Player Matchup

Ra
Ra
DirgeSinger01
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
950 Elo+
Party 1
He Bo
He Bo
Mksaturns
He Bo
Level 78
God Stats
1W - 1L
1,447 SR
Queue Stats
199W - 260L
1,263 Elo+
Solo
Izanami
Izanami
batmangirl45
Izanami
Level 18
God Stats
38W - 33L
1,410 SR
Queue Stats
143W - 235L
1,190 Elo+
Party 1
Team Averages
Level 38
1,452 SR
1,134 Elo+

VS

Team Averages
Level 35
1,413 SR
1,185 Elo+
Hercules
Hercules
BigHusky007
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,086 Elo+
Solo
Janus
Janus
CrazySquid30
Janus
Level 27
God Stats
9W - 23L
1,249 SR
Queue Stats
119W - 145L
1,296 Elo+
Solo
Jing Wei
Jing Wei
PlsDadComeHome
Jing Wei
Level 71
God Stats
2W - 3L
1,491 SR
Queue Stats
77W - 188L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,141
740
6,614
10,608
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Mksaturns
He Bo
10
3 / 4 / 2
7,417
674
5,733
7,382
1,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
batmangirl45
Izanami
9
0 / 0 / 3
6,699
609
1,691
4,598
1,397
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigHusky007
Hercules
4
0 / 1 / 1
5,759
524
212
4,115
1,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 3 / 1
7,298
663
8,367
7,393
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
12
2 / 2 / 4
7,216
656
6,740
9,029
2,864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
5
6
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigHusky007
Hercules
0
1
1
0.5
L
3
3
1
1.17
W
3
2
1
1.75
W
He Bo
Mksaturns
He Bo
3
4
2
1
L
Jing Wei
2
2
4
2
W
Izanami
batmangirl45
Izanami
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,038
Damage
15,319
22,588
Taken
20,537
7,325
Mitigated
6,279
8,953
Healing
3,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigHusky007
Hercules
212
51
0
1,118
4,115
1,165
0
2,541
1,574
0
2,978
L
8,367
195
0
748
7,393
2,250
0
3,795
3,598
21,904
0
W
6,614
499
1,706
7,046
10,608
3,947
279
4,570
5,702
42,649
0
W
He Bo
Mksaturns
He Bo
5,733
439
0
110
7,382
1,981
0
1,664
5,620
12,148
0
L
Jing Wei
6,740
5,021
240
1,620
9,029
2,864
0
6,715
2,314
0
23,811
W
Izanami
batmangirl45
Izanami
1,691
519
0
91
4,598
1,397
563
2,728
1,618
0
11,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,257
Gold Earned
20,273
111
Minions Killed
78
6
Camps Cleared
2
578,817
Distance Traveled
467,804
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,759
524
2
0
0
81,266
2
L
Janus
7,298
663
39
4
1
184,751
0
W
Ra
8,141
740
84
8
5
195,121
1
W
He Bo
7,417
674
10
1
1
198,140
1
L
Jing Wei
7,216
656
37
3
1
201,787
2
W
Izanami
6,699
609
17
2
0
185,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role