Player Matchup

Chernobog
Chernobog
BiIl Murray
Chernobog
Level 137
God Stats
14W - 16L
1,542 SR
Queue Stats
318W - 344L
1,450 Elo+
Party 1
Tiamat
Tiamat
Blagemo
Tiamat
Level 104
God Stats
5W - 6L
1,499 SR
Queue Stats
240W - 279L
1,453 Elo+
Party 1
Cerberus
Cerberus
John C ReiIly
Cerberus
Level 67
God Stats
4W - 12L
1,390 SR
Queue Stats
111W - 149L
1,395 Elo+
Party 1
Yemoja
Yemoja
JungleXJimmy
Yemoja
Level 124
God Stats
3W - 2L
1,834 SR
Queue Stats
340W - 355L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
csnohilly72
Sylvanus
Level 65
God Stats
145W - 137L
1,528 SR
Queue Stats
151W - 143L
1,484 Elo+
Solo
Team Averages
Level 99
1,559 SR
1,445 Elo+

VS

Team Averages
Level 109
1,544 SR
1,485 Elo+
Hachiman
Hachiman
MATATUDO_CHEJUS
Hachiman
Level 160
God Stats
13W - 10L
1,575 SR
Queue Stats
502W - 504L
1,488 Elo+
Solo
Medusa
Medusa
Marsfiremandala
Medusa
Level 101
God Stats
21W - 13L
1,570 SR
Queue Stats
529W - 470L
1,490 Elo+
Party 3
Nemesis
Nemesis
MrMintMocha
Nemesis
Level 118
God Stats
10W - 7L
1,566 SR
Queue Stats
295W - 292L
1,510 Elo+
Party 2
Geb
Geb
cptin planet
Geb
Level 64
God Stats
32W - 35L
1,438 SR
Queue Stats
512W - 572L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
kevvinj
Zhong Kui
Level 100
God Stats
10W - 7L
1,571 SR
Queue Stats
37W - 29L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BiIl Murray
Chernobog
13
2 / 3 / 2
8,269
486
11,136
12,575
5,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Blagemo
Tiamat
13
2 / 3 / 0
8,244
485
3,962
9,135
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
John C ReiIly
Cerberus
12
1 / 2 / 4
7,946
467
4,814
12,082
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
14
0 / 2 / 2
8,035
473
5,596
11,482
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
csnohilly72
Sylvanus
16
4 / 1 / 0
9,597
565
7,671
12,186
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 3 / 1
8,061
474
5,788
12,019
3,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 5
8,519
501
7,124
7,614
2,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MrMintMocha
Nemesis
15
7 / 0 / 4
9,083
534
13,061
10,476
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 2
5,980
352
2,279
9,983
4,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
kevvinj
Zhong Kui
14
1 / 3 / 1
8,310
489
9,342
13,357
13,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
11
11
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BiIl Murray
Chernobog
2
3
2
1
L
Tiamat
Blagemo
Tiamat
2
3
0
0.67
L
Cerberus
John C ReiIly
Cerberus
1
2
4
1.5
L
Yemoja
0
2
2
0.5
W
Hachiman
2
3
1
0.83
W
1
1
5
3.5
W
Nemesis
MrMintMocha
Nemesis
7
0
4
9
W
0
2
2
0.5
L
Sylvanus
csnohilly72
Sylvanus
4
1
0
4
W
Zhong Kui
kevvinj
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,179
Damage
37,594
57,460
Taken
53,449
32,923
Mitigated
30,070
18,338
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BiIl Murray
Chernobog
11,136
5,671
0
3,467
12,575
5,160
22
1,237
11,338
0
63,464
L
Tiamat
Blagemo
Tiamat
3,962
416
0
1,957
9,135
4,481
630
1,088
8,047
43,001
0
L
Cerberus
John C ReiIly
Cerberus
4,814
47
0
2,946
12,082
12,097
111
1,690
10,392
30,788
0
L
Yemoja
5,596
1,141
1,286
972
11,482
4,776
0
1,011
10,471
57,428
0
W
Hachiman
5,788
1,330
0
4,586
12,019
3,771
0
2,067
9,952
0
63,149
W
7,124
2,410
0
2,328
7,614
2,508
276
4,391
3,063
0
57,400
W
Nemesis
MrMintMocha
Nemesis
13,061
6,704
0
2,205
10,476
5,794
0
3,787
6,545
0
55,341
W
2,279
217
0
491
9,983
4,795
0
3,858
6,031
13,164
0
L
Sylvanus
csnohilly72
Sylvanus
7,671
2,693
809
6,901
12,186
6,409
1,070
6,824
5,362
51,495
11,658
W
Zhong Kui
kevvinj
Zhong Kui
9,342
1,053
0
5,340
13,357
13,202
531
6,439
6,854
46,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
39,953
511
Minions Killed
438
0
Camps Cleared
0
1,489,186
Distance Traveled
1,533,864
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,269
486
112
7
0
296,370
4
L
Tiamat
8,244
485
114
7
0
282,635
4
L
Cerberus
7,946
467
62
4
0
319,464
1
L
Yemoja
8,035
473
101
6
0
310,455
4
W
Hachiman
8,061
474
107
6
0
276,197
4
W
Medusa
8,519
501
116
7
0
318,922
1
W
Nemesis
9,083
534
89
5
0
377,215
1
W
Geb
5,980
352
20
1
0
309,227
3
L
Sylvanus
9,597
565
122
7
0
280,262
3
W
Zhong Kui
8,310
489
106
6
0
252,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role