Player Matchup

Chaac
Chaac
ChaacJo
Chaac
Level 13
God Stats
14W - 7L
1,660 SR
Queue Stats
41W - 49L
1,546 Elo+
Solo
Eset
Eset
MusicDiscStrad
Eset
Level 29
God Stats
2W - 1L
1,726 SR
Queue Stats
66W - 56L
1,651 Elo+
Solo
Skadi
Skadi
PhatAfrikan
Skadi
Level 17
God Stats
0W - 1L
1,846 SR
Queue Stats
2W - 1L
1,871 Elo+
Party 2
Hachiman
Hachiman
SkinnyDaniel
Hachiman
Level 18
God Stats
5W - 4L
1,563 SR
Queue Stats
17W - 12L
1,585 Elo+
Solo
Izanami
Izanami
Struxess
Izanami
Level 17
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 2
Team Averages
Level 19
1,675 SR
1,670 Elo+

VS

Team Averages
Level 21
1,635 SR
1,561 Elo+
Geb
Geb
Kongoma
Geb
Level 29
God Stats
5W - 4L
1,695 SR
Queue Stats
93W - 90L
1,500 Elo+
Party 1
Awilix
Awilix
QcShadowGod
Awilix
Level 28
God Stats
7W - 1L
1,985 SR
Queue Stats
94W - 79L
1,642 Elo+
Solo
Bellona
Bellona
Usseryy
Bellona
Level 21
God Stats
2W - 2L
1,711 SR
Queue Stats
24W - 25L
1,567 Elo+
Solo
Olorun
Olorun
bdrrryu
Olorun
Level 4
God Stats
1W - 1L
1,259 SR
Queue Stats
4W - 2L
1,534 Elo+
Solo
Artemis
Artemis
clinicalsin
Artemis
Level 25
God Stats
20W - 13L
1,524 SR
Queue Stats
63W - 53L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChaacJo
Chaac
9
1 / 4 / 3
6,492
382
4,740
8,935
7,821
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 5 / 1
8,561
504
14,265
14,616
5,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 2
7,134
420
5,088
8,930
3,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
SkinnyDaniel
Hachiman
10
4 / 4 / 1
6,977
410
6,628
8,602
2,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Struxess
Izanami
12
1 / 7 / 2
7,812
460
5,143
14,304
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
3 / 1 / 8
8,108
477
3,486
11,503
9,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
16
7 / 1 / 3
9,638
567
9,302
10,932
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Usseryy
Bellona
16
3 / 2 / 0
9,311
548
4,764
10,001
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
bdrrryu
Olorun
19
9 / 2 / 4
11,262
662
17,614
11,388
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
clinicalsin
Artemis
14
1 / 4 / 8
8,695
511
8,867
10,210
4,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
23
25
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
ChaacJo
Chaac
1
4
3
0.63
W
Geb
3
1
8
7
L
4
5
1
0.9
L
0
5
2
0.2
W
Awilix
7
1
3
8.5
L
Hachiman
SkinnyDaniel
Hachiman
4
4
1
1.13
L
Izanami
Struxess
Izanami
1
7
2
0.29
W
Bellona
Usseryy
Bellona
3
2
0
1.5
W
Olorun
bdrrryu
Olorun
9
2
4
5.5
W
Artemis
clinicalsin
Artemis
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,864
Damage
44,033
55,387
Taken
54,034
24,303
Mitigated
29,436
10,757
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ChaacJo
Chaac
4,740
753
177
2,673
8,935
7,821
284
2,198
6,737
0
21,736
W
Geb
3,486
687
147
156
11,503
9,908
856
2,233
9,270
14,714
0
L
14,265
2,242
0
3,669
14,616
5,882
958
6,651
7,965
61,716
0
L
5,088
2,477
0
448
8,930
3,171
1,002
1,205
7,725
0
29,831
W
Awilix
9,302
3,405
0
4,725
10,932
3,723
0
3,887
7,045
0
56,213
L
Hachiman
SkinnyDaniel
Hachiman
6,628
3,571
0
2,400
8,602
2,443
702
2,571
6,031
0
23,801
L
Izanami
Struxess
Izanami
5,143
3,623
0
1,390
14,304
4,986
1,084
6,524
7,780
0
40,397
W
Bellona
Usseryy
Bellona
4,764
1,254
0
3,796
10,001
6,286
1,774
2,860
7,141
0
38,635
W
Olorun
bdrrryu
Olorun
17,614
9,574
675
6,060
11,388
5,376
2,078
5,351
6,037
86,800
8,581
W
Artemis
clinicalsin
Artemis
8,867
3,393
0
2,317
10,210
4,143
3,770
0
10,210
0
60,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,976
Gold Earned
47,014
307
Minions Killed
499
0
Camps Cleared
0
1,438,913
Distance Traveled
1,663,131
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,492
382
26
2
0
254,530
1
W
Geb
8,108
477
29
2
0
357,105
1
L
Eset
8,561
504
107
6
0
278,202
4
L
Skadi
7,134
420
48
3
0
291,074
3
W
Awilix
9,638
567
105
6
0
396,464
0
L
Hachiman
6,977
410
35
2
0
330,346
6
L
Izanami
7,812
460
91
5
0
284,761
1
W
Bellona
9,311
548
104
6
0
285,594
0
W
Olorun
11,262
662
165
10
0
317,904
2
W
Artemis
8,695
511
96
6
0
306,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role