978
82,161
0
W
Artemis
TCM_Reese
Artemis
9,353
2,531
0
2,974
15,250
6,427
3,620
3,611
11,639
0
70,314
W
Tsukuyomi
catguyallen2
Tsukuyomi
7,297
1,683
0
6,892
20,516
8,593
4,104
2,257
18,259
0
112,625
L
Anubis
13,278
610
0
10,021
20,062
10,268
1,088
10,814
9,248
84,281
0
L
Danzaburou
lamHumpHammer42
Danzaburou
17,710
7,316
0
7,062
21,041
7,760
3,124
9,561
11,480
0
90,071
W
16,614
1,061
0
1,381
19,653
24,274
1,526
4,080
15,573
62,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,665
Gold Earned
66,691
505
Minions Killed
579
0
Camps Cleared
0
1,910,564
Distance Traveled
2,050,099
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,237
402
40
2
0
403,308
8
L
Amaterasu
9,727
423
60
3
0
335,334
5
W
Jormungandr
13,873
603
99
4
0
419,722
3
L
Da Ji
11,837
515
128
6
0
440,645
0
W
Chang'e
14,051
611
96
4
0
425,180
2
W
Artemis
12,217
531
124
5
0
366,456
7
W
Tsukuyomi
13,758
598
161
7
0
433,524
1
L
Anubis
12,493
543
145
6
0
333,732
0
L
Danzaburou
12,371
538
132
6
0
397,545
8
W
Ares
12,792
556
99
4
0
405,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role