Player Matchup

Scylla
Scylla
Cleverlay69
Scylla
Level 23
God Stats
11W - 13L
1,522 SR
Queue Stats
47W - 48L
1,469 Elo+
Solo
Amaterasu
Amaterasu
Victoorhug
Amaterasu
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 2L
1,543 Elo+
Party 1
Thor
Thor
Xhcoi
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,630 Elo+
Solo
Khepri
Khepri
Ystilingue
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,543 Elo+
Party 1
Ullr
Ullr
juggernault12
Ullr
Level 18
God Stats
5W - 3L
1,396 SR
Queue Stats
64W - 24L
1,645 Elo+
Solo
Team Averages
Level 15
1,436 SR
1,566 Elo+

VS

Team Averages
Level 23
1,598 SR
1,577 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AKmain
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,578 Elo+
Solo
Kali
Kali
Glanulado
Kali
Level 13
God Stats
38W - 15L
1,836 SR
Queue Stats
163W - 116L
1,776 Elo+
Solo
Neith
Neith
Met4lic4
Neith
Level 29
God Stats
13W - 7L
1,508 SR
Queue Stats
141W - 149L
1,512 Elo+
Solo
Merlin
Merlin
Raminha
Merlin
Level 29
God Stats
12W - 6L
1,648 SR
Queue Stats
108W - 92L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 5 / 0
4,650
465
771
5,587
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Victoorhug
Amaterasu
9
1 / 2 / 0
4,956
496
2,600
6,713
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Xhcoi
Thor
8
0 / 7 / 1
4,763
476
1,935
8,931
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
Ystilingue
Khepri
7
1 / 3 / 1
4,564
456
2,287
5,670
2,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 5 / 1
5,073
507
5,591
7,530
2,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 2 / 6
6,043
604
3,868
7,717
5,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
AKmain
Chaac
12
0 / 1 / 2
6,603
660
3,367
5,462
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
12
8 / 0 / 4
7,864
786
3,820
11,067
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Met4lic4
Neith
12
7 / 0 / 3
7,232
723
8,463
5,965
1,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Raminha
Merlin
12
5 / 0 / 5
7,413
741
6,011
4,266
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
22
22
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
6
2.5
W
Chaac
AKmain
Chaac
0
1
2
1
L
Scylla
0
5
0
0
W
Kali
8
0
4
10
W
Neith
Met4lic4
Neith
7
0
3
8.5
W
Merlin
Raminha
Merlin
5
0
5
7.5
L
Amaterasu
Victoorhug
Amaterasu
1
2
0
0.5
L
Thor
Xhcoi
Thor
0
7
1
0.07
L
Khepri
Ystilingue
Khepri
1
3
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,184
Damage
25,529
34,431
Taken
34,477
11,889
Mitigated
15,772
5,444
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,868
745
0
2,221
7,717
5,245
64
1,517
6,153
19,078
0
W
Chaac
AKmain
Chaac
3,367
333
0
1,577
5,462
3,314
0
0
5,462
0
34,163
L
Scylla
771
98
0
664
5,587
1,249
0
3,868
1,417
17,226
0
W
Kali
3,820
2,147
0
7,319
11,067
4,270
260
461
10,606
0
39,241
W
Neith
Met4lic4
Neith
8,463
3,755
0
2,360
5,965
1,669
1,060
614
5,288
0
37,933
W
Merlin
Raminha
Merlin
6,011
413
0
1,508
4,266
1,274
540
356
3,910
38,122
0
L
Amaterasu
Victoorhug
Amaterasu
2,600
766
0
2,223
6,713
3,550
0
248
6,465
0
15,870
L
Thor
Xhcoi
Thor
1,935
569
0
1,672
8,931
2,281
0
1,709
7,012
0
19,070
L
Khepri
Ystilingue
Khepri
2,287
537
0
250
5,670
2,412
0
931
4,735
9,705
0
L
5,591
2,406
0
635
7,530
2,397
0
2,599
4,923
0
28,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
35,155
184
Minions Killed
345
0
Camps Cleared
0
968,412
Distance Traveled
1,046,239
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,043
604
29
3
0
211,458
0
W
Chaac
6,603
660
73
7
0
191,298
3
L
Scylla
4,650
465
43
4
0
197,010
3
W
Kali
7,864
786
76
8
0
239,437
4
W
Neith
7,232
723
82
8
0
184,591
0
W
Merlin
7,413
741
85
9
0
219,455
4
L
Amaterasu
4,956
496
40
4
0
211,599
1
L
Thor
4,763
476
39
4
0
200,995
1
L
Khepri
4,564
456
10
1
0
193,683
2
L
Ullr
5,073
507
52
5
0
165,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role