Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver II
NLVDSGN
Geb
Silver II
Level 82
God Stats
5W - 3L
1,839 SR
Queue Stats
13W - 11L
1,518 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,568 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,525 SR
1,222 MMR
Odin
Odin
Platinum V
 
Odin
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
Franklinho
Fafnir
Silver II
Level 99
God Stats
1W - 4L
1,466 SR
Queue Stats
75W - 70L
1,164 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Kiskye
Tsukuyomi
Silver I
Level 148
God Stats
4W - 9L
1,440 SR
Queue Stats
198W - 201L
1,170 MMR
Solo
Scylla
Scylla
Silver I
RenatinxD
Scylla
Silver I
Level 101
God Stats
21W - 12L
1,698 SR
Queue Stats
831W - 847L
1,131 MMR
Solo
Apollo
Apollo
Silver II
muschmello123
Apollo
Silver II
Level 126
God Stats
16W - 15L
1,520 SR
Queue Stats
112W - 121L
1,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 1
7,107
592
5,948
11,446
6,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
 
Janus
13
3 / 1 / 1
7,064
589
3,845
6,651
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
 
Vamana
12
3 / 1 / 1
7,000
583
2,209
7,674
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
 
Hou Yi
12
1 / 2 / 2
6,363
530
5,215
7,401
1,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
10
1 / 1 / 3
6,027
502
2,647
7,463
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
GilgameshTiamatMorgan Le FayAthenaArachne

VS

Bans
SetArtemisPersephoneKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
5 / 1 / 0
8,096
675
9,819
9,017
6,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Franklinho
Fafnir
9
0 / 0 / 4
6,001
500
2,910
6,764
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Kiskye
Tsukuyomi
11
0 / 2 / 2
6,524
544
1,916
7,836
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
RenatinxD
Scylla
11
1 / 3 / 0
6,780
565
5,133
5,673
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 3 / 0
6,228
519
7,258
7,354
2,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
9
9
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
1
0.38
W
Janus
 
Janus
3
1
1
3.5
W
Vamana
 
Vamana
3
1
1
3.5
W
Hou Yi
 
Hou Yi
1
2
2
1
L
Odin
 
Odin
5
1
0
5
L
Fafnir
Franklinho
Fafnir
0
0
4
2
L
Tsukuyomi
Kiskye
Tsukuyomi
0
2
2
0.5
W
Geb
1
1
3
2.5
L
Scylla
RenatinxD
Scylla
1
3
0
0.33
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,864
Damage
27,036
40,635
Taken
36,644
17,424
Mitigated
19,164
11,730
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,948
1,672
0
5,539
11,446
6,222
246
1,860
9,286
175
37,662
W
Janus
 
Janus
3,845
0
0
968
6,651
1,974
0
3,844
2,479
40,568
0
W
Vamana
 
Vamana
2,209
847
0
678
7,674
3,087
0
1,262
6,233
0
40,400
W
Hou Yi
 
Hou Yi
5,215
2,370
0
2,501
7,401
1,764
0
1,796
5,605
0
38,052
L
Odin
 
Odin
9,819
2,541
0
2,032
9,017
6,815
0
76
8,941
8,383
36,958
L
Fafnir
Franklinho
Fafnir
2,910
569
0
2,955
6,764
5,481
0
1,044
5,708
13,079
0
L
Tsukuyomi
Kiskye
Tsukuyomi
1,916
385
0
4,326
7,836
2,404
0
182
7,634
0
39,245
W
Geb
2,647
381
0
2,044
7,463
4,377
0
1,068
6,395
16,046
0
L
Scylla
RenatinxD
Scylla
5,133
605
0
1,285
5,673
2,063
363
2,474
3,037
41,883
0
L
7,258
5,752
0
1,555
7,354
2,401
0
2,562
4,756
0
35,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,561
Gold Earned
33,629
351
Minions Killed
383
0
Camps Cleared
0
1,178,421
Distance Traveled
1,181,793
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,107
592
80
7
0
207,308
2
W
Janus
7,064
589
89
7
0
263,024
0
W
Vamana
7,000
583
86
7
0
254,381
4
W
Hou Yi
6,363
530
75
6
0
217,769
5
L
Odin
8,096
675
115
10
0
254,351
5
L
Fafnir
6,001
500
17
1
0
244,254
5
L
Tsukuyomi
6,524
544
86
7
0
234,562
4
W
Geb
6,027
502
21
2
0
235,939
5
L
Scylla
6,780
565
82
7
0
202,121
1
L
Apollo
6,228
519
83
7
0
246,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role