Player Matchup

Scylla
Scylla
AkameOficial
Scylla
Level 12
God Stats
13W - 23L
1,273 SR
Queue Stats
18W - 44L
1,129 Elo+
Solo
Gilgamesh
Gilgamesh
Carisknights
Gilgamesh
Level 28
God Stats
3W - 1L
1,737 SR
Queue Stats
59W - 71L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
FrostSpades
Kukulkan
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 4
Susano
Susano
TAYLOR SWIFT949
Susano
Level 5
God Stats
4W - 0L
1,722 SR
Queue Stats
7W - 2L
1,628 Elo+
Party 4
Tiamat
Tiamat
knightsgray
Tiamat
Level 26
God Stats
16W - 6L
1,795 SR
Queue Stats
59W - 49L
1,698 Elo+
Party 1
Team Averages
Level 14
1,605 SR
1,485 Elo+

VS

Team Averages
Level 16
1,505 SR
1,368 Elo+
King Arthur
King Arthur
CertiDeamon
King Arthur
Level 18
God Stats
10W - 7L
1,514 SR
Queue Stats
10W - 13L
1,404 Elo+
Party 3
Chaac
Chaac
DonShel01
Chaac
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 19L
1,314 Elo+
Party 2
Thor
Thor
IsoOnVenus
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Mulan
Mulan
Steezinski
Mulan
Level 27
God Stats
2W - 2L
1,511 SR
Queue Stats
14W - 16L
1,268 Elo+
Party 2
Poseidon
Poseidon
jjfg
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
1 / 1 / 21
11,844
987
9,625
8,191
3,165
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Carisknights
Gilgamesh
20
10 / 3 / 24
13,134
1,095
19,489
14,227
13,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FrostSpades
Kukulkan
20
10 / 1 / 16
12,526
1,044
21,813
10,793
4,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
28 / 4 / 19
16,921
1,410
42,040
12,595
5,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
20
4 / 0 / 25
12,313
1,026
13,658
7,076
6,868
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CertiDeamon
King Arthur
17
2 / 7 / 4
11,131
928
10,915
32,948
27,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
DonShel01
Chaac
17
0 / 6 / 4
10,391
866
4,366
17,862
11,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 16 / 6
11,134
928
10,179
27,004
9,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
17
1 / 12 / 5
10,488
874
11,113
24,028
13,967
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
jjfg
Poseidon
17
5 / 13 / 2
12,344
1,029
12,152
18,289
5,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
30
53
Kills
9
9
Deaths
54
105
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
1
21
11.5
W
Gilgamesh
Carisknights
Gilgamesh
10
3
24
7.33
L
King Arthur
CertiDeamon
King Arthur
2
7
4
0.57
L
Chaac
DonShel01
Chaac
0
6
4
0.33
W
Kukulkan
FrostSpades
Kukulkan
10
1
16
18
L
1
16
6
0.25
L
Mulan
1
12
5
0.29
W
28
4
19
9.38
L
Poseidon
jjfg
Poseidon
5
13
2
0.46
W
Tiamat
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,625
Damage
48,725
52,882
Taken
120,131
34,080
Mitigated
68,539
5,376
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,625
2,443
0
480
8,191
3,165
0
1,792
6,399
25,048
0
W
Gilgamesh
Carisknights
Gilgamesh
19,489
6,232
574
539
14,227
13,236
0
3,180
11,047
0
30,166
L
King Arthur
CertiDeamon
King Arthur
10,915
1,572
0
5,523
32,948
27,846
0
10,213
22,735
0
36,995
L
Chaac
DonShel01
Chaac
4,366
742
222
3,381
17,862
11,746
0
7,411
10,451
0
23,253
W
Kukulkan
FrostSpades
Kukulkan
21,813
3,108
0
988
10,793
4,813
0
2,428
8,365
44,717
0
L
10,179
3,468
0
0
27,004
9,406
0
10,547
16,457
0
29,152
L
Mulan
11,113
3,655
0
338
24,028
13,967
0
10,600
13,428
0
30,470
W
42,040
15,668
0
1,170
12,595
5,998
0
3,211
9,384
0
51,622
L
Poseidon
jjfg
Poseidon
12,152
2,903
0
0
18,289
5,574
0
6,325
11,964
36,070
0
W
Tiamat
13,658
652
0
1,625
7,076
6,868
0
1,541
5,535
30,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,738
Gold Earned
55,488
192
Minions Killed
209
5
Camps Cleared
3
1,129,798
Distance Traveled
1,026,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,844
987
41
3
0
224,873
0
W
Gilgamesh
13,134
1,095
23
2
4
218,828
0
L
King Arthur
11,131
928
56
5
0
230,022
0
L
Chaac
10,391
866
28
2
3
206,516
0
W
Kukulkan
12,526
1,044
63
5
1
214,852
0
L
Thor
11,134
928
40
3
0
191,054
0
L
Mulan
10,488
874
32
3
0
205,354
0
W
Susano
16,921
1,410
16
1
0
224,697
0
L
Poseidon
12,344
1,029
53
4
0
193,757
0
W
Tiamat
12,313
1,026
49
4
0
246,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role