Player Matchup

Cthulhu
Cthulhu
BurntDogs
Cthulhu
Level 106
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 15L
1,426 Elo+
Party 1
Artemis
Artemis
CrimsonKiller_69
Artemis
Level 85
God Stats
84W - 76L
1,504 SR
Queue Stats
170W - 196L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eyvs
Tsukuyomi
Level 69
God Stats
0W - 4L
1,231 SR
Queue Stats
11W - 18L
1,426 Elo+
Party 1
Team Averages
Level 87
1,349 SR
1,399 Elo+

VS

Team Averages
Level 102
1,504 SR
1,414 Elo+
Izanami
Izanami
Chreznov
Izanami
Level 69
God Stats
118W - 149L
1,495 SR
Queue Stats
128W - 178L
1,371 Elo+
Solo
Amaterasu
Amaterasu
Dragonlord1398
Amaterasu
Level 128
God Stats
3W - 2L
1,430 SR
Queue Stats
190W - 214L
1,410 Elo+
Solo
Anubis
Anubis
ItzGrebe
Anubis
Level 108
God Stats
4W - 3L
1,585 SR
Queue Stats
133W - 136L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BurntDogs
Cthulhu
16
8 / 3 / 9
12,728
707
16,882
16,079
19,220
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 3 / 11
11,476
638
20,600
16,404
4,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Eyvs
Tsukuyomi
16
6 / 12 / 7
12,337
685
8,925
17,411
4,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chreznov
Izanami
15
4 / 7 / 10
12,434
691
12,520
13,927
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Dragonlord1398
Amaterasu
16
5 / 4 / 11
12,659
703
11,138
24,104
26,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ItzGrebe
Anubis
17
8 / 7 / 5
13,054
725
18,884
17,906
9,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
18
Kills
17
18
Deaths
18
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BurntDogs
Cthulhu
8
3
9
4.17
W
Izanami
Chreznov
Izanami
4
7
10
1.29
L
4
3
11
3.17
W
Amaterasu
Dragonlord1398
Amaterasu
5
4
11
2.63
L
Tsukuyomi
Eyvs
Tsukuyomi
6
12
7
0.79
W
Anubis
ItzGrebe
Anubis
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
42,542
49,894
Taken
55,937
28,740
Mitigated
40,431
6,074
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BurntDogs
Cthulhu
16,882
1,394
235
250
16,079
19,220
204
5,752
9,447
41,218
0
W
Izanami
Chreznov
Izanami
12,520
9,624
0
908
13,927
5,170
1,988
5,600
8,327
0
51,960
L
20,600
7,861
0
4,042
16,404
4,669
1,342
6,354
9,238
0
47,482
W
Amaterasu
Dragonlord1398
Amaterasu
11,138
2,781
250
8,779
24,104
26,226
220
5,084
19,020
0
26,608
L
Tsukuyomi
Eyvs
Tsukuyomi
8,925
2,432
0
1,547
17,411
4,851
0
6,170
10,754
0
26,620
W
Anubis
ItzGrebe
Anubis
18,884
619
817
6,091
17,906
9,035
769
6,544
11,362
55,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
38,147
160
Minions Killed
195
6
Camps Cleared
8
851,765
Distance Traveled
848,553
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,728
707
57
3
0
289,638
1
W
Izanami
12,434
691
85
5
3
242,863
4
L
Artemis
11,476
638
63
4
2
303,112
3
W
Amaterasu
12,659
703
28
2
2
343,755
2
L
Tsukuyomi
12,337
685
40
2
4
259,015
0
W
Anubis
13,054
725
82
5
3
261,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role