Player Matchup

Ra
Ra
DerpKun
Ra
Level 41
God Stats
9W - 6L
1,590 SR
Queue Stats
121W - 121L
1,490 Elo+
Party 1
Tiamat
Tiamat
Gingusini
Tiamat
Level 3
God Stats
0W - 1L
1,806 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
ignZefor
Izanami
Level 29
God Stats
30W - 26L
1,575 SR
Queue Stats
62W - 61L
1,471 Elo+
Party 1
Team Averages
Level 24
1,657 SR
1,487 Elo+

VS

Team Averages
Level 47
1,512 SR
1,424 Elo+
Hachiman
Hachiman
RequiemSun-
Hachiman
Level 24
God Stats
6W - 4L
1,545 SR
Queue Stats
52W - 61L
1,408 Elo+
Solo
Nox
Nox
Troyh1
Nox
Level 108
God Stats
17W - 25L
1,490 SR
Queue Stats
304W - 364L
1,414 Elo+
Solo
Ares
Ares
blops241
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
9,983
587
5,624
13,629
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Gingusini
Tiamat
13
1 / 4 / 6
9,987
587
3,825
9,004
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ignZefor
Izanami
14
6 / 4 / 3
11,054
650
10,425
11,829
3,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RequiemSun-
Hachiman
16
5 / 2 / 8
11,700
688
15,298
9,372
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
Troyh1
Nox
16
7 / 1 / 6
12,077
710
12,126
8,977
3,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
2 / 6 / 7
10,734
631
4,080
14,176
14,447
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
14
14
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Tiamat
Gingusini
Tiamat
1
4
6
1
W
Hachiman
RequiemSun-
Hachiman
5
2
8
4.5
W
Nox
Troyh1
Nox
7
1
6
10
W
Ares
2
6
7
0.92
L
Izanami
ignZefor
Izanami
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
31,504
34,462
Taken
32,525
11,073
Mitigated
22,561
8,603
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,624
341
1,485
4,460
13,629
4,591
0
6,313
7,070
38,049
0
L
Tiamat
Gingusini
Tiamat
3,825
612
66
1,306
9,004
2,911
0
4,096
4,809
12,443
0
W
Hachiman
RequiemSun-
Hachiman
15,298
7,285
0
2,746
9,372
4,264
1,664
2,337
7,035
0
55,898
W
Nox
Troyh1
Nox
12,126
460
0
3,540
8,977
3,850
908
3,367
5,610
54,372
0
W
Ares
4,080
454
0
1,623
14,176
14,447
475
4,060
10,116
16,552
0
L
Izanami
ignZefor
Izanami
10,425
7,333
0
1,286
11,829
3,571
334
5,478
6,184
0
33,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
34,511
168
Minions Killed
184
7
Camps Cleared
6
729,946
Distance Traveled
868,128
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,983
587
79
5
2
261,918
6
L
Tiamat
9,987
587
27
2
1
224,825
0
W
Hachiman
11,700
688
72
4
2
289,306
4
W
Nox
12,077
710
91
5
3
308,789
5
W
Ares
10,734
631
21
1
1
270,033
2
L
Izanami
11,054
650
62
4
4
243,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role