Player Matchup

Arachne
Arachne
Cp0Lucci
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DonPatron21
Ah Muzen Cab
Level 122
God Stats
8W - 10L
1,522 SR
Queue Stats
326W - 377L
1,336 Elo+
Party 1
Heimdallr
Heimdallr
Lucifers p1ague
Heimdallr
Level 81
God Stats
1W - 4L
1,551 SR
Queue Stats
123W - 130L
1,420 Elo+
Solo
Serqet
Serqet
SaiyanPrince801
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 85L
1,370 Elo+
Party 1
Chaac
Chaac
Wratho
Chaac
Level 74
God Stats
0W - 2L
1,287 SR
Queue Stats
191W - 180L
1,536 Elo+
Solo
Team Averages
Level 79
1,472 SR
1,432 Elo+

VS

Team Averages
Level 93
1,490 SR
1,419 Elo+
Merlin
Merlin
Gwizzy_113
Merlin
Level 98
God Stats
4W - 3L
1,544 SR
Queue Stats
312W - 313L
1,431 Elo+
Solo
Bacchus
Bacchus
MDHNiteHawk87
Bacchus
Level 127
God Stats
4W - 3L
1,594 SR
Queue Stats
350W - 429L
1,383 Elo+
Solo
Athena
Athena
MsStealUrMan464
Athena
Level 99
God Stats
10W - 7L
1,585 SR
Queue Stats
501W - 558L
1,411 Elo+
Party 2
Ah Puch
Ah Puch
RosieR
Ah Puch
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 18L
1,441 Elo+
Solo
Janus
Janus
thtlilguy94
Janus
Level 114
God Stats
7W - 11L
1,440 SR
Queue Stats
461W - 498L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cp0Lucci
Arachne
14
1 / 10 / 6
8,747
625
3,925
16,192
7,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
DonPatron21
Ah Muzen Cab
19
4 / 4 / 6
10,201
729
27,142
12,155
5,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Lucifers p1ague
Heimdallr
18
5 / 6 / 3
10,683
763
20,440
14,542
7,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 9 / 7
7,832
559
4,769
16,923
17,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Wratho
Chaac
16
2 / 7 / 7
9,700
693
10,345
20,591
23,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gwizzy_113
Merlin
20
13 / 2 / 16
12,186
870
22,988
11,566
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
17
2 / 2 / 20
10,235
731
8,461
23,628
33,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 2 / 18
11,403
815
7,104
19,849
29,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
RosieR
Ah Puch
19
9 / 4 / 14
11,307
808
14,520
14,071
8,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 2 / 20
12,131
867
17,767
14,170
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
124
12
Kills
36
36
Deaths
12
29
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cp0Lucci
Arachne
1
10
6
0.4
L
Ah Muzen Cab
DonPatron21
Ah Muzen Cab
4
4
6
1.75
W
Merlin
Gwizzy_113
Merlin
13
2
16
10.5
L
Heimdallr
Lucifers p1ague
Heimdallr
5
6
3
1.08
W
Bacchus
2
2
20
6
W
8
2
18
8.5
W
Ah Puch
RosieR
Ah Puch
9
4
14
4
L
0
9
7
0.39
L
Chaac
Wratho
Chaac
2
7
7
0.79
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,621
Damage
70,840
80,403
Taken
83,284
61,699
Mitigated
84,702
18,374
Healing
31,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cp0Lucci
Arachne
3,925
1,959
1,314
2,819
16,192
7,586
0
15,316
876
0
5,700
L
Ah Muzen Cab
DonPatron21
Ah Muzen Cab
27,142
5,643
1,312
3,773
12,155
5,931
40
10,984
1,171
0
52,127
W
Merlin
Gwizzy_113
Merlin
22,988
2,498
4,336
2,184
11,566
6,622
868
32
11,024
48,896
0
L
Heimdallr
Lucifers p1ague
Heimdallr
20,440
7,153
1,554
2,155
14,542
7,056
0
13,075
1,467
0
39,493
W
Bacchus
8,461
1,056
1,881
6,289
23,628
33,234
599
93
23,319
14,337
0
W
7,104
1,417
1,538
2,703
19,849
29,648
142
103
19,562
11,737
0
W
Ah Puch
RosieR
Ah Puch
14,520
1,871
1,539
1,680
14,071
8,155
1,801
212
13,721
25,748
0
L
4,769
1,212
880
912
16,923
17,227
0
15,091
1,832
0
5,917
L
Chaac
Wratho
Chaac
10,345
1,053
259
3,396
20,591
23,899
0
16,374
4,217
688
18,404
W
17,767
794
3,155
5,705
14,170
7,043
1,545
0
13,834
48,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,163
Gold Earned
57,262
176
Minions Killed
223
0
Camps Cleared
0
1,177,140
Distance Traveled
1,387,463
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,747
625
6
0
0
234,760
0
L
Ah Muzen Cab
10,201
729
59
4
0
236,937
0
W
Merlin
12,186
870
65
5
0
269,556
3
L
Heimdallr
10,683
763
77
6
0
238,534
0
W
Bacchus
10,235
731
20
1
0
286,624
2
W
Athena
11,403
815
9
1
0
244,270
0
W
Ah Puch
11,307
808
41
3
0
295,340
0
L
Serqet
7,832
559
14
1
0
247,033
0
L
Chaac
9,700
693
20
1
0
219,876
0
W
Janus
12,131
867
88
6
0
291,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role