Player Matchup

Ra
Ra
BigMac32
Ra
Level 28
God Stats
2W - 1L
1,699 SR
Queue Stats
19W - 17L
1,372 Elo+
Solo
Thanatos
Thanatos
BucketOC
Thanatos
Level 49
God Stats
2W - 2L
1,566 SR
Queue Stats
14W - 16L
1,498 Elo+
Party 2
Ares
Ares
JiraiyaDaLegend
Ares
Level 18
God Stats
2W - 4L
1,565 SR
Queue Stats
40W - 34L
1,469 Elo+
Party 3
Ratatoskr
Ratatoskr
RimurusNut
Ratatoskr
Level 29
God Stats
8W - 9L
1,920 SR
Queue Stats
108W - 139L
1,437 Elo+
Party 3
Izanami
Izanami
SpearhunterO3
Izanami
Level 10
God Stats
6W - 2L
1,691 SR
Queue Stats
13W - 12L
1,508 Elo+
Party 2
Team Averages
Level 27
1,688 SR
1,457 Elo+

VS

Team Averages
Level 18
1,598 SR
1,451 Elo+
Arachne
Arachne
ColeLifts
Arachne
Level 17
God Stats
9W - 2L
1,875 SR
Queue Stats
54W - 29L
1,581 Elo+
Party 4
Yemoja
Yemoja
SweetBeaut
Yemoja
Level 8
God Stats
2W - 1L
1,485 SR
Queue Stats
8W - 9L
1,539 Elo+
Party 4
Cthulhu
Cthulhu
UchihaMadara145
Cthulhu
Level 43
God Stats
41W - 30L
1,582 SR
Queue Stats
179W - 178L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
chahci696969
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,185 Elo+
Party 4
Scylla
Scylla
feelmypeanut
Scylla
Level 17
God Stats
31W - 23L
1,546 SR
Queue Stats
47W - 49L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 1
9,773
514
7,791
13,361
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
BucketOC
Thanatos
13
9 / 2 / 1
9,451
497
7,958
11,628
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 1 / 4
6,726
354
1,323
4,882
3,269
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
RimurusNut
Ratatoskr
15
1 / 1 / 3
8,728
459
5,374
8,931
3,511
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
14
4 / 6 / 8
9,634
507
8,557
13,691
4,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ColeLifts
Arachne
18
6 / 4 / 6
11,419
601
8,486
16,086
8,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
SweetBeaut
Yemoja
14
0 / 5 / 6
9,048
476
2,034
9,112
6,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 2
9,596
505
6,961
9,108
9,315
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
chahci696969
Danzaburou
17
6 / 5 / 2
11,253
592
12,269
13,372
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
16
4 / 2 / 3
10,010
527
7,628
7,127
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
19
Kills
19
19
Deaths
19
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
L
Thanatos
BucketOC
Thanatos
9
2
1
4.75
W
Arachne
ColeLifts
Arachne
6
4
6
2.25
L
2
1
4
4
L
Ratatoskr
RimurusNut
Ratatoskr
1
1
3
2.5
L
Izanami
4
6
8
1.33
W
Yemoja
SweetBeaut
Yemoja
0
5
6
0.6
W
3
3
2
1.33
W
Danzaburou
chahci696969
Danzaburou
6
5
2
1.4
W
Scylla
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,003
Damage
37,378
52,493
Taken
54,805
20,938
Mitigated
32,747
17,896
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,791
708
156
1,850
13,361
4,987
106
5,724
7,369
61,108
0
L
Thanatos
BucketOC
Thanatos
7,958
1,447
0
9,306
11,628
5,013
302
2,983
8,573
0
46,754
W
Arachne
ColeLifts
Arachne
8,486
5,679
0
6,132
16,086
8,059
2,513
2,350
13,736
0
80,542
L
1,323
7
0
1,167
4,882
3,269
0
1,207
3,675
4,484
0
L
Ratatoskr
RimurusNut
Ratatoskr
5,374
1,294
0
4,009
8,931
3,511
0
4,554
4,349
0
41,793
L
Izanami
8,557
5,223
0
1,408
13,691
4,158
358
1,914
11,727
0
45,353
W
Yemoja
SweetBeaut
Yemoja
2,034
452
1,965
364
9,112
6,647
969
2,659
6,453
16,223
0
W
6,961
455
0
1,854
9,108
9,315
413
715
8,393
39,311
0
W
Danzaburou
chahci696969
Danzaburou
12,269
5,106
0
4,106
13,372
6,653
6,924
610
12,762
0
85,367
W
Scylla
7,628
421
0
3,245
7,127
2,073
1,632
2,780
4,347
53,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,312
Gold Earned
51,326
377
Minions Killed
465
0
Camps Cleared
0
1,429,181
Distance Traveled
1,790,826
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,773
514
126
7
0
315,508
3
L
Thanatos
9,451
497
67
4
0
317,786
4
W
Arachne
11,419
601
126
7
0
421,889
2
L
Ares
6,726
354
8
0
0
107,746
2
L
Ratatoskr
8,728
459
90
5
0
366,500
1
L
Izanami
9,634
507
86
5
0
321,641
3
W
Yemoja
9,048
476
26
1
0
356,586
0
W
Cthulhu
9,596
505
66
3
0
340,623
4
W
Danzaburou
11,253
592
129
7
0
335,451
5
W
Scylla
10,010
527
118
6
0
336,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role