Player Matchup

Skadi
Skadi
Blitzkrieged766
Skadi
Level 47
God Stats
71W - 71L
1,465 SR
Queue Stats
131W - 149L
1,413 Elo+
Party 1
Odin
Odin
MercifulBuddha96
Odin
Level 113
God Stats
6W - 5L
1,671 SR
Queue Stats
693W - 706L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
Pein102
Nu Wa
Level 49
God Stats
28W - 34L
1,320 SR
Queue Stats
333W - 379L
1,335 Elo+
Party 3
Fenrir
Fenrir
TrueBren
Fenrir
Level 61
God Stats
10W - 9L
1,357 SR
Queue Stats
149W - 188L
1,370 Elo+
Party 1
Da Ji
Da Ji
lHobsonl
Da Ji
Level 28
God Stats
6W - 6L
1,547 SR
Queue Stats
58W - 76L
1,384 Elo+
Party 1
Team Averages
Level 60
1,472 SR
1,388 Elo+

VS

Team Averages
Level 56
1,487 SR
1,441 Elo+
Janus
Janus
Lazi Coffii
Janus
Level 49
God Stats
4W - 12L
1,386 SR
Queue Stats
257W - 232L
1,460 Elo+
Party 4
Mercury
Mercury
MedievalTown
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,479 Elo+
Party 2
Odin
Odin
Perfectly Minty
Odin
Level 104
God Stats
6W - 6L
1,710 SR
Queue Stats
521W - 485L
1,490 Elo+
Party 4
Danzaburou
Danzaburou
TheOneZachariah
Danzaburou
Level 62
God Stats
1W - 5L
1,287 SR
Queue Stats
73W - 87L
1,374 Elo+
Party 2
Artemis
Artemis
m33trock3t
Artemis
Level 38
God Stats
41W - 29L
1,550 SR
Queue Stats
41W - 29L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 5
11,892
626
8,303
10,882
4,157
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 4 / 5
10,422
549
11,689
15,468
11,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Pein102
Nu Wa
17
3 / 2 / 3
11,168
588
9,557
7,841
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
TrueBren
Fenrir
15
5 / 0 / 10
10,483
552
8,194
13,447
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
lHobsonl
Da Ji
16
5 / 4 / 3
10,448
550
8,556
12,719
4,818
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
11,257
592
7,526
10,970
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MedievalTown
Mercury
15
2 / 4 / 5
9,725
512
2,698
14,671
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 6 / 2
9,436
497
13,814
18,536
17,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TheOneZachariah
Danzaburou
13
0 / 8 / 2
8,242
434
7,402
14,382
4,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
m33trock3t
Artemis
13
0 / 7 / 0
7,790
410
1,985
10,433
3,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
28
Kills
12
12
Deaths
28
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
5
3
1
1.83
L
Mercury
MedievalTown
Mercury
2
4
5
1.13
W
5
4
5
1.88
W
Nu Wa
Pein102
Nu Wa
3
2
3
2.25
L
5
6
2
1
L
Danzaburou
TheOneZachariah
Danzaburou
0
8
2
0.13
W
Fenrir
TrueBren
Fenrir
5
0
10
10
W
Da Ji
lHobsonl
Da Ji
5
4
3
1.63
L
Artemis
m33trock3t
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,299
Damage
33,425
60,357
Taken
68,992
36,198
Mitigated
34,208
17,487
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,303
3,828
0
2,552
10,882
4,157
2,499
1,605
9,133
0
96,081
L
7,526
542
0
2,436
10,970
3,378
637
2,399
8,526
80,729
0
L
Mercury
MedievalTown
Mercury
2,698
1,804
0
0
14,671
5,476
1,087
2,620
11,822
0
61,806
W
11,689
2,396
0
5,668
15,468
11,717
90
3,836
10,612
3,041
43,504
W
Nu Wa
Pein102
Nu Wa
9,557
1,618
0
1,462
7,841
2,636
1,670
2,776
4,800
63,735
0
L
13,814
2,422
0
4,992
18,536
17,668
0
3,383
14,314
15,378
31,685
L
Danzaburou
TheOneZachariah
Danzaburou
7,402
2,587
0
1,894
14,382
4,286
258
1,309
12,977
0
49,643
W
Fenrir
TrueBren
Fenrir
8,194
1,025
254
3,881
13,447
12,870
1,379
730
12,477
0
35,574
W
Da Ji
lHobsonl
Da Ji
8,556
823
0
3,670
12,719
4,818
625
2,868
9,513
0
50,165
L
Artemis
m33trock3t
Artemis
1,985
1,159
36
185
10,433
3,400
204
954
9,429
0
32,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
46,450
467
Minions Killed
489
0
Camps Cleared
0
1,847,586
Distance Traveled
1,615,836
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,892
626
130
7
0
368,801
4
L
Janus
11,257
592
163
9
0
343,446
6
L
Mercury
9,725
512
95
5
0
381,223
0
W
Odin
10,422
549
94
5
0
334,851
3
W
Nu Wa
11,168
588
120
6
0
350,923
3
L
Odin
9,436
497
75
4
0
294,831
5
L
Danzaburou
8,242
434
85
4
0
295,223
5
W
Fenrir
10,483
552
47
2
0
398,553
8
W
Da Ji
10,448
550
76
4
0
394,458
4
L
Artemis
7,790
410
71
4
0
301,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role