Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
paneyzops123
Hun Batz
Level 137
God Stats
8W - 3L
1,541 SR
Queue Stats
490W - 502L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
xOldwallaby
Erlang Shen
Level 143
God Stats
1W - 0L
1,654 SR
Queue Stats
7W - 1L
1,696 Elo+
Party 1
Team Averages
Level 143
1,565 SR
1,588 Elo+

VS

Team Averages
Level 44
1,708 SR
1,546 Elo+
Sylvanus
Sylvanus
Archcurse
Sylvanus
Level 28
God Stats
3W - 2L
1,882 SR
Queue Stats
68W - 65L
1,584 Elo+
Party 2
Hercules
Hercules
LusciousLiamz
Hercules
Level 28
God Stats
4W - 1L
1,742 SR
Queue Stats
77W - 76L
1,554 Elo+
Party 2
Tiamat
Tiamat
SuperMink
Tiamat
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 12
7,733
967
13,291
5,836
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
paneyzops123
Hun Batz
12
6 / 0 / 11
7,519
940
11,796
7,482
3,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
xOldwallaby
Erlang Shen
11
7 / 1 / 7
7,501
938
4,758
9,787
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Archcurse
Sylvanus
7
0 / 6 / 1
5,402
675
4,147
13,303
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
LusciousLiamz
Hercules
7
1 / 6 / 0
5,216
652
4,118
13,051
11,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
SuperMink
Tiamat
7
0 / 6 / 1
5,091
636
3,978
8,138
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
1
1
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
12
11
L
Sylvanus
Archcurse
Sylvanus
0
6
1
0.08
L
Hercules
LusciousLiamz
Hercules
1
6
0
0.17
L
Tiamat
SuperMink
Tiamat
0
6
1
0.08
W
Hun Batz
paneyzops123
Hun Batz
6
0
11
11.5
W
Erlang Shen
xOldwallaby
Erlang Shen
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,845
Damage
12,243
23,105
Taken
34,492
9,193
Mitigated
21,071
11,598
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,291
5,518
75
3,518
5,836
1,771
1,524
2,760
2,912
45,542
0
L
Sylvanus
Archcurse
Sylvanus
4,147
1,092
1,552
3,116
13,303
6,814
0
4,886
8,172
10,461
0
L
Hercules
LusciousLiamz
Hercules
4,118
1,145
0
1,972
13,051
11,083
0
6,704
6,008
0
12,224
L
Tiamat
SuperMink
Tiamat
3,978
574
0
738
8,138
3,174
0
1,701
6,315
11,635
0
W
Hun Batz
paneyzops123
Hun Batz
11,796
2,404
0
4,480
7,482
3,528
422
2,855
4,465
0
22,277
W
Erlang Shen
xOldwallaby
Erlang Shen
4,758
2,446
0
3,525
9,787
3,894
355
2,272
7,387
0
19,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,753
Gold Earned
15,709
128
Minions Killed
45
7
Camps Cleared
0
527,233
Distance Traveled
409,746
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,733
967
81
10
0
163,172
2
L
Sylvanus
5,402
675
14
2
0
121,241
3
L
Hercules
5,216
652
14
2
0
155,477
2
L
Tiamat
5,091
636
17
2
0
133,028
1
W
Hun Batz
7,519
940
21
3
3
180,505
1
W
Erlang Shen
7,501
938
26
3
4
183,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role