Player Matchup

Sun Wukong
Sun Wukong
COLE13tim
Sun Wukong
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 18L
1,224 Elo+
Party 1
Yemoja
Yemoja
SalvadorATX
Yemoja
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 39L
1,265 Elo+
Party 1
Geb
Geb
xXDARKSHARK88Xx
Geb
Level 75
God Stats
3W - 11L
1,500 SR
Queue Stats
202W - 323L
1,271 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,253 Elo+

VS

Team Averages
Level 58
1,435 SR
1,147 Elo+
Izanami
Izanami
A Mighty SeaGod
Izanami
Level 24
God Stats
8W - 16L
1,397 SR
Queue Stats
126W - 210L
1,190 Elo+
Solo
Fenrir
Fenrir
ItzRaggy
Fenrir
Level 69
God Stats
2W - 4L
1,489 SR
Queue Stats
39W - 42L
1,143 Elo+
Party 2
Tiamat
Tiamat
PS_KillFRENZY
Tiamat
Level 81
God Stats
1W - 2L
1,420 SR
Queue Stats
53W - 69L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COLE13tim
Sun Wukong
14
5 / 1 / 11
9,857
758
9,371
14,355
10,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
14
6 / 0 / 9
10,516
809
10,976
6,853
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 4 / 6
9,921
763
7,325
8,909
6,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,512
578
8,041
11,715
4,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ItzRaggy
Fenrir
12
3 / 5 / 1
8,805
677
7,671
11,313
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 7 / 3
8,344
642
7,480
11,989
5,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
5
5
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Sun Wukong
COLE13tim
Sun Wukong
5
1
11
10.5
L
Fenrir
ItzRaggy
Fenrir
3
5
1
0.7
L
2
7
3
0.5
W
Yemoja
6
0
9
10.5
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
23,192
30,117
Taken
35,017
25,295
Mitigated
14,958
8,802
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,041
6,562
543
605
11,715
4,030
83
6,426
5,289
0
31,512
W
Sun Wukong
COLE13tim
Sun Wukong
9,371
2,366
0
3,886
14,355
10,727
942
2,868
11,487
0
35,867
L
Fenrir
ItzRaggy
Fenrir
7,671
3,321
0
2,878
11,313
5,317
0
6,112
5,201
0
21,783
L
7,480
694
441
1,720
11,989
5,611
0
6,344
5,645
21,008
0
W
Yemoja
10,976
2,839
2,997
1,344
6,853
7,960
222
2,446
4,407
27,843
0
W
7,325
1,649
0
575
8,909
6,608
0
2,289
6,620
11,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
24,661
131
Minions Killed
128
1
Camps Cleared
7
650,680
Distance Traveled
619,042
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,512
578
56
4
1
206,387
1
W
Sun Wukong
9,857
758
66
5
1
234,828
0
L
Fenrir
8,805
677
36
3
4
208,895
1
L
Tiamat
8,344
642
36
3
2
203,760
0
W
Yemoja
10,516
809
46
4
0
213,393
0
W
Geb
9,921
763
19
1
0
202,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role