Player Matchup

Rama
Rama
AmblingBam
Rama
Level 87
God Stats
82W - 60L
1,604 SR
Queue Stats
475W - 472L
1,446 Elo+
Solo
Horus
Horus
Crackman4654
Horus
Level 57
God Stats
1W - 1L
1,274 SR
Queue Stats
34W - 34L
1,467 Elo+
Party 1
Scylla
Scylla
GayDreamStreams
Scylla
Level 89
God Stats
46W - 58L
1,476 SR
Queue Stats
999W - 1,059L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
N1trocityTV
Baron Samedi
Level 68
God Stats
6W - 4L
1,695 SR
Queue Stats
84W - 75L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Zen8517
Cthulhu
Level 48
God Stats
12W - 7L
1,451 SR
Queue Stats
42W - 45L
1,450 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,467 Elo+

VS

Team Averages
Level 86
1,473 SR
1,498 Elo+
Awilix
Awilix
AlecAy97
Awilix
Level 109
God Stats
2W - 7L
1,228 SR
Queue Stats
395W - 379L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
GrayCapedHero
Gilgamesh
Level 46
God Stats
21W - 10L
1,611 SR
Queue Stats
36W - 24L
1,545 Elo+
Party 3
Aphrodite
Aphrodite
IXINemesisIXI
Aphrodite
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,466 Elo+
Party 2
Horus
Horus
XxRonan17
Horus
Level 49
God Stats
10W - 3L
1,783 SR
Queue Stats
36W - 23L
1,557 Elo+
Party 3
Charybdis
Charybdis
lulugodz
Charybdis
Level 143
God Stats
4W - 3L
1,242 SR
Queue Stats
93W - 95L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 10
12,115
1,101
18,051
10,274
4,208
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 0 / 13
10,489
954
13,641
13,197
15,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 5 / 7
10,823
984
23,254
8,574
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
N1trocityTV
Baron Samedi
18
4 / 1 / 12
11,265
1,024
17,287
6,890
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Zen8517
Cthulhu
17
4 / 2 / 11
11,318
1,029
23,845
15,790
21,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

221

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlecAy97
Awilix
17
3 / 4 / 3
11,005
1,000
8,666
17,368
7,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
GrayCapedHero
Gilgamesh
17
4 / 2 / 4
11,462
1,042
9,985
21,860
20,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
IXINemesisIXI
Aphrodite
17
2 / 3 / 4
10,635
967
7,784
16,911
13,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
XxRonan17
Horus
17
1 / 4 / 5
10,283
935
4,853
24,965
30,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
lulugodz
Charybdis
17
0 / 8 / 5
9,886
899
19,104
21,549
7,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
21
Kills
10
10
Deaths
21
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlecAy97
Awilix
3
4
3
1.13
W
7
2
10
6
W
2
0
13
8.5
W
4
5
7
1.5
L
Gilgamesh
GrayCapedHero
Gilgamesh
4
2
4
3
L
Aphrodite
IXINemesisIXI
Aphrodite
2
3
4
1.33
W
Baron Samedi
N1trocityTV
Baron Samedi
4
1
12
10
L
Horus
XxRonan17
Horus
1
4
5
0.88
W
Cthulhu
Zen8517
Cthulhu
4
2
11
4.75
L
Charybdis
lulugodz
Charybdis
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,078
Damage
50,392
54,725
Taken
102,653
48,051
Mitigated
78,646
16,513
Healing
29,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlecAy97
Awilix
8,666
3,655
0
240
17,368
7,606
0
10,716
6,652
0
23,832
W
18,051
16,950
0
1,782
10,274
4,208
0
1,160
8,686
0
34,793
W
13,641
4,083
1,946
2,998
13,197
15,004
0
1,843
11,354
7,841
14,859
W
23,254
1,211
0
0
8,574
3,463
0
1,082
7,492
35,023
0
L
Gilgamesh
GrayCapedHero
Gilgamesh
9,985
1,296
195
1,445
21,860
20,319
0
15,542
5,544
0
30,065
L
Aphrodite
IXINemesisIXI
Aphrodite
7,784
1,160
5,826
6,032
16,911
13,247
0
10,246
6,665
26,925
0
W
Baron Samedi
N1trocityTV
Baron Samedi
17,287
74
5,619
1,906
6,890
3,472
0
494
6,396
40,677
0
L
Horus
XxRonan17
Horus
4,853
1,501
7,556
6,636
24,965
30,138
0
17,867
7,098
0
8,854
W
Cthulhu
Zen8517
Cthulhu
23,845
663
1,668
594
15,790
21,904
0
3,205
12,585
42,409
0
L
Charybdis
lulugodz
Charybdis
19,104
8,820
0
1,409
21,549
7,336
0
14,511
7,038
0
49,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,010
Gold Earned
53,271
213
Minions Killed
208
4
Camps Cleared
8
1,064,195
Distance Traveled
1,138,063
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,005
1,000
41
4
3
250,865
1
W
Rama
12,115
1,101
41
4
0
210,025
1
W
Horus
10,489
954
19
2
1
206,053
1
W
Scylla
10,823
984
39
4
1
188,937
0
L
Gilgamesh
11,462
1,042
34
3
3
242,467
1
L
Aphrodite
10,635
967
49
4
0
216,821
0
W
Baron Samedi
11,265
1,024
66
6
1
216,391
0
L
Horus
10,283
935
6
1
1
249,642
0
W
Cthulhu
11,318
1,029
48
4
1
242,789
0
L
Charybdis
9,886
899
78
7
1
178,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role