Player Matchup

Skadi
Skadi
Fawkesykes
Skadi
Level 43
God Stats
11W - 12L
1,463 SR
Queue Stats
117W - 147L
1,434 Elo+
Party 1
Mercury
Mercury
Huma69
Mercury
Level 80
God Stats
1W - 1L
1,802 SR
Queue Stats
149W - 185L
1,455 Elo+
Party 1
Ra
Ra
Kofzer0
Ra
Level 76
God Stats
3W - 3L
1,264 SR
Queue Stats
162W - 177L
1,402 Elo+
Solo
Anubis
Anubis
Rawrthatgotyou
Anubis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,693 Elo+
Solo
Hercules
Hercules
acebravo
Hercules
Level 85
God Stats
6W - 9L
1,498 SR
Queue Stats
124W - 167L
1,372 Elo+
Party 1
Team Averages
Level 64
1,505 SR
1,471 Elo+

VS

Team Averages
Level 71
1,539 SR
1,473 Elo+
Kumbhakarna
Kumbhakarna
Durkadurkaha
Kumbhakarna
Level 59
God Stats
0W - 3L
1,265 SR
Queue Stats
47W - 56L
1,499 Elo+
Party 2
Anubis
Anubis
HurpDurpington
Anubis
Level 49
God Stats
87W - 67L
1,576 SR
Queue Stats
230W - 228L
1,502 Elo+
Solo
Fenrir
Fenrir
Malzen
Fenrir
Level 79
God Stats
4W - 1L
1,746 SR
Queue Stats
48W - 57L
1,499 Elo+
Party 2
Chang'e
Chang'e
TomoeKamui
Chang'e
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 145L
1,400 Elo+
Solo
Chiron
Chiron
YmirElGigante
Chiron
Level 85
God Stats
18W - 15L
1,609 SR
Queue Stats
335W - 355L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
2 / 4 / 21
11,484
1,044
20,594
9,608
2,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Huma69
Mercury
18
9 / 7 / 10
12,665
1,151
15,062
13,744
5,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 8 / 19
11,901
1,082
14,672
17,042
9,099
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 8 / 10
11,815
1,074
12,747
11,899
5,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
acebravo
Hercules
19
7 / 5 / 16
13,072
1,188
10,744
17,727
20,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

130

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Durkadurkaha
Kumbhakarna
18
1 / 7 / 18
11,102
1,009
4,326
19,249
27,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
11 / 7 / 11
13,733
1,248
21,526
21,776
13,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Malzen
Fenrir
19
14 / 6 / 13
14,286
1,299
22,120
17,973
12,655
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
TomoeKamui
Chang'e
19
5 / 6 / 16
12,735
1,158
15,589
18,965
8,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 0 / 1
8,568
779
394
634
185

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
90
26
Kills
31
32
Deaths
26
76
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Durkadurkaha
Kumbhakarna
1
7
18
1.43
W
Skadi
2
4
21
3.13
W
Mercury
Huma69
Mercury
9
7
10
2
L
11
7
11
2.36
W
3
8
19
1.56
L
Fenrir
Malzen
Fenrir
14
6
13
3.42
W
5
8
10
1.25
L
Chang'e
TomoeKamui
Chang'e
5
6
16
2.17
L
0
0
1
0.5
W
Hercules
acebravo
Hercules
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,819
Damage
63,955
70,020
Taken
78,597
42,800
Mitigated
62,671
9,765
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Durkadurkaha
Kumbhakarna
4,326
450
0
30
19,249
27,904
0
7,677
11,572
8,315
0
W
Skadi
20,594
9,542
127
154
9,608
2,633
0
5,633
3,975
0
37,990
W
Mercury
Huma69
Mercury
15,062
7,078
0
0
13,744
5,077
0
8,908
4,728
0
32,265
L
21,526
2,622
1,014
8,477
21,776
13,019
0
6,731
15,045
53,646
0
W
14,672
1,761
1,871
2,704
17,042
9,099
0
8,552
8,490
43,290
0
L
Fenrir
Malzen
Fenrir
22,120
1,960
0
198
17,973
12,655
0
6,660
11,313
0
35,700
W
12,747
439
0
1,540
11,899
5,099
0
5,093
6,806
38,860
0
L
Chang'e
TomoeKamui
Chang'e
15,589
595
4,250
3,569
18,965
8,908
0
6,214
12,751
42,022
0
L
394
63
0
115
634
185
0
392
242
0
1,285
W
Hercules
acebravo
Hercules
10,744
2,425
0
3,369
17,727
20,892
0
13,255
4,472
261
14,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,937
Gold Earned
60,424
199
Minions Killed
198
5
Camps Cleared
6
984,435
Distance Traveled
911,719
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,102
1,009
7
1
0
222,393
0
W
Skadi
11,484
1,044
33
3
2
196,570
0
W
Mercury
12,665
1,151
41
4
0
217,959
0
L
Anubis
13,733
1,248
91
8
1
193,444
1
W
Ra
11,901
1,082
50
5
1
203,721
0
L
Fenrir
14,286
1,299
29
3
2
243,855
0
W
Anubis
11,815
1,074
63
6
2
164,187
0
L
Chang'e
12,735
1,158
70
6
3
218,714
0
L
Chiron
8,568
779
1
0
0
33,313
1
W
Hercules
13,072
1,188
12
1
0
201,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role