Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
M_D_Ace212
Jing Wei
Level 127
God Stats
9W - 16L
1,498 SR
Queue Stats
629W - 650L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Martiiny2008
Tsukuyomi
Level 19
God Stats
4W - 5L
1,436 SR
Queue Stats
18W - 22L
1,491 Elo+
Party 1
Raijin
Raijin
emptyiness
Raijin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,579 Elo+
Party 3
Bacchus
Bacchus
mauricioel22xdlo
Bacchus
Level 110
God Stats
1W - 2L
1,497 SR
Queue Stats
298W - 284L
1,464 Elo+
Party 1
Team Averages
Level 83
1,486 SR
1,500 Elo+

VS

Team Averages
Level 98
1,623 SR
1,490 Elo+
Mulan
Mulan
Dr_Bubbles_000
Mulan
Level 146
God Stats
4W - 5L
1,450 SR
Queue Stats
70W - 54L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
MystiKTitan
Sylvanus
Level 128
God Stats
9W - 4L
1,720 SR
Queue Stats
85W - 66L
1,554 Elo+
Party 2
Scylla
Scylla
kodacain
Scylla
Level 128
God Stats
3W - 2L
1,802 SR
Queue Stats
61W - 57L
1,547 Elo+
Party 2
Jing Wei
Jing Wei
sukunasvessel_
Jing Wei
Level 24
God Stats
1W - 0L
1,539 SR
Queue Stats
38W - 28L
1,286 Elo+
Party 2
Hun Batz
Hun Batz
xPRx_Ghost_Xx
Hun Batz
Level 65
God Stats
3W - 3L
1,605 SR
Queue Stats
99W - 101L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 0
6,731
374
2,122
6,152
9,114
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
M_D_Ace212
Jing Wei
15
2 / 8 / 3
8,818
490
6,774
14,884
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Martiiny2008
Tsukuyomi
12
3 / 7 / 4
7,797
433
7,907
14,338
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
emptyiness
Raijin
14
6 / 3 / 1
8,766
487
10,598
12,916
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 4
8,125
451
9,286
15,727
13,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 3
11,403
634
10,281
12,690
12,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MystiKTitan
Sylvanus
13
3 / 5 / 6
8,129
452
7,363
13,469
13,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
kodacain
Scylla
17
7 / 0 / 5
10,213
567
13,877
10,710
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
12
0 / 6 / 1
7,492
416
2,642
9,054
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
xPRx_Ghost_Xx
Hun Batz
14
3 / 3 / 4
9,230
513
9,065
13,108
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
14
Kills
19
20
Deaths
14
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
6
0
3
7.5
L
Jing Wei
M_D_Ace212
Jing Wei
2
8
3
0.44
L
Tsukuyomi
Martiiny2008
Tsukuyomi
3
7
4
0.71
W
Sylvanus
MystiKTitan
Sylvanus
3
5
6
1.2
L
Raijin
emptyiness
Raijin
6
3
1
2.17
W
Scylla
kodacain
Scylla
7
0
5
9.5
L
3
1
4
5
W
Jing Wei
0
6
1
0.08
W
Hun Batz
xPRx_Ghost_Xx
Hun Batz
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,687
Damage
43,228
64,017
Taken
59,031
37,928
Mitigated
38,439
8,902
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,122
288
0
1,256
6,152
9,114
0
0
6,152
29,880
0
W
10,281
718
0
6,378
12,690
12,521
358
2,559
9,969
0
79,956
L
Jing Wei
M_D_Ace212
Jing Wei
6,774
4,268
0
1,325
14,884
5,322
0
4,014
10,870
0
60,627
L
Tsukuyomi
Martiiny2008
Tsukuyomi
7,907
2,412
0
1,108
14,338
4,734
0
6,471
7,867
0
37,199
W
Sylvanus
MystiKTitan
Sylvanus
7,363
1,257
1,491
3,020
13,469
13,819
649
5,195
8,020
24,238
6,135
L
Raijin
emptyiness
Raijin
10,598
1,185
0
1,113
12,916
5,070
0
4,116
8,800
49,958
0
W
Scylla
kodacain
Scylla
13,877
1,779
49
2,775
10,710
3,652
1,252
4,990
5,518
69,132
0
L
9,286
751
299
3,801
15,727
13,688
0
6,146
9,581
39,936
0
W
Jing Wei
2,642
1,896
0
1,374
9,054
3,547
1,605
4,444
4,526
0
26,203
W
Hun Batz
xPRx_Ghost_Xx
Hun Batz
9,065
3,785
0
5,235
13,108
4,900
169
3,984
8,992
0
50,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,237
Gold Earned
46,467
403
Minions Killed
472
0
Camps Cleared
0
1,564,559
Distance Traveled
1,684,375
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,731
374
57
3
0
212,275
4
W
Mulan
11,403
634
171
10
0
329,001
0
L
Jing Wei
8,818
490
121
7
0
302,205
2
L
Tsukuyomi
7,797
433
68
4
0
358,155
1
W
Sylvanus
8,129
452
53
3
0
320,952
4
L
Raijin
8,766
487
101
6
0
324,491
8
W
Scylla
10,213
567
113
6
0
363,496
3
L
Bacchus
8,125
451
56
3
0
367,433
3
W
Jing Wei
7,492
416
51
3
0
314,249
0
W
Hun Batz
9,230
513
84
5
0
356,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role