Player Matchup

Thanatos
Thanatos
DigiTheRogue
Thanatos
Level 101
God Stats
6W - 5L
1,674 SR
Queue Stats
78W - 83L
1,411 Elo+
Party 1
Hun Batz
Hun Batz
I_Bleed_Weed15
Hun Batz
Level 65
God Stats
5W - 6L
1,177 SR
Queue Stats
465W - 551L
1,472 Elo+
Party 3
Anubis
Anubis
StormRevant
Anubis
Level 77
God Stats
5W - 3L
1,660 SR
Queue Stats
61W - 56L
1,478 Elo+
Party 1
Merlin
Merlin
idiedinyour_car
Merlin
Level 60
God Stats
40W - 49L
1,440 SR
Queue Stats
308W - 376L
1,448 Elo+
Party 3
He Bo
He Bo
kyogresuil
He Bo
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 85L
1,451 Elo+
Solo
Team Averages
Level 77
1,490 SR
1,452 Elo+

VS

Team Averages
Level 62
1,331 SR
1,279 Elo+
Ares
Ares
AccioJello
Ares
Level 102
God Stats
5W - 8L
1,475 SR
Queue Stats
189W - 198L
1,381 Elo+
Solo
Ra
Ra
Lionheartonfire
Ra
Level 44
God Stats
0W - 2L
1,290 SR
Queue Stats
13W - 43L
1,195 Elo+
Party 2
Heimdallr
Heimdallr
Solo9532
Heimdallr
Level 25
God Stats
1W - 5L
1,219 SR
Queue Stats
9W - 35L
1,120 Elo+
Party 2
Bastet
Bastet
Undrwtrdreams
Bastet
Level 54
God Stats
2W - 4L
1,161 SR
Queue Stats
93W - 121L
1,366 Elo+
Party 2
Odin
Odin
WarSharrk
Odin
Level 83
God Stats
5W - 5L
1,512 SR
Queue Stats
106W - 149L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DigiTheRogue
Thanatos
20
17 / 3 / 16
14,901
1,355
24,068
12,791
6,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
19
9 / 8 / 20
13,222
1,202
16,768
18,565
8,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
5 / 3 / 21
12,747
1,159
19,161
13,059
7,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 5 / 22
12,219
1,111
18,573
13,485
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
19
6 / 8 / 18
11,641
1,058
11,312
14,676
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

156

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 13
12,223
1,111
8,892
21,852
22,065
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 8 / 13
11,846
1,077
11,282
14,530
8,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Solo9532
Heimdallr
18
4 / 10 / 17
11,802
1,073
19,654
21,375
8,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 9 / 13
11,320
1,029
14,531
20,805
6,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
19
9 / 8 / 12
12,913
1,174
13,437
17,634
11,018
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
95
41
Kills
27
27
Deaths
41
97
Assists
68
Player
Kills
Deaths
Assists
KDA
L
6
6
13
2.08
W
Thanatos
DigiTheRogue
Thanatos
17
3
16
8.33
W
Hun Batz
9
8
20
2.38
L
4
8
13
1.31
L
Heimdallr
Solo9532
Heimdallr
4
10
17
1.25
W
Anubis
5
3
21
5.17
L
4
9
13
1.17
L
Odin
9
8
12
1.88
W
4
5
22
3
W
He Bo
6
8
18
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,882
Damage
67,796
72,576
Taken
96,196
33,104
Mitigated
56,623
21,617
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,892
1,117
0
0
21,852
22,065
0
12,070
9,782
24,046
0
W
Thanatos
DigiTheRogue
Thanatos
24,068
9,454
0
12,015
12,791
6,351
0
3,914
8,877
0
41,258
W
Hun Batz
16,768
4,695
78
3,134
18,565
8,216
0
6,192
12,373
0
31,103
L
11,282
2,069
415
491
14,530
8,294
0
6,032
8,498
32,754
0
L
Heimdallr
Solo9532
Heimdallr
19,654
10,369
0
1,620
21,375
8,630
0
9,650
11,725
0
41,988
W
Anubis
19,161
704
0
4,066
13,059
7,016
0
2,409
10,650
47,812
0
L
14,531
3,668
152
1,158
20,805
6,616
0
10,754
10,051
0
31,253
L
Odin
13,437
5,858
47
600
17,634
11,018
0
10,540
7,094
5,234
19,704
W
18,573
1,029
86
1,322
13,485
6,015
0
4,328
9,157
43,837
0
W
He Bo
11,312
1,917
0
916
14,676
5,506
0
5,849
8,827
15,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,730
Gold Earned
60,104
212
Minions Killed
175
8
Camps Cleared
3
1,054,978
Distance Traveled
1,033,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,223
1,111
16
1
0
209,246
0
W
Thanatos
14,901
1,355
40
4
4
293,460
0
W
Hun Batz
13,222
1,202
36
3
3
189,374
0
L
Ra
11,846
1,077
62
6
1
179,067
0
L
Heimdallr
11,802
1,073
39
4
0
193,678
0
W
Anubis
12,747
1,159
66
6
0
223,668
0
L
Bastet
11,320
1,029
34
3
1
241,208
0
L
Odin
12,913
1,174
24
2
1
209,988
0
W
Merlin
12,219
1,111
62
6
0
169,589
0
W
He Bo
11,641
1,058
8
1
1
178,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role