Player Matchup

Odin
Odin
Iamdeprezzed
Odin
Level 17
God Stats
5W - 3L
1,927 SR
Queue Stats
18W - 15L
1,545 Elo+
Party 1
Fenrir
Fenrir
Joaoj_k
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
Sairento2244
Baron Samedi
Level 61
God Stats
0W - 3L
1,286 SR
Queue Stats
68W - 73L
1,528 Elo+
Party 1
Artio
Artio
TitoPotesxd
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,570 Elo+
Solo
Charybdis
Charybdis
iamgod3523
Charybdis
Level 17
God Stats
10W - 15L
1,504 SR
Queue Stats
31W - 37L
1,569 Elo+
Party 1
Team Averages
Level 26
1,543 SR
1,566 Elo+

VS

Team Averages
Level 27
1,532 SR
1,517 Elo+
Guan Yu
Guan Yu
Baki405
Guan Yu
Level 26
God Stats
29W - 28L
1,464 SR
Queue Stats
169W - 171L
1,458 Elo+
Solo
Hercules
Hercules
DrK Lith
Hercules
Level 28
God Stats
8W - 6L
1,631 SR
Queue Stats
175W - 164L
1,482 Elo+
Party 2
Mercury
Mercury
FluffyMonster0
Mercury
Level 26
God Stats
7W - 4L
1,584 SR
Queue Stats
175W - 162L
1,546 Elo+
Solo
Agni
Agni
garharticus
Agni
Level 26
God Stats
2W - 2L
1,352 SR
Queue Stats
70W - 55L
1,565 Elo+
Solo
Cupid
Cupid
typhxnn
Cupid
Level 28
God Stats
80W - 51L
1,627 SR
Queue Stats
102W - 81L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,144
629
690
4,722
1,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Joaoj_k
Fenrir
5
1 / 2 / 0
3,426
685
1,646
4,017
900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
Sairento2244
Baron Samedi
7
1 / 0 / 1
4,083
817
1,898
2,345
967
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 2 / 0
2,769
554
547
1,945
409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charybdis
iamgod3523
Charybdis
4
0 / 4 / 0
3,054
611
1,415
3,264
476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baki405
Guan Yu
8
4 / 0 / 0
4,660
932
1,950
2,628
813
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
DrK Lith
Hercules
6
3 / 0 / 5
4,381
876
2,357
2,950
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

6
0 / 1 / 1
3,894
779
856
3,899
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
3,603
721
1,158
1,892
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
typhxnn
Cupid
6
5 / 0 / 3
4,335
867
3,398
1,802
314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Baki405
Guan Yu
4
0
0
4
W
Hercules
DrK Lith
Hercules
3
0
5
5.5
W
0
1
1
0.5
L
0
4
0
0
L
Fenrir
Joaoj_k
Fenrir
1
2
0
0.5
L
Baron Samedi
Sairento2244
Baron Samedi
1
0
1
1.5
L
0
2
0
0
W
0
1
0
0
L
Charybdis
iamgod3523
Charybdis
0
4
0
0
W
Cupid
typhxnn
Cupid
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,196
Damage
9,719
16,293
Taken
13,171
4,014
Mitigated
3,720
3,399
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Baki405
Guan Yu
1,950
544
50
517
2,628
813
702
547
2,081
0
14,156
W
Hercules
DrK Lith
Hercules
2,357
908
0
1,500
2,950
1,111
126
0
2,950
0
9,150
W
856
500
0
2,013
3,899
897
0
404
3,495
0
14,523
L
690
307
0
288
4,722
1,262
0
0
4,722
0
5,618
L
Fenrir
Joaoj_k
Fenrir
1,646
759
0
1,258
4,017
900
0
382
3,635
0
10,221
L
Baron Samedi
Sairento2244
Baron Samedi
1,898
661
40
1,187
2,345
967
54
776
1,569
15,131
0
L
547
38
0
466
1,945
409
0
0
1,945
2,746
0
W
1,158
140
0
627
1,892
585
0
1,494
398
10,857
0
L
Charybdis
iamgod3523
Charybdis
1,415
978
0
160
3,264
476
0
0
3,264
0
10,757
W
Cupid
typhxnn
Cupid
3,398
2,023
188
990
1,802
314
406
0
1,802
0
14,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,476
Gold Earned
20,873
110
Minions Killed
158
0
Camps Cleared
0
450,279
Distance Traveled
501,479
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,660
932
42
8
0
101,040
0
W
Hercules
4,381
876
22
4
0
105,878
0
W
Mercury
3,894
779
42
8
0
112,241
2
L
Odin
3,144
629
14
3
0
108,761
0
L
Fenrir
3,426
685
31
6
0
101,334
1
L
Baron Samedi
4,083
817
33
7
0
97,133
0
L
Artio
2,769
554
8
2
0
44,077
0
W
Agni
3,603
721
29
6
0
98,641
0
L
Charybdis
3,054
611
24
5
0
98,974
1
W
Cupid
4,335
867
23
5
0
83,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role