Player Matchup

Danzaburou
Danzaburou
ChaacJo
Danzaburou
Level 13
God Stats
2W - 2L
1,662 SR
Queue Stats
41W - 49L
1,548 Elo+
Solo
Neith
Neith
DanielManiel69
Neith
Level 3
God Stats
2W - 2L
1,762 SR
Queue Stats
2W - 3L
1,833 Elo+
Party 1
Ymir
Ymir
MindAmber
Ymir
Level 106
God Stats
4W - 6L
1,637 SR
Queue Stats
437W - 406L
1,646 Elo+
Party 1
Thanatos
Thanatos
Peng0Wengo
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,564 Elo+
Solo
Zeus
Zeus
娱乐丶真谛
Zeus
Level 7
God Stats
1W - 1L
1,691 SR
Queue Stats
9W - 8L
1,642 Elo+
Solo
Team Averages
Level 29
1,650 SR
1,647 Elo+

VS

Team Averages
Level 20
1,595 SR
1,552 Elo+
Raijin
Raijin
CCube69
Raijin
Level 29
God Stats
2W - 0L
1,757 SR
Queue Stats
162W - 163L
1,672 Elo+
Solo
Cthulhu
Cthulhu
EDMalachai
Cthulhu
Level 29
God Stats
14W - 8L
1,605 SR
Queue Stats
203W - 300L
1,447 Elo+
Party 2
Mercury
Mercury
Glarble091
Mercury
Level 28
God Stats
13W - 8L
1,711 SR
Queue Stats
163W - 222L
1,458 Elo+
Party 2
Bellona
Bellona
KingSirGlorious
Bellona
Level 10
God Stats
30W - 32L
1,601 SR
Queue Stats
34W - 39L
1,714 Elo+
Party 2
Apollo
Apollo
fuudd
Apollo
Level 4
God Stats
1W - 1L
1,303 SR
Queue Stats
8W - 10L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaacJo
Danzaburou
5
1 / 0 / 0
3,761
752
1,329
1,469
317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4
0 / 0 / 0
2,835
567
940
1,376
228
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
4
0 / 0 / 0
3,166
633
616
3,217
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Peng0Wengo
Thanatos
4
0 / 1 / 0
3,039
608
906
3,036
575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
948
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CCube69
Raijin
7
0 / 0 / 0
3,672
734
149
1,249
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
EDMalachai
Cthulhu
5
0 / 0 / 0
3,320
664
1,551
1,456
483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Glarble091
Mercury
4
0 / 0 / 0
3,189
638
86
2,526
500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 0
3,124
625
900
2,587
1,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
fuudd
Apollo
5
0 / 0 / 0
3,040
608
1,839
2,019
386
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
CCube69
Raijin
0
0
0
0
L
Danzaburou
ChaacJo
Danzaburou
1
0
0
1
L
0
0
0
0
W
Cthulhu
EDMalachai
Cthulhu
0
0
0
0
W
Mercury
Glarble091
Mercury
0
0
0
0
W
0
1
0
0
L
Ymir
0
0
0
0
L
Thanatos
Peng0Wengo
Thanatos
0
1
0
0
W
Apollo
fuudd
Apollo
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,791
Damage
4,525
9,098
Taken
9,837
2,267
Mitigated
2,735
5,839
Healing
3,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CCube69
Raijin
149
34
0
500
1,249
282
0
0
1,249
14,987
0
L
Danzaburou
ChaacJo
Danzaburou
1,329
790
0
1,209
1,469
317
0
109
1,320
0
9,589
L
940
600
0
768
1,376
228
0
256
1,120
0
6,116
W
Cthulhu
EDMalachai
Cthulhu
1,551
163
67
631
1,456
483
0
251
1,205
6,531
0
W
Mercury
Glarble091
Mercury
86
86
0
342
2,526
500
0
0
2,526
0
12,767
W
900
443
0
1,170
2,587
1,084
0
0
2,587
0
9,350
L
Ymir
616
189
0
1,653
3,217
1,147
0
1,024
2,193
7,427
0
L
Thanatos
Peng0Wengo
Thanatos
906
319
0
2,209
3,036
575
0
271
2,765
0
7,799
W
Apollo
fuudd
Apollo
1,839
1,377
0
917
2,019
386
0
365
1,654
0
13,518
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,749
Gold Earned
16,345
67
Minions Killed
123
0
Camps Cleared
0
370,180
Distance Traveled
492,550
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,672
734
34
7
0
84,193
0
L
Danzaburou
3,761
752
20
4
0
82,799
1
L
Neith
2,835
567
14
3
0
97,759
0
W
Cthulhu
3,320
664
12
2
0
106,193
5
W
Mercury
3,189
638
33
7
0
127,673
1
W
Bellona
3,124
625
24
5
0
86,357
1
L
Ymir
3,166
633
10
2
0
97,400
0
L
Thanatos
3,039
608
23
5
0
92,222
0
W
Apollo
3,040
608
20
4
0
88,134
2
L
Zeus
948
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role