Player Matchup

Tsukuyomi
Tsukuyomi
CrustyTuna
Tsukuyomi
Level 48
God Stats
18W - 26L
1,438 SR
Queue Stats
67W - 91L
1,450 Elo+
Party 1
Chiron
Chiron
DerpMouse27
Chiron
Level 15
God Stats
1W - 2L
1,222 SR
Queue Stats
20W - 21L
1,481 Elo+
Party 3
Kuzenbo
Kuzenbo
RageAdillo895
Kuzenbo
Level 112
God Stats
3W - 5L
1,513 SR
Queue Stats
298W - 302L
1,358 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WhiteCuniculus
Morgan Le Fay
Level 118
God Stats
19W - 10L
1,483 SR
Queue Stats
178W - 152L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
lil slloth
Zhong Kui
Level 109
God Stats
12W - 12L
1,590 SR
Queue Stats
229W - 240L
1,431 Elo+
Party 1
Team Averages
Level 80
1,449 SR
1,453 Elo+

VS

Team Averages
Level 80
1,534 SR
1,370 Elo+
Rama
Rama
AeoLynx
Rama
Level 29
God Stats
17W - 30L
1,402 SR
Queue Stats
55W - 71L
1,342 Elo+
Party 2
Sol
Sol
Bobert661
Sol
Level 69
God Stats
9W - 10L
1,444 SR
Queue Stats
59W - 67L
1,356 Elo+
Party 2
Khepri
Khepri
SevenAngeryWasps
Khepri
Level 114
God Stats
9W - 4L
1,499 SR
Queue Stats
168W - 191L
1,333 Elo+
Party 2
Tsukuyomi
Tsukuyomi
monochrowolf
Tsukuyomi
Level 69
God Stats
20W - 12L
1,595 SR
Queue Stats
100W - 140L
1,268 Elo+
Party 2
Artio
Artio
theRangers
Artio
Level 120
God Stats
1W - 1L
1,730 SR
Queue Stats
90W - 97L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrustyTuna
Tsukuyomi
19
5 / 3 / 8
12,129
505
12,317
16,807
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
18
1 / 6 / 4
10,922
455
9,507
16,716
6,668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
16
1 / 4 / 7
10,877
453
6,647
19,714
21,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
WhiteCuniculus
Morgan Le Fay
20
12 / 6 / 2
13,730
572
25,324
21,079
9,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
lil slloth
Zhong Kui
20
6 / 5 / 5
13,202
550
17,682
22,826
22,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AeoLynx
Rama
18
9 / 6 / 4
12,361
515
17,604
16,578
5,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 8 / 1
11,154
465
10,316
20,030
8,213
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 3 / 9
10,171
424
3,380
20,689
19,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
monochrowolf
Tsukuyomi
20
11 / 5 / 6
14,511
605
20,811
18,969
9,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
18
2 / 4 / 10
11,841
493
13,079
25,304
30,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
25
Kills
24
24
Deaths
26
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
AeoLynx
Rama
9
6
4
1.83
W
2
8
1
0.31
L
Tsukuyomi
CrustyTuna
Tsukuyomi
5
3
8
3
L
Chiron
1
6
4
0.5
L
Kuzenbo
1
4
7
1.13
W
0
3
9
1.5
L
Morgan Le Fay
WhiteCuniculus
Morgan Le Fay
12
6
2
2.17
L
Zhong Kui
lil slloth
Zhong Kui
6
5
5
1.7
W
Tsukuyomi
monochrowolf
Tsukuyomi
11
5
6
2.8
W
Artio
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,477
Damage
65,190
97,142
Taken
101,570
66,886
Mitigated
73,207
35,349
Healing
30,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AeoLynx
Rama
17,604
13,638
0
3,823
16,578
5,310
731
7,797
8,781
0
97,453
W
10,316
2,515
0
7,319
20,030
8,213
1,035
9,592
10,438
76,174
0
L
Tsukuyomi
CrustyTuna
Tsukuyomi
12,317
2,843
0
6,318
16,807
5,496
536
5,613
11,194
0
71,692
L
Chiron
9,507
4,970
1,468
6,709
16,716
6,668
1,817
2,425
14,290
0
78,329
L
Kuzenbo
6,647
1,213
0
814
19,714
21,906
620
3,640
16,074
41,068
0
W
3,380
319
0
1,837
20,689
19,597
23
9,855
10,834
28,551
0
L
Morgan Le Fay
WhiteCuniculus
Morgan Le Fay
25,324
3,266
0
8,601
21,079
9,867
2,346
7,877
13,202
95,183
0
L
Zhong Kui
lil slloth
Zhong Kui
17,682
1,360
240
11,199
22,826
22,949
658
7,220
15,606
92,691
0
W
Tsukuyomi
monochrowolf
Tsukuyomi
20,811
4,380
0
6,472
18,969
9,318
0
9,914
9,055
0
116,799
W
Artio
13,079
1,595
734
10,698
25,304
30,769
0
12,803
12,501
59,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,860
Gold Earned
60,038
616
Minions Killed
559
0
Camps Cleared
0
2,094,992
Distance Traveled
2,130,112
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,361
515
142
6
0
393,537
3
W
Sol
11,154
465
113
5
0
352,997
3
L
Tsukuyomi
12,129
505
109
5
0
490,880
5
L
Chiron
10,922
455
140
6
0
358,502
2
L
Kuzenbo
10,877
453
57
2
0
398,952
1
W
Khepri
10,171
424
40
2
0
461,702
7
L
Morgan Le Fay
13,730
572
140
6
0
432,320
0
L
Zhong Kui
13,202
550
170
7
0
414,338
2
W
Tsukuyomi
14,511
605
153
6
0
455,545
6
W
Artio
11,841
493
111
5
0
466,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role