Player Matchup

Tiamat
Tiamat
DGZ44
Tiamat
Level 120
God Stats
3W - 8L
1,454 SR
Queue Stats
376W - 363L
1,548 Elo+
Party 1
Achilles
Achilles
DesiWezzy
Achilles
Level 64
God Stats
1W - 3L
1,509 SR
Queue Stats
54W - 74L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
J0ELSSON
Ah Muzen Cab
Level 6
God Stats
2W - 3L
1,542 SR
Queue Stats
3W - 5L
1,494 Elo+
Party 1
Set
Set
KushimusMaximus
Set
Level 100
God Stats
6W - 13L
1,350 SR
Queue Stats
185W - 203L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
pojk246
Sylvanus
Level 84
God Stats
2W - 3L
1,742 SR
Queue Stats
55W - 59L
1,589 Elo+
Party 1
Team Averages
Level 75
1,519 SR
1,534 Elo+

VS

Team Averages
Level 48
1,611 SR
1,509 Elo+
Heimdallr
Heimdallr
JustALearnedMan
Heimdallr
Level 29
God Stats
1W - 2L
1,650 SR
Queue Stats
69W - 65L
1,477 Elo+
Party 3
Bakasura
Bakasura
LoobenGooben
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 146L
1,492 Elo+
Party 2
Sobek
Sobek
MommyMilkerLover
Sobek
Level 29
God Stats
12W - 16L
1,582 SR
Queue Stats
94W - 79L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
NoDuhYoda
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,471 Elo+
Party 3
Baba Yaga
Baba Yaga
RootIsBad
Baba Yaga
Level 29
God Stats
6W - 2L
1,821 SR
Queue Stats
121W - 112L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DGZ44
Tiamat
17
4 / 4 / 3
11,090
482
11,751
15,694
11,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
DesiWezzy
Achilles
17
3 / 3 / 2
11,128
484
9,946
20,489
22,521
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
J0ELSSON
Ah Muzen Cab
16
3 / 8 / 3
10,377
451
9,743
12,715
5,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 8 / 3
11,251
489
10,602
17,438
10,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
pojk246
Sylvanus
15
2 / 5 / 4
9,735
423
9,888
21,460
26,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JustALearnedMan
Heimdallr
18
6 / 2 / 7
11,287
491
13,275
10,354
3,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LoobenGooben
Bakasura
20
13 / 5 / 6
14,800
643
21,125
23,091
11,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 3 / 11
10,496
456
7,292
19,633
19,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
NoDuhYoda
Gilgamesh
18
2 / 2 / 5
11,260
490
10,528
16,760
13,774
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
RootIsBad
Baba Yaga
19
5 / 3 / 10
12,007
522
17,493
13,082
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
15
Kills
28
28
Deaths
15
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DGZ44
Tiamat
4
4
3
1.38
L
Achilles
DesiWezzy
Achilles
3
3
2
1.33
L
Ah Muzen Cab
J0ELSSON
Ah Muzen Cab
3
8
3
0.56
W
Heimdallr
JustALearnedMan
Heimdallr
6
2
7
4.75
L
3
8
3
0.56
W
Bakasura
LoobenGooben
Bakasura
13
5
6
3.2
W
2
3
11
2.5
W
Gilgamesh
NoDuhYoda
Gilgamesh
2
2
5
2.25
W
Baba Yaga
RootIsBad
Baba Yaga
5
3
10
3.33
L
Sylvanus
pojk246
Sylvanus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,930
Damage
69,713
87,796
Taken
82,920
75,430
Mitigated
54,190
19,130
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DGZ44
Tiamat
11,751
520
121
4,272
15,694
11,391
0
5,289
9,461
67,146
0
L
Achilles
DesiWezzy
Achilles
9,946
2,810
0
3,039
20,489
22,521
29
5,269
14,016
0
48,241
L
Ah Muzen Cab
J0ELSSON
Ah Muzen Cab
9,743
4,295
0
2,121
12,715
5,076
1,158
3,549
8,943
0
57,246
W
Heimdallr
JustALearnedMan
Heimdallr
13,275
8,480
0
4,554
10,354
3,993
3,635
3,350
7,004
0
71,337
L
10,602
3,269
0
3,549
17,438
10,314
637
6,493
10,342
0
81,023
W
Bakasura
LoobenGooben
Bakasura
21,125
14,182
0
6,088
23,091
11,311
1,173
5,077
18,014
0
127,935
W
7,292
770
0
5,066
19,633
19,725
411
4,488
15,145
22,606
0
W
Gilgamesh
NoDuhYoda
Gilgamesh
10,528
2,259
0
4,592
16,760
13,774
1,502
2,805
13,955
14,480
48,681
W
Baba Yaga
RootIsBad
Baba Yaga
17,493
667
103
3,460
13,082
5,387
2,871
5,083
7,999
77,302
0
L
Sylvanus
pojk246
Sylvanus
9,888
2,407
1,255
4,773
21,460
26,128
0
6,859
13,526
35,868
12,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,581
Gold Earned
59,850
506
Minions Killed
654
0
Camps Cleared
0
2,081,546
Distance Traveled
2,264,929
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,090
482
121
5
0
434,865
3
L
Achilles
11,128
484
97
4
0
443,310
0
L
Ah Muzen Cab
10,377
451
83
4
0
411,995
0
W
Heimdallr
11,287
491
165
7
0
414,390
3
L
Set
11,251
489
121
5
0
412,495
1
W
Bakasura
14,800
643
214
9
0
506,028
1
W
Sobek
10,496
456
34
1
0
453,139
4
W
Gilgamesh
11,260
490
114
5
0
445,092
9
W
Baba Yaga
12,007
522
127
6
0
446,280
2
L
Sylvanus
9,735
423
84
4
0
378,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role