Player Matchup

Raijin
Raijin
BigWillieP
Raijin
Level 19
God Stats
1W - 3L
1,404 SR
Queue Stats
4W - 10L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
Insane33
Gilgamesh
Level 25
God Stats
1W - 2L
1,350 SR
Queue Stats
11W - 15L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
Stagdragon
Danzaburou
Level 14
God Stats
1W - 2L
1,558 SR
Queue Stats
1W - 2L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
xDAVID134x
Baba Yaga
Level 35
God Stats
8W - 13L
1,338 SR
Queue Stats
30W - 45L
1,344 Elo+
Party 1
Bellona
Bellona
yonathan193
Bellona
Level 18
God Stats
3W - 3L
1,845 SR
Queue Stats
13W - 31L
1,278 Elo+
Party 1
Team Averages
Level 22
1,499 SR
1,345 Elo+

VS

Team Averages
Level 44
1,563 SR
1,407 Elo+
Neith
Neith
 
Neith
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Bobeef
Izanami
Level 29
God Stats
8W - 4L
1,807 SR
Queue Stats
35W - 39L
1,418 Elo+
Party 4
Erlang Shen
Erlang Shen
Davidav
Erlang Shen
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 111L
1,568 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kingsimp1296
Morgan Le Fay
Level 28
God Stats
69W - 66L
1,514 SR
Queue Stats
173W - 205L
1,313 Elo+
Solo
Ymir
Ymir
zzbot77
Ymir
Level 22
God Stats
3W - 1L
1,492 SR
Queue Stats
6W - 8L
1,235 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigWillieP
Raijin
14
4 / 5 / 4
9,441
497
9,992
15,103
7,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Insane33
Gilgamesh
14
2 / 5 / 6
8,739
460
8,420
13,742
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Stagdragon
Danzaburou
11
0 / 11 / 4
7,608
400
7,334
14,576
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
xDAVID134x
Baba Yaga
15
7 / 6 / 5
10,148
534
14,423
15,196
6,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
yonathan193
Bellona
13
1 / 5 / 3
7,714
406
5,396
13,183
7,463
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 2 / 9
10,929
575
14,745
12,773
4,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Bobeef
Izanami
12
2 / 3 / 9
8,777
462
5,699
10,546
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Davidav
Erlang Shen
19
16 / 3 / 3
12,547
660
17,015
18,757
11,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
kingsimp1296
Morgan Le Fay
15
6 / 3 / 6
9,986
526
11,323
11,468
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
zzbot77
Ymir
12
1 / 4 / 10
8,625
454
2,398
17,369
11,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
14
Kills
32
32
Deaths
15
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
9
5.75
L
Raijin
BigWillieP
Raijin
4
5
4
1.2
W
Izanami
Bobeef
Izanami
2
3
9
2.17
W
Erlang Shen
Davidav
Erlang Shen
16
3
3
5.83
L
Gilgamesh
Insane33
Gilgamesh
2
5
6
1
L
Danzaburou
Stagdragon
Danzaburou
0
11
4
0.18
W
Morgan Le Fay
kingsimp1296
Morgan Le Fay
6
3
6
3
L
Baba Yaga
xDAVID134x
Baba Yaga
7
6
5
1.58
L
Bellona
yonathan193
Bellona
1
5
3
0.5
W
Ymir
zzbot77
Ymir
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,565
Damage
51,180
71,800
Taken
70,913
30,532
Mitigated
35,547
11,245
Healing
17,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,745
8,798
0
6,518
12,773
4,693
3,491
5,682
7,091
0
87,342
L
Raijin
BigWillieP
Raijin
9,992
1,735
43
5,056
15,103
7,293
509
1,238
13,865
56,688
0
W
Izanami
Bobeef
Izanami
5,699
3,966
0
2,020
10,546
3,298
3,187
3,270
7,276
0
29,836
W
Erlang Shen
Davidav
Erlang Shen
17,015
8,887
0
6,793
18,757
11,823
0
4,829
13,928
0
103,880
L
Gilgamesh
Insane33
Gilgamesh
8,420
3,532
0
354
13,742
5,628
344
1,161
12,581
0
63,739
L
Danzaburou
Stagdragon
Danzaburou
7,334
2,342
0
662
14,576
4,072
602
2,722
11,854
0
30,139
W
Morgan Le Fay
kingsimp1296
Morgan Le Fay
11,323
289
0
1,160
11,468
4,023
1,512
4,334
7,134
44,856
0
L
Baba Yaga
xDAVID134x
Baba Yaga
14,423
1,123
0
5,056
15,196
6,076
500
5,143
10,053
44,154
0
L
Bellona
yonathan193
Bellona
5,396
555
0
74
13,183
7,463
254
3,457
9,726
0
16,098
W
Ymir
zzbot77
Ymir
2,398
287
0
1,405
17,369
11,710
530
6,539
10,830
13,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,650
Gold Earned
50,864
350
Minions Killed
432
0
Camps Cleared
0
1,711,279
Distance Traveled
1,759,114
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,929
575
141
7
0
322,319
0
L
Raijin
9,441
497
119
6
0
299,087
1
W
Izanami
8,777
462
52
3
0
322,672
1
W
Erlang Shen
12,547
660
140
7
0
394,582
1
L
Gilgamesh
8,739
460
94
5
0
372,992
0
L
Danzaburou
7,608
400
49
3
0
314,927
0
W
Morgan Le Fay
9,986
526
63
3
0
363,154
2
L
Baba Yaga
10,148
534
57
3
0
360,403
0
L
Bellona
7,714
406
31
2
0
363,870
0
W
Ymir
8,625
454
36
2
0
356,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role