Player Matchup

Ares
Ares
Akakiev
Ares
Level 12
God Stats
51W - 33L
1,584 SR
Queue Stats
52W - 34L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Krasavchik76
Kukulkan
Level 6
God Stats
22W - 20L
1,615 SR
Queue Stats
43W - 31L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
Rurri233
Aphrodite
Level 16
God Stats
60W - 50L
1,484 SR
Queue Stats
164W - 196L
1,305 Elo+
Party 1
Chang'e
Chang'e
Suoreto
Chang'e
Level 84
God Stats
6W - 12L
1,275 SR
Queue Stats
314W - 332L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
Yangmufeng
Sun Wukong
Level 7
God Stats
8W - 10L
1,425 SR
Queue Stats
50W - 55L
1,462 Elo+
Solo
Team Averages
Level 25
1,477 SR
1,430 Elo+

VS

Team Averages
Level 16
1,628 SR
1,449 Elo+
Vulcan
Vulcan
Concvest
Vulcan
Level 28
God Stats
9W - 5L
1,711 SR
Queue Stats
19W - 15L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
Gobilikiy
Danzaburou
Level 14
God Stats
3W - 3L
1,655 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 2
Neith
Neith
Thoness
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,299 Elo+
Solo
Fenrir
Fenrir
TrollNoris
Fenrir
Level 5
God Stats
3W - 4L
1,445 SR
Queue Stats
22W - 21L
1,339 Elo+
Solo
Serqet
Serqet
hvmzo
Serqet
Level 18
God Stats
3W - 1L
1,829 SR
Queue Stats
92W - 111L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Akakiev
Ares
20
6 / 3 / 23
15,988
1,066
18,346
28,923
42,148
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Krasavchik76
Kukulkan
20
8 / 6 / 16
15,725
1,048
22,346
21,817
11,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Rurri233
Aphrodite
20
1 / 4 / 18
14,332
955
5,387
26,074
36,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Suoreto
Chang'e
20
17 / 5 / 19
17,592
1,173
40,749
28,397
13,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Yangmufeng
Sun Wukong
20
6 / 6 / 19
14,527
968
13,034
29,657
22,037
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Concvest
Vulcan
20
6 / 5 / 13
15,320
1,021
40,281
13,282
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gobilikiy
Danzaburou
20
5 / 6 / 15
15,471
1,031
28,631
20,892
7,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Thoness
Neith
20
2 / 7 / 10
13,289
886
20,497
17,706
5,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
TrollNoris
Fenrir
20
8 / 9 / 9
15,320
1,021
21,369
33,763
23,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
hvmzo
Serqet
20
3 / 11 / 15
14,634
976
17,760
21,616
8,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
86
38
Kills
24
24
Deaths
38
95
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ares
Akakiev
Ares
6
3
23
5.83
L
Vulcan
Concvest
Vulcan
6
5
13
2.5
L
Danzaburou
Gobilikiy
Danzaburou
5
6
15
2.08
W
Kukulkan
Krasavchik76
Kukulkan
8
6
16
2.67
W
Aphrodite
Rurri233
Aphrodite
1
4
18
2.5
W
Chang'e
Suoreto
Chang'e
17
5
19
5.3
L
Neith
Thoness
Neith
2
7
10
1
L
Fenrir
TrollNoris
Fenrir
8
9
9
1.39
W
Sun Wukong
Yangmufeng
Sun Wukong
6
6
19
2.58
L
Serqet
hvmzo
Serqet
3
11
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,862
Damage
128,538
134,868
Taken
107,259
125,130
Mitigated
49,224
31,623
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Akakiev
Ares
18,346
1,386
0
919
28,923
42,148
0
8,341
20,294
27,442
0
L
Vulcan
Concvest
Vulcan
40,281
12,039
0
0
13,282
4,433
0
10,534
2,748
90,299
0
L
Danzaburou
Gobilikiy
Danzaburou
28,631
12,726
0
3,391
20,892
7,399
0
17,188
3,704
0
65,107
W
Kukulkan
Krasavchik76
Kukulkan
22,346
2,561
0
1,242
21,817
11,648
0
4,952
16,269
77,205
0
W
Aphrodite
Rurri233
Aphrodite
5,387
68
4,510
5,560
26,074
36,090
0
10,458
14,672
14,389
0
W
Chang'e
Suoreto
Chang'e
40,749
2,998
6,687
9,988
28,397
13,207
0
6,151
22,165
83,462
0
L
Neith
Thoness
Neith
20,497
9,973
0
1,384
17,706
5,359
0
16,089
1,617
0
52,849
L
Fenrir
TrollNoris
Fenrir
21,369
8,116
0
4,889
33,763
23,201
0
27,769
5,994
0
38,901
W
Sun Wukong
Yangmufeng
Sun Wukong
13,034
3,716
0
2,717
29,657
22,037
0
10,379
18,272
0
32,642
L
Serqet
hvmzo
Serqet
17,760
3,533
0
240
21,616
8,832
0
15,248
6,368
0
25,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,164
Gold Earned
74,034
322
Minions Killed
306
6
Camps Cleared
10
1,417,875
Distance Traveled
1,454,119
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,988
1,066
12
1
1
308,917
0
L
Vulcan
15,320
1,021
116
8
1
328,844
0
L
Danzaburou
15,471
1,031
67
4
1
293,556
1
W
Kukulkan
15,725
1,048
139
9
0
294,777
0
W
Aphrodite
14,332
955
22
1
1
228,474
0
W
Chang'e
17,592
1,173
100
7
2
283,477
9
L
Neith
13,289
886
72
5
0
232,960
0
L
Fenrir
15,320
1,021
36
2
5
283,326
0
W
Sun Wukong
14,527
968
49
3
2
302,230
0
L
Serqet
14,634
976
15
1
3
315,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role