Player Matchup

Chronos
Chronos
ISuckAtUsername
Chronos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,317 Elo+
Party 2
Kumbhakarna
Kumbhakarna
killerkael1000
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,317 Elo+
Party 2
Chaac
Chaac
roaring-torch2
Chaac
Level 63
God Stats
14W - 5L
1,535 SR
Queue Stats
27W - 19L
1,401 Elo+
Solo
Team Averages
Level 46
1,512 SR
1,345 Elo+

VS

Team Averages
Level 22
1,431 SR
1,350 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ItZtoXic_bomb
Sobek
Level 34
God Stats
15W - 15L
1,441 SR
Queue Stats
459W - 570L
1,355 Elo+
Party 1
Vamana
Vamana
ItZtoXic_vision
Vamana
Level 8
God Stats
11W - 11L
1,351 SR
Queue Stats
21W - 35L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
8,228
686
12,500
14,123
5,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
killerkael1000
Kumbhakarna
8
0 / 10 / 3
6,818
568
2,223
13,398
9,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 3
7,893
658
9,393
16,759
11,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
11 / 0 / 5
10,632
886
17,581
10,960
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 3 / 13
9,507
792
12,415
18,500
18,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
3 / 4 / 6
8,369
697
4,684
11,071
9,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
18
18
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
0
5
13.5
L
4
4
3
1.38
W
4
3
13
3.5
W
3
4
6
1.5
L
Kumbhakarna
killerkael1000
Kumbhakarna
0
10
3
0.15
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,116
Damage
34,680
44,280
Taken
40,531
26,307
Mitigated
31,821
7,080
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,581
1,805
4,247
6,649
10,960
4,046
932
5,413
5,148
55,299
0
L
12,500
3,606
0
606
14,123
5,026
0
9,587
4,014
23,248
0
W
12,415
764
134
5,883
18,500
18,457
0
5,980
10,779
26,622
0
W
4,684
2,587
736
2,291
11,071
9,318
167
4,680
6,131
0
9,926
L
Kumbhakarna
killerkael1000
Kumbhakarna
2,223
558
0
0
13,398
9,819
0
8,642
4,309
6,588
0
L
9,393
1,123
0
6,474
16,759
11,462
42
11,046
5,161
417
33,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,939
Gold Earned
28,508
81
Minions Killed
109
4
Camps Cleared
6
588,581
Distance Traveled
657,857
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,632
886
76
6
4
212,589
4
L
Chronos
8,228
686
25
2
2
221,523
1
W
Sobek
9,507
792
26
2
1
227,521
1
W
Vamana
8,369
697
7
1
1
217,747
0
L
Kumbhakarna
6,818
568
4
0
0
165,727
0
L
Chaac
7,893
658
52
4
2
201,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role