Player Matchup

Osiris
Osiris
CupidAndromache
Osiris
Level 27
God Stats
2W - 2L
1,626 SR
Queue Stats
168W - 164L
1,506 Elo+
Solo
Medusa
Medusa
JustinDaPope
Medusa
Level 27
God Stats
5W - 6L
1,433 SR
Queue Stats
28W - 22L
1,462 Elo+
Solo
Fenrir
Fenrir
KupiDoncik
Fenrir
Level 21
God Stats
55W - 47L
1,478 SR
Queue Stats
176W - 193L
1,382 Elo+
Solo
Cthulhu
Cthulhu
WonkaRose
Cthulhu
Level 6
God Stats
1W - 1L
1,295 SR
Queue Stats
4W - 3L
1,418 Elo+
Solo
Discordia
Discordia
pychiki
Discordia
Level 17
God Stats
13W - 13L
1,358 SR
Queue Stats
196W - 191L
1,352 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,424 Elo+

VS

Team Averages
Level 15
1,582 SR
1,346 Elo+
Sobek
Sobek
Aiákos
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,333 Elo+
Solo
Artemis
Artemis
DouginatorHD
Artemis
Level 14
God Stats
12W - 24L
1,452 SR
Queue Stats
15W - 25L
1,405 Elo+
Party 1
King Arthur
King Arthur
GodOfGods202
King Arthur
Level 14
God Stats
2W - 1L
1,755 SR
Queue Stats
10W - 12L
1,336 Elo+
Solo
Arachne
Arachne
Lochinwolf
Arachne
Level 30
God Stats
55W - 37L
1,579 SR
Queue Stats
88W - 83L
1,390 Elo+
Party 1
Thor
Thor
dropdead98123
Thor
Level 6
God Stats
2W - 3L
1,622 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 23
14,420
1,030
13,291
14,695
17,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
23 / 4 / 19
18,008
1,286
55,700
22,840
10,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
KupiDoncik
Fenrir
20
4 / 1 / 21
13,331
952
10,010
11,491
5,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
WonkaRose
Cthulhu
20
4 / 9 / 33
14,722
1,052
20,235
22,906
28,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
pychiki
Discordia
20
8 / 7 / 26
14,117
1,008
15,269
14,912
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aiákos
Sobek
20
4 / 8 / 10
14,097
1,007
12,751
34,457
49,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
DouginatorHD
Artemis
20
7 / 3 / 11
15,108
1,079
21,656
8,118
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
GodOfGods202
King Arthur
19
1 / 14 / 10
12,320
880
12,029
31,544
43,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Lochinwolf
Arachne
20
11 / 11 / 10
15,671
1,119
24,907
30,703
15,870
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 12 / 8
11,825
845
10,543
20,664
8,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
73
48
Kills
24
24
Deaths
48
122
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aiákos
Sobek
4
8
10
1.13
W
9
3
23
6.83
L
Artemis
DouginatorHD
Artemis
7
3
11
4.17
L
King Arthur
GodOfGods202
King Arthur
1
14
10
0.43
W
Medusa
23
4
19
8.13
W
Fenrir
KupiDoncik
Fenrir
4
1
21
14.5
L
Arachne
Lochinwolf
Arachne
11
11
10
1.45
W
Cthulhu
WonkaRose
Cthulhu
4
9
33
2.28
L
1
12
8
0.42
W
Discordia
pychiki
Discordia
8
7
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,505
Damage
81,886
86,844
Taken
125,486
67,737
Mitigated
122,105
12,113
Healing
13,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aiákos
Sobek
12,751
782
0
6,080
34,457
49,263
0
7,806
26,651
37,443
0
W
13,291
5,131
338
1,013
14,695
17,328
0
2,596
12,099
0
31,805
L
Artemis
DouginatorHD
Artemis
21,656
8,605
0
226
8,118
4,224
0
3,333
4,785
0
59,573
L
King Arthur
GodOfGods202
King Arthur
12,029
684
29
895
31,544
43,890
0
8,339
23,205
6,405
26,398
W
Medusa
55,700
41,282
0
8,413
22,840
10,405
0
3,963
18,877
0
95,181
W
Fenrir
KupiDoncik
Fenrir
10,010
1,455
0
400
11,491
5,427
0
3,411
8,080
0
30,147
L
Arachne
Lochinwolf
Arachne
24,907
16,018
0
6,506
30,703
15,870
0
9,048
21,655
0
42,397
W
Cthulhu
WonkaRose
Cthulhu
20,235
2,617
865
0
22,906
28,907
0
3,215
19,691
43,851
0
L
10,543
3,958
0
0
20,664
8,858
0
6,978
13,686
0
23,498
W
Discordia
pychiki
Discordia
15,269
3,595
377
707
14,912
5,670
0
2,081
12,831
26,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,598
Gold Earned
69,021
268
Minions Killed
239
6
Camps Cleared
7
1,254,567
Distance Traveled
1,310,500
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,097
1,007
45
3
0
253,231
6
W
Osiris
14,420
1,030
45
3
0
263,846
0
L
Artemis
15,108
1,079
78
6
5
251,413
0
L
King Arthur
12,320
880
59
4
0
244,956
0
W
Medusa
18,008
1,286
97
7
2
236,973
0
W
Fenrir
13,331
952
51
4
0
291,560
0
L
Arachne
15,671
1,119
37
3
2
310,442
0
W
Cthulhu
14,722
1,052
47
3
1
231,204
2
L
Thor
11,825
845
20
1
0
250,458
0
W
Discordia
14,117
1,008
28
2
3
230,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role