Player Matchup

Artemis
Artemis
MonsterShlong69
Artemis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Okeachoba
Kuzenbo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 161L
1,423 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Parkridge
Cu Chulainn
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,311 Elo+
Party 3
Olorun
Olorun
fecalfinger
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Athena
Athena
kr3pt
Athena
Level 159
God Stats
3W - 1L
1,720 SR
Queue Stats
143W - 139L
1,568 Elo+
Party 2
Team Averages
Level 89
1,544 SR
1,461 Elo+

VS

Team Averages
Level 85
1,468 SR
1,486 Elo+
King Arthur
King Arthur
KawaiiDere
King Arthur
Level 128
God Stats
0W - 3L
1,228 SR
Queue Stats
126W - 118L
1,463 Elo+
Party 1
Susano
Susano
Ryuo
Susano
Level 84
God Stats
10W - 6L
1,520 SR
Queue Stats
116W - 108L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SwiftWind22
Kumbhakarna
Level 88
God Stats
2W - 4L
1,530 SR
Queue Stats
88W - 76L
1,493 Elo+
Party 1
Fenrir
Fenrir
https_CandG
Fenrir
Level 61
God Stats
2W - 2L
1,508 SR
Queue Stats
192W - 169L
1,568 Elo+
Solo
Artio
Artio
maynep
Artio
Level 62
God Stats
3W - 1L
1,557 SR
Queue Stats
85W - 95L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 9
11,877
848
16,931
10,642
4,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
Okeachoba
Kuzenbo
19
3 / 4 / 19
11,238
803
8,103
12,970
21,717
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Parkridge
Cu Chulainn
17
5 / 6 / 16
11,006
786
16,281
17,798
16,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
19
6 / 3 / 13
11,469
819
20,491
12,135
5,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
kr3pt
Athena
17
5 / 5 / 16
10,707
765
14,201
13,146
10,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KawaiiDere
King Arthur
14
0 / 7 / 7
8,609
615
3,526
14,043
12,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Ryuo
Susano
17
6 / 5 / 3
10,519
751
15,477
11,960
6,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
SwiftWind22
Kumbhakarna
19
5 / 3 / 12
11,410
815
11,716
20,004
23,611
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
16
4 / 8 / 9
10,240
731
10,724
16,475
11,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
maynep
Artio
19
8 / 5 / 9
11,053
790
11,902
25,783
22,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
28
Kills
23
23
Deaths
28
73
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
KawaiiDere
King Arthur
0
7
7
0.5
W
9
5
9
2.7
W
Kuzenbo
Okeachoba
Kuzenbo
3
4
19
3.13
W
Cu Chulainn
Parkridge
Cu Chulainn
5
6
16
2.17
L
Susano
Ryuo
Susano
6
5
3
1.5
L
Kumbhakarna
SwiftWind22
Kumbhakarna
5
3
12
3.67
W
Olorun
6
3
13
4.17
L
Fenrir
4
8
9
1.06
W
Athena
kr3pt
Athena
5
5
16
2.6
L
Artio
maynep
Artio
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,007
Damage
53,345
66,691
Taken
88,265
57,859
Mitigated
75,710
18,304
Healing
24,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
KawaiiDere
King Arthur
3,526
479
428
418
14,043
12,287
0
6,196
7,580
0
9,366
W
16,931
8,794
469
1,293
10,642
4,080
1,749
3,898
6,744
0
35,053
W
Kuzenbo
Okeachoba
Kuzenbo
8,103
2,418
1,234
1,890
12,970
21,717
437
4,652
8,318
15,367
0
W
Cu Chulainn
Parkridge
Cu Chulainn
16,281
2,547
0
2,883
17,798
16,341
397
6,845
10,953
6,111
24,553
L
Susano
Ryuo
Susano
15,477
2,737
1,704
1,694
11,960
6,392
422
5,242
6,626
0
30,090
L
Kumbhakarna
SwiftWind22
Kumbhakarna
11,716
1,633
1,115
5,176
20,004
23,611
1,628
10,883
8,794
33,141
0
W
Olorun
20,491
15,195
2,278
6,683
12,135
5,433
2,550
6,567
5,568
35,914
0
L
Fenrir
10,724
1,195
853
1,709
16,475
11,234
45
8,674
7,425
7,236
11,721
W
Athena
kr3pt
Athena
14,201
2,924
499
1,075
13,146
10,288
970
4,580
8,566
24,198
0
L
Artio
maynep
Artio
11,902
1,235
2,928
7,989
25,783
22,186
598
14,851
10,554
22,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,297
Gold Earned
51,831
135
Minions Killed
134
0
Camps Cleared
0
1,116,854
Distance Traveled
1,162,784
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,609
615
7
1
0
211,630
0
W
Artemis
11,877
848
33
2
0
189,192
5
W
Kuzenbo
11,238
803
8
1
0
234,950
1
W
Cu Chulainn
11,006
786
34
2
0
237,233
1
L
Susano
10,519
751
51
4
0
230,451
0
L
Kumbhakarna
11,410
815
51
4
0
250,175
3
W
Olorun
11,469
819
36
3
0
218,354
1
L
Fenrir
10,240
731
12
1
0
236,609
1
W
Athena
10,707
765
24
2
0
237,125
0
L
Artio
11,053
790
13
1
0
233,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role