Player Matchup

Neith
Neith
Morgi_2003
Neith
Level 78
God Stats
26W - 29L
1,486 SR
Queue Stats
124W - 140L
1,429 Elo+
Party 1
Serqet
Serqet
Overkill3140
Serqet
Level 126
God Stats
1W - 3L
1,759 SR
Queue Stats
621W - 601L
1,488 Elo+
Party 1
Ra
Ra
Seattlefan3103
Ra
Level 57
God Stats
9W - 13L
1,218 SR
Queue Stats
187W - 187L
1,173 Elo+
Party 2
Vamana
Vamana
WinglessPenguin
Vamana
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,479 Elo+
Party 1
Bakasura
Bakasura
jacrispy___32
Bakasura
Level 14
God Stats
0W - 1L
1,266 SR
Queue Stats
8W - 10L
1,224 Elo+
Party 2
Team Averages
Level 59
1,446 SR
1,359 Elo+

VS

Team Averages
Level 50
1,480 SR
1,379 Elo+
Anubis
Anubis
DanSchlanski
Anubis
Level 87
God Stats
2W - 1L
1,444 SR
Queue Stats
74W - 107L
1,361 Elo+
Party 4
Cerberus
Cerberus
DrizzyTime
Cerberus
Level 64
God Stats
2W - 5L
1,461 SR
Queue Stats
46W - 79L
1,359 Elo+
Party 4
Chronos
Chronos
ZaydenJaster
Chronos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,420 Elo+
Party 4
Nu Wa
Nu Wa
athena1369
Nu Wa
Level 29
God Stats
3W - 1L
1,402 SR
Queue Stats
173W - 194L
1,358 Elo+
Party 3
Gilgamesh
Gilgamesh
pengiun70
Gilgamesh
Level 65
God Stats
194W - 158L
1,592 SR
Queue Stats
452W - 455L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 4 / 4
10,399
433
10,111
15,298
6,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
16
4 / 4 / 4
11,648
485
8,884
22,519
20,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 5 / 4
10,302
429
10,701
15,728
5,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 5
11,136
464
18,014
26,388
14,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
jacrispy___32
Bakasura
15
0 / 6 / 2
9,446
394
4,026
16,482
7,273
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
10 / 3 / 5
13,393
558
22,005
19,338
11,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
DrizzyTime
Cerberus
16
3 / 1 / 11
10,825
451
8,490
21,548
28,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
ZaydenJaster
Chronos
18
4 / 2 / 10
11,539
481
17,380
15,442
6,509
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
19
0 / 1 / 4
12,236
510
11,670
9,970
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
pengiun70
Gilgamesh
20
7 / 3 / 8
13,604
567
16,438
18,935
13,761
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
10
Kills
24
24
Deaths
10
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
3
5
4.17
W
Cerberus
DrizzyTime
Cerberus
3
1
11
8.5
L
Neith
2
4
4
1
L
Serqet
4
4
4
1.5
L
1
5
4
0.6
L
3
5
5
1.1
W
Chronos
ZaydenJaster
Chronos
4
2
10
4.5
W
Nu Wa
0
1
4
2
L
Bakasura
jacrispy___32
Bakasura
0
6
2
0.17
W
Gilgamesh
pengiun70
Gilgamesh
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,736
Damage
75,983
96,415
Taken
85,233
54,050
Mitigated
67,930
25,656
Healing
31,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,005
326
816
10,292
19,338
11,003
543
2,947
15,863
91,562
0
W
Cerberus
DrizzyTime
Cerberus
8,490
332
213
6,930
21,548
28,710
522
5,143
15,857
43,117
0
L
Neith
10,111
3,933
0
4,050
15,298
6,032
1,006
8,824
6,382
0
68,717
L
Serqet
8,884
1,775
0
1,795
22,519
20,901
0
15,395
6,664
0
21,598
L
10,701
816
3,222
5,692
15,728
5,123
1,724
9,102
6,382
85,983
0
L
18,014
8,136
0
6,168
26,388
14,721
0
16,744
9,398
11,788
48,504
W
Chronos
ZaydenJaster
Chronos
17,380
7,872
0
5,849
15,442
6,509
2,398
2,592
12,502
79,151
0
W
Nu Wa
11,670
629
46
2,006
9,970
7,947
3,715
2,026
7,720
90,526
0
L
Bakasura
jacrispy___32
Bakasura
4,026
3,419
351
4,378
16,482
7,273
2,412
8,272
8,044
0
25,699
W
Gilgamesh
pengiun70
Gilgamesh
16,438
4,399
0
5,149
18,935
13,761
1,405
1,555
16,747
0
87,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
61,597
444
Minions Killed
633
0
Camps Cleared
0
2,322,547
Distance Traveled
2,210,184
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,393
558
146
6
0
415,831
0
W
Cerberus
10,825
451
60
3
0
442,867
0
L
Neith
10,399
433
107
4
0
438,197
4
L
Serqet
11,648
485
23
1
0
517,746
4
L
Ra
10,302
429
132
6
0
442,533
2
L
Vamana
11,136
464
94
4
0
436,552
0
W
Chronos
11,539
481
116
5
0
485,329
7
W
Nu Wa
12,236
510
148
6
0
375,483
0
L
Bakasura
9,446
394
88
4
0
487,519
0
W
Gilgamesh
13,604
567
163
7
0
490,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role