Player Matchup

Hercules
Hercules
 
Hercules
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Desert234Rider
Tiamat
Level 12
God Stats
9W - 9L
1,768 SR
Queue Stats
64W - 79L
1,338 Elo+
Party 2
Kali
Kali
blob234
Kali
Level 100
God Stats
9W - 9L
1,622 SR
Queue Stats
829W - 849L
1,469 Elo+
Party 2
Charybdis
Charybdis
reycara7812
Charybdis
Level 84
God Stats
2W - 3L
1,647 SR
Queue Stats
573W - 638L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
shadowCobra8025
Aphrodite
Level 7
God Stats
2W - 0L
1,690 SR
Queue Stats
89W - 91L
1,435 Elo+
Party 2
Team Averages
Level 47
1,645 SR
1,436 Elo+

VS

Team Averages
Level 21
1,479 SR
1,376 Elo+
Bellona
Bellona
DarealJayden4
Bellona
Level 11
God Stats
7W - 7L
1,425 SR
Queue Stats
8W - 14L
1,381 Elo+
Party 1
Bakasura
Bakasura
King_Swag423
Bakasura
Level 28
God Stats
19W - 24L
1,431 SR
Queue Stats
102W - 109L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
SLICKNY
Kukulkan
Level 28
God Stats
15W - 11L
1,537 SR
Queue Stats
155W - 206L
1,328 Elo+
Solo
Charybdis
Charybdis
dakotalanglois
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,355 Elo+
Solo
Medusa
Medusa
dancingking714
Medusa
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 42L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 3 / 7
10,912
574
5,912
15,002
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 0 / 8
13,099
689
14,524
16,376
13,694
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
blob234
Kali
18
21 / 0 / 4
13,423
706
18,731
19,868
14,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
reycara7812
Charybdis
18
12 / 1 / 3
12,616
664
15,160
15,276
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
shadowCobra8025
Aphrodite
18
1 / 2 / 5
12,095
637
10,046
16,985
13,179
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
2 / 6 / 0
8,488
447
8,119
21,595
12,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
King_Swag423
Bakasura
13
0 / 10 / 1
8,283
436
8,925
18,061
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SLICKNY
Kukulkan
11
1 / 11 / 0
7,512
395
6,333
12,635
4,632
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
dakotalanglois
Charybdis
13
0 / 11 / 0
8,202
432
4,093
15,336
4,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 11 / 1
8,510
448
8,554
16,597
4,603
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
47
Kills
4
6
Deaths
49
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
7
2.83
L
Bellona
2
6
0
0.33
W
8
0
8
12
L
Bakasura
King_Swag423
Bakasura
0
10
1
0.05
L
Kukulkan
SLICKNY
Kukulkan
1
11
0
0.09
W
Kali
blob234
Kali
21
0
4
23
L
Charybdis
dakotalanglois
Charybdis
0
11
0
0
L
1
11
1
0.14
W
Charybdis
reycara7812
Charybdis
12
1
3
13.5
W
Aphrodite
shadowCobra8025
Aphrodite
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,373
Damage
36,024
83,507
Taken
84,224
60,248
Mitigated
33,474
44,385
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,912
431
8
3,518
15,002
12,168
587
2,350
12,652
0
25,949
L
Bellona
8,119
2,314
0
2,494
21,595
12,610
442
9,850
11,745
0
47,047
W
14,524
2,168
0
6,741
16,376
13,694
2,147
2,529
13,682
73,800
0
L
Bakasura
King_Swag423
Bakasura
8,925
5,290
0
3,150
18,061
7,376
970
3,810
14,251
0
38,411
L
Kukulkan
SLICKNY
Kukulkan
6,333
1,089
0
425
12,635
4,632
306
6,371
6,264
31,909
2,222
W
Kali
blob234
Kali
18,731
11,155
0
12,303
19,868
14,098
1,734
2,448
16,892
0
94,415
L
Charybdis
dakotalanglois
Charybdis
4,093
2,196
0
1,540
15,336
4,253
1,106
2,992
12,344
0
45,352
L
8,554
3,848
0
141
16,597
4,603
1,631
1,547
15,050
0
30,960
W
Charybdis
reycara7812
Charybdis
15,160
8,418
0
10,235
15,276
7,109
4,903
1,908
12,796
0
104,138
W
Aphrodite
shadowCobra8025
Aphrodite
10,046
1,059
1,259
10,321
16,985
13,179
3,639
3,084
13,726
77,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,145
Gold Earned
40,995
578
Minions Killed
365
0
Camps Cleared
0
1,887,473
Distance Traveled
1,605,967
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,912
574
34
2
0
378,440
1
L
Bellona
8,488
447
91
5
0
376,212
3
W
Tiamat
13,099
689
128
7
0
385,517
4
L
Bakasura
8,283
436
82
4
0
361,080
0
L
Kukulkan
7,512
395
50
3
0
251,457
3
W
Kali
13,423
706
105
6
0
443,346
0
L
Charybdis
8,202
432
82
4
0
300,742
2
L
Medusa
8,510
448
60
3
0
316,476
0
W
Charybdis
12,616
664
159
8
0
331,250
1
W
Aphrodite
12,095
637
152
8
0
348,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role